Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Blood2Dust77
Hera
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 123L
1,440 Elo+
Solo
Nike
Nike
CallMePants
Nike
Level 160
God Stats
12W - 9L
1,527 SR
Queue Stats
997W - 1,122L
1,422 Elo+
Party 1
Hachiman
Hachiman
TheCrimsonHunter
Hachiman
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 70L
1,470 Elo+
Solo
Team Averages
Level 133
1,505 SR
1,466 Elo+

VS

Team Averages
Level 129
1,530 SR
1,463 Elo+
Baron Samedi
Baron Samedi
KinGSnIpEs702
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,402 Elo+
Solo
Sobek
Sobek
LJM24
Sobek
Level 150
God Stats
3W - 1L
1,580 SR
Queue Stats
325W - 321L
1,520 Elo+
Solo
Chernobog
Chernobog
McNubblet
Chernobog
Level 120
God Stats
8W - 8L
1,471 SR
Queue Stats
574W - 562L
1,489 Elo+
Party 2
Thor
Thor
Stark5169
Thor
Level 139
God Stats
4W - 4L
1,505 SR
Queue Stats
72W - 80L
1,431 Elo+
Solo
Loki
Loki
SwarmHound
Loki
Level 129
God Stats
2W - 1L
1,596 SR
Queue Stats
87W - 86L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
4 / 5 / 7
12,063
710
12,159
32,310
30,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
17
0 / 6 / 10
10,439
614
5,314
26,956
19,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
3 / 5 / 15
12,627
743
18,089
16,013
8,299
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 7 / 9
11,646
685
17,036
20,631
21,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 4 / 9
12,986
764
19,815
18,267
8,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KinGSnIpEs702
Baron Samedi
20
8 / 3 / 13
12,870
757
24,437
17,249
10,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
LJM24
Sobek
18
2 / 6 / 18
11,968
704
13,173
23,803
31,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
McNubblet
Chernobog
20
7 / 3 / 15
13,503
794
25,752
14,405
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
20
5 / 3 / 10
12,436
732
17,841
18,594
9,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
5 / 3 / 13
11,707
689
14,336
15,440
10,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
96
18
Kills
27
27
Deaths
18
50
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
5
7
1.5
L
Terra
 
Terra
0
6
10
0.83
L
3
5
15
2.1
L
4
7
9
1.21
W
Baron Samedi
KinGSnIpEs702
Baron Samedi
8
3
13
4.83
W
Sobek
LJM24
Sobek
2
6
18
1.83
W
Chernobog
McNubblet
Chernobog
7
3
15
4.83
W
Thor
5
3
10
3.33
W
5
3
13
3.83
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,413
Damage
95,539
114,177
Taken
89,491
88,091
Mitigated
69,070
48,369
Healing
36,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
12,159
783
736
8,951
32,310
30,440
360
8,470
23,840
25,227
0
L
Terra
 
Terra
5,314
1,546
17,623
10,285
26,956
19,248
1,127
10,070
16,886
13,343
0
L
18,089
4,322
1,781
1,854
16,013
8,299
96
5,379
10,634
42,532
0
L
17,036
1,898
1,481
1,319
20,631
21,111
872
5,500
15,131
0
32,502
W
Baron Samedi
KinGSnIpEs702
Baron Samedi
24,437
1,787
8,333
8,060
17,249
10,472
1,004
8,943
8,306
55,331
0
W
Sobek
LJM24
Sobek
13,173
776
2,311
3,646
23,803
31,050
0
6,482
15,458
20,891
0
W
Chernobog
McNubblet
Chernobog
25,752
13,019
406
2,566
14,405
7,499
2,206
7,455
6,950
0
48,946
W
Thor
17,841
3,090
2,176
4,994
18,594
9,476
0
6,964
11,630
0
43,525
W
14,336
2,968
990
2,644
15,440
10,573
1,460
5,718
9,722
0
33,331
L
19,815
12,912
744
3,595
18,267
8,993
2,453
8,191
10,076
0
35,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,761
Gold Earned
62,484
170
Minions Killed
194
0
Camps Cleared
0
1,390,162
Distance Traveled
1,534,155
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,063
710
20
1
0
251,367
1
L
Terra
10,439
614
13
1
0
288,257
6
L
Hera
12,627
743
81
5
0
308,921
1
L
Nike
11,646
685
20
1
0
287,134
0
W
Baron Samedi
12,870
757
40
2
0
278,675
0
W
Sobek
11,968
704
22
1
0
299,390
4
W
Chernobog
13,503
794
49
3
0
281,980
0
W
Thor
12,436
732
62
4
0
319,355
1
W
Loki
11,707
689
21
1
0
354,755
0
L
Hachiman
12,986
764
36
2
0
254,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role