Player Matchup

Nu Wa
Nu Wa
BLUNTSMiTHJoE
Nu Wa
Level 29
God Stats
1W - 3L
1,271 SR
Queue Stats
2W - 3L
1,350 Elo+
Solo
Achilles
Achilles
Douggalo101
Achilles
Level 12
God Stats
10W - 14L
1,359 SR
Queue Stats
30W - 35L
1,391 Elo+
Party 2
Neith
Neith
JackBoxer5000
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,418 Elo+
Solo
Arachne
Arachne
PenguinPal2Beans
Arachne
Level 8
God Stats
3W - 11L
1,269 SR
Queue Stats
139W - 141L
1,329 Elo+
Solo
Cthulhu
Cthulhu
Swallow_Protein
Cthulhu
Level 16
God Stats
6W - 13L
1,243 SR
Queue Stats
35W - 41L
1,389 Elo+
Party 2
Team Averages
Level 19
1,328 SR
1,375 Elo+

VS

Team Averages
Level 26
1,631 SR
1,381 Elo+
Ganesha
Ganesha
CC SIZZLE 1
Ganesha
Level 26
God Stats
18W - 10L
1,810 SR
Queue Stats
110W - 95L
1,485 Elo+
Party 3
Chang'e
Chang'e
Jayforreal84
Chang'e
Level 29
God Stats
1W - 2L
1,507 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Chaac
Chaac
cocothepanda10
Chaac
Level 24
God Stats
47W - 21L
1,631 SR
Queue Stats
120W - 107L
1,539 Elo+
Party 3
Mercury
Mercury
savage pluck
Mercury
Level 26
God Stats
15W - 9L
1,542 SR
Queue Stats
71W - 83L
1,292 Elo+
Party 1
Hou Yi
Hou Yi
xMilosWorldx
Hou Yi
Level 24
God Stats
1W - 0L
1,668 SR
Queue Stats
50W - 52L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,893
347
3,246
4,246
916
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Douggalo101
Achilles
12
3 / 3 / 3
8,505
500
5,622
12,834
10,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 0
8,904
524
6,280
13,123
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 3
8,676
510
8,107
14,355
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 1
7,201
424
7,013
15,008
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CC SIZZLE 1
Ganesha
13
0 / 2 / 8
8,564
504
7,909
9,596
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Jayforreal84
Chang'e
14
3 / 1 / 3
8,828
519
9,327
9,809
3,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 0 / 0
8,662
510
8,039
10,220
5,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
savage pluck
Mercury
16
6 / 3 / 2
9,693
570
9,819
12,038
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
12
2 / 7 / 2
7,960
468
8,759
10,579
3,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
13
Kills
18
18
Deaths
13
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ganesha
CC SIZZLE 1
Ganesha
0
2
8
2
L
Achilles
Douggalo101
Achilles
3
3
3
1.5
L
3
5
0
0.6
W
Chang'e
Jayforreal84
Chang'e
3
1
3
4.5
L
5
3
3
2.17
L
2
3
1
0.83
W
7
0
0
7
W
Mercury
savage pluck
Mercury
6
3
2
2.33
W
Hou Yi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
43,853
59,566
Taken
52,242
29,581
Mitigated
23,244
13,524
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,246
1,742
0
500
4,246
916
0
1,757
2,489
9,255
0
W
Ganesha
CC SIZZLE 1
Ganesha
7,909
695
783
2,270
9,596
6,089
485
4,626
4,653
36,079
0
L
Achilles
Douggalo101
Achilles
5,622
2,011
0
351
12,834
10,161
0
5,334
7,500
0
13,856
L
6,280
2,386
0
4,689
13,123
4,361
2,250
1,286
11,837
0
50,758
W
Chang'e
Jayforreal84
Chang'e
9,327
827
2,335
5,743
9,809
3,434
2,458
518
9,261
41,762
0
L
8,107
5,343
0
3,960
14,355
5,867
0
4,776
9,579
0
37,252
L
7,013
526
0
4,024
15,008
8,276
0
4,941
10,067
29,968
0
W
8,039
1,028
0
4,877
10,220
5,375
924
4,035
5,825
6,244
30,738
W
Mercury
savage pluck
Mercury
9,819
5,357
0
0
12,038
5,271
810
185
11,853
0
58,696
W
Hou Yi
8,759
4,247
0
2,071
10,579
3,075
1,868
188
10,391
0
33,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
43,707
231
Minions Killed
332
0
Camps Cleared
0
1,399,417
Distance Traveled
1,626,571
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,893
347
16
1
0
173,381
0
W
Ganesha
8,564
504
22
1
0
332,844
2
L
Achilles
8,505
500
20
1
0
326,658
0
L
Neith
8,904
524
90
5
0
287,737
0
W
Chang'e
8,828
519
81
5
0
323,786
2
L
Arachne
8,676
510
56
3
0
325,820
1
L
Cthulhu
7,201
424
49
3
0
285,821
0
W
Chaac
8,662
510
86
5
0
337,967
4
W
Mercury
9,693
570
92
5
0
367,211
2
W
Hou Yi
7,960
468
51
3
0
264,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role