Player Matchup

Artemis
Artemis
Ubikof
Artemis
Level 5
God Stats
2W - 0L
1,617 SR
Queue Stats
4W - 3L
1,716 Elo+
Solo
Cerberus
Cerberus
comfy-clock1
Cerberus
Level 25
God Stats
1W - 0L
1,698 SR
Queue Stats
11W - 5L
1,690 Elo+
Party 1
Ra
Ra
rukuss1975
Ra
Level 157
God Stats
3W - 1L
1,470 SR
Queue Stats
108W - 86L
1,703 Elo+
Party 1
Team Averages
Level 62
1,595 SR
1,703 Elo+

VS

Team Averages
Level 43
1,575 SR
1,483 Elo+
Chaac
Chaac
BudziIla420
Chaac
Level 98
God Stats
0W - 2L
1,710 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
MrMoisture
Mercury
Level 26
God Stats
0W - 2L
1,515 SR
Queue Stats
11W - 7L
1,450 Elo+
Solo
Zeus
Zeus
beastmode3293
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ubikof
Artemis
14
3 / 5 / 8
11,676
778
5,999
12,966
4,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
comfy-clock1
Cerberus
17
12 / 2 / 8
12,360
824
23,862
17,635
20,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 5 / 10
11,742
783
9,877
10,370
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,929
729
12,746
18,681
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
MrMoisture
Mercury
15
9 / 7 / 3
11,276
752
13,314
16,642
5,091
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 12 / 6
9,683
646
3,985
13,273
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
22
Kills
12
12
Deaths
22
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
L
Mercury
MrMoisture
Mercury
9
7
3
1.5
W
Artemis
Ubikof
Artemis
3
5
8
1.4
L
0
12
6
0.25
W
Cerberus
comfy-clock1
Cerberus
12
2
8
8
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
30,045
40,971
Taken
48,596
28,307
Mitigated
22,498
14,747
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,746
3,651
0
7,847
18,681
15,009
0
11,203
7,187
0
33,410
L
Mercury
MrMoisture
Mercury
13,314
6,779
0
438
16,642
5,091
309
10,145
6,319
0
43,932
W
Artemis
Ubikof
Artemis
5,999
2,152
0
2,884
12,966
4,212
1,556
214
12,752
0
33,623
L
3,985
959
0
0
13,273
2,398
0
11,750
1,351
16,738
0
W
Cerberus
comfy-clock1
Cerberus
23,862
1,349
480
6,183
17,635
20,220
373
2,241
15,394
55,255
0
W
9,877
1,681
2,267
2,933
10,370
3,875
535
1,530
8,840
38,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
31,888
253
Minions Killed
121
0
Camps Cleared
0
689,165
Distance Traveled
738,380
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,929
729
51
3
0
256,296
1
L
Mercury
11,276
752
47
3
0
307,231
0
W
Artemis
11,676
778
43
3
0
219,152
2
L
Zeus
9,683
646
23
2
0
174,853
0
W
Cerberus
12,360
824
140
9
0
263,885
0
W
Ra
11,742
783
70
5
0
206,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role