Player Matchup

Tiamat
Tiamat
LukeChiasson
Tiamat
Level 122
God Stats
3W - 1L
1,536 SR
Queue Stats
78W - 97L
1,490 Elo+
Solo
Fenrir
Fenrir
Lunatic444
Fenrir
Level 117
God Stats
6W - 7L
1,645 SR
Queue Stats
625W - 627L
1,520 Elo+
Solo
Ganesha
Ganesha
MissingKromosome
Ganesha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,377 Elo+
Solo
Merlin
Merlin
OsuPanda7
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,381 Elo+
Solo
Hou Yi
Hou Yi
WhoxShotxYa614
Hou Yi
Level 155
God Stats
1W - 1L
1,683 SR
Queue Stats
232W - 218L
1,432 Elo+
Solo
Team Averages
Level 128
1,573 SR
1,440 Elo+

VS

Team Averages
Level 128
1,568 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
MeXiCaN9927
Poseidon
Level 103
God Stats
5W - 9L
1,424 SR
Queue Stats
427W - 419L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
eat-me_1987
Zhong Kui
Level 122
God Stats
6W - 2L
1,717 SR
Queue Stats
460W - 507L
1,454 Elo+
Solo
Jing Wei
Jing Wei
psiconap
Jing Wei
Level 145
God Stats
5W - 9L
1,698 SR
Queue Stats
552W - 549L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 2 / 14
12,034
708
20,612
13,322
8,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Lunatic444
Fenrir
17
8 / 8 / 12
12,102
712
9,130
20,663
20,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 7 / 20
11,023
648
7,791
22,411
25,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
OsuPanda7
Merlin
20
7 / 2 / 14
13,951
821
19,882
11,306
5,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 5 / 10
13,046
767
18,499
16,188
7,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
2 / 6 / 16
11,236
661
14,560
17,515
6,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
 
Nemesis
17
1 / 8 / 16
10,846
638
9,632
18,804
6,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
MeXiCaN9927
Poseidon
20
12 / 3 / 10
14,079
828
18,220
16,587
5,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
eat-me_1987
Zhong Kui
19
6 / 7 / 13
12,857
756
16,827
18,553
11,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
psiconap
Jing Wei
18
3 / 5 / 9
11,208
659
10,797
15,399
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
88
29
Kills
24
24
Deaths
29
70
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
6
16
1.67
L
Nemesis
 
Nemesis
1
8
16
1.13
W
Tiamat
5
2
14
6
W
Fenrir
Lunatic444
Fenrir
8
8
12
1.75
L
Poseidon
MeXiCaN9927
Poseidon
12
3
10
5.67
W
0
7
20
1.43
W
Merlin
OsuPanda7
Merlin
7
2
14
7
W
9
5
10
2.8
L
Zhong Kui
eat-me_1987
Zhong Kui
6
7
13
1.79
L
Jing Wei
psiconap
Jing Wei
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,914
Damage
70,036
83,890
Taken
86,858
67,260
Mitigated
35,035
21,251
Healing
38,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
14,560
1,318
1,988
2,587
17,515
6,423
1,150
8,889
8,247
0
32,360
L
Nemesis
 
Nemesis
9,632
4,251
4,905
5,016
18,804
6,570
1,835
10,324
8,151
0
12,853
W
Tiamat
20,612
601
1,913
4,512
13,322
8,568
1,271
4,788
8,534
30,083
0
W
Fenrir
Lunatic444
Fenrir
9,130
1,381
453
1,596
20,663
20,097
782
9,600
11,063
0
12,558
L
Poseidon
MeXiCaN9927
Poseidon
18,220
1,787
2,207
7,086
16,587
5,593
1,241
9,483
6,822
49,600
0
W
7,791
372
1,452
3,166
22,411
25,732
19
11,606
10,805
22,696
0
W
Merlin
OsuPanda7
Merlin
19,882
479
2,089
2,347
11,306
5,344
2,063
3,965
7,341
60,984
0
W
18,499
6,807
2,327
1,396
16,188
7,519
2,671
5,088
11,100
0
38,805
L
Zhong Kui
eat-me_1987
Zhong Kui
16,827
1,335
2,684
5,767
18,553
11,580
794
9,459
8,721
33,699
0
L
Jing Wei
psiconap
Jing Wei
10,797
7,753
2,646
3,320
15,399
4,869
684
8,456
6,632
0
20,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,156
Gold Earned
60,226
177
Minions Killed
180
0
Camps Cleared
0
1,460,123
Distance Traveled
1,428,042
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,236
661
41
2
0
268,498
0
L
Nemesis
10,846
638
7
0
0
270,796
1
W
Tiamat
12,034
708
41
2
0
300,137
0
W
Fenrir
12,102
712
13
1
0
288,885
2
L
Poseidon
14,079
828
87
5
0
315,796
2
W
Ganesha
11,023
648
3
0
0
296,907
0
W
Merlin
13,951
821
77
5
0
306,646
0
W
Hou Yi
13,046
767
43
3
0
267,548
2
L
Zhong Kui
12,857
756
31
2
0
282,411
0
L
Jing Wei
11,208
659
14
1
0
290,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role