Player Matchup

Ares
Ares
Joberstein
Ares
Level 41
God Stats
64W - 69L
1,469 SR
Queue Stats
133W - 160L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
Lakeland Import
Heimdallr
Level 20
God Stats
32W - 39L
1,361 SR
Queue Stats
163W - 200L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
muIIet_MAYHEM
Cthulhu
Level 25
God Stats
11W - 17L
1,247 SR
Queue Stats
404W - 486L
1,158 Elo+
Solo
Team Averages
Level 29
1,359 SR
1,239 Elo+

VS

Team Averages
Level 78
1,555 SR
1,190 Elo+
Sol
Sol
Dwarfer 154
Sol
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,152 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROCKSNAKE0693
Morgan Le Fay
Level 75
God Stats
3W - 5L
1,655 SR
Queue Stats
6W - 16L
1,095 Elo+
Solo
Gilgamesh
Gilgamesh
SoulWolf25
Gilgamesh
Level 59
God Stats
9W - 13L
1,509 SR
Queue Stats
54W - 76L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,755
614
2,474
13,123
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Lakeland Import
Heimdallr
10
0 / 7 / 0
6,604
600
4,383
11,809
4,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
10
0 / 3 / 0
6,594
599
3,946
7,393
2,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,479
771
9,736
7,029
2,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
ROCKSNAKE0693
Morgan Le Fay
12
6 / 0 / 8
8,659
787
7,407
3,716
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SoulWolf25
Gilgamesh
12
8 / 0 / 5
9,041
822
8,580
7,837
6,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
17
17
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
0
7
0
0
L
Heimdallr
Lakeland Import
Heimdallr
0
7
0
0
W
Morgan Le Fay
ROCKSNAKE0693
Morgan Le Fay
6
0
8
10
W
Gilgamesh
SoulWolf25
Gilgamesh
8
0
5
10.5
L
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,803
Damage
25,723
32,325
Taken
18,582
16,061
Mitigated
9,954
4,089
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,736
3,483
0
3,780
7,029
2,410
530
1,380
5,649
41,940
0
L
2,474
95
0
1,373
13,123
8,544
256
6,825
5,488
8,234
0
L
Heimdallr
Lakeland Import
Heimdallr
4,383
2,327
0
500
11,809
4,545
161
6,235
5,176
0
26,421
W
Morgan Le Fay
ROCKSNAKE0693
Morgan Le Fay
7,407
359
0
970
3,716
1,333
847
1,770
1,946
20,785
0
W
Gilgamesh
SoulWolf25
Gilgamesh
8,580
1,584
0
2,608
7,837
6,211
456
3,270
4,567
0
20,782
L
Cthulhu
3,946
0
684
1,532
7,393
2,972
0
3,103
3,954
20,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,953
Gold Earned
26,179
100
Minions Killed
129
0
Camps Cleared
0
548,932
Distance Traveled
635,297
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,479
771
73
7
0
219,215
3
L
Ares
6,755
614
7
1
0
193,951
0
L
Heimdallr
6,604
600
52
5
0
179,494
0
W
Morgan Le Fay
8,659
787
35
3
0
202,199
0
W
Gilgamesh
9,041
822
21
2
0
213,883
4
L
Cthulhu
6,594
599
41
4
0
175,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role