Player Matchup

Sun Wukong
Sun Wukong
ProPluto6114275
Sun Wukong
Level 28
God Stats
17W - 14L
1,749 SR
Queue Stats
291W - 202L
1,734 Elo+
Party 1
Apollo
Apollo
Roughly9Fish
Apollo
Level 101
God Stats
2W - 2L
1,312 SR
Queue Stats
64W - 65L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
TheDivineShadow-
Ah Puch
Level 80
God Stats
3W - 2L
1,479 SR
Queue Stats
47W - 31L
1,425 Elo+
Party 1
Team Averages
Level 70
1,513 SR
1,516 Elo+

VS

Team Averages
Level 16
1,500 SR
1,383 Elo+
Izanami
Izanami
AshenSoAoN
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sol
Sol
Lulliyant
Sol
Level 9
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
TheRealRPGGuy
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ProPluto6114275
Sun Wukong
12
10 / 4 / 13
9,646
877
7,191
12,171
12,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
13
10 / 1 / 13
9,489
863
7,312
5,585
2,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
8 / 0 / 14
9,624
875
18,060
6,850
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshenSoAoN
Izanami
9
2 / 9 / 0
6,854
623
4,556
11,395
3,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 11 / 2
6,084
553
3,640
10,209
3,283
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
11
1 / 8 / 4
7,192
654
2,055
15,455
10,840
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
28
Kills
3
5
Deaths
28
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AshenSoAoN
Izanami
2
9
0
0.22
L
0
11
2
0.09
W
Sun Wukong
ProPluto6114275
Sun Wukong
10
4
13
4.13
W
Apollo
10
1
13
16.5
W
8
0
14
15
L
Ganesha
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
10,251
24,606
Taken
37,059
17,083
Mitigated
17,817
7,015
Healing
872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AshenSoAoN
Izanami
4,556
3,449
0
0
11,395
3,694
0
4,382
7,013
0
15,564
L
3,640
741
0
600
10,209
3,283
0
3,559
6,650
15,749
0
W
Sun Wukong
ProPluto6114275
Sun Wukong
7,191
1,640
650
1,927
12,171
12,508
362
1,783
10,388
0
21,978
W
Apollo
7,312
4,103
0
527
5,585
2,158
1,461
1,318
4,267
0
20,880
W
18,060
558
634
3,277
6,850
2,417
367
2,594
4,256
49,413
0
L
Ganesha
2,055
238
0
272
15,455
10,840
0
10,119
5,336
5,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
20,130
131
Minions Killed
64
0
Camps Cleared
0
593,578
Distance Traveled
384,154
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,854
623
35
3
0
128,148
1
L
Sol
6,084
553
28
3
0
120,973
0
W
Sun Wukong
9,646
877
24
2
0
189,372
2
W
Apollo
9,489
863
24
2
0
199,090
1
W
Ah Puch
9,624
875
83
8
0
205,116
0
L
Ganesha
7,192
654
1
0
0
135,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role