Player Matchup

Osiris
Osiris
KaoticNeo
Osiris
Level 124
God Stats
12W - 8L
1,465 SR
Queue Stats
147W - 109L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KidGatsby
Morgan Le Fay
Level 23
God Stats
24W - 12L
1,734 SR
Queue Stats
74W - 35L
1,631 Elo+
Party 1
Ullr
Ullr
mikerodz123
Ullr
Level 155
God Stats
26W - 15L
1,575 SR
Queue Stats
253W - 190L
1,633 Elo+
Party 1
Team Averages
Level 101
1,591 SR
1,632 Elo+

VS

Team Averages
Level 36
1,399 SR
1,441 Elo+
Nox
Nox
McHennything
Nox
Level 27
God Stats
11W - 25L
1,428 SR
Queue Stats
31W - 44L
1,459 Elo+
Party 2
Arachne
Arachne
ZNJ leo18
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 76L
1,354 Elo+
Solo
Chaac
Chaac
bossboyd
Chaac
Level 69
God Stats
0W - 2L
1,268 SR
Queue Stats
59W - 51L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KaoticNeo
Osiris
16
13 / 6 / 6
13,353
742
19,432
22,721
17,779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
KidGatsby
Morgan Le Fay
17
3 / 3 / 15
12,621
701
17,056
13,840
5,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 2 / 11
13,578
754
19,189
15,982
6,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
12,174
676
12,622
15,693
5,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
ZNJ leo18
Arachne
11
0 / 16 / 5
9,902
550
5,647
24,281
10,224
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
bossboyd
Chaac
18
7 / 2 / 2
12,612
701
19,357
30,288
24,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
24
Kills
11
11
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
KaoticNeo
Osiris
13
6
6
2.67
W
Morgan Le Fay
KidGatsby
Morgan Le Fay
3
3
15
3.5
L
4
6
6
1.17
L
Arachne
ZNJ leo18
Arachne
0
16
5
0.16
L
Chaac
bossboyd
Chaac
7
2
2
4
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,677
Damage
37,626
52,543
Taken
70,262
30,324
Mitigated
40,782
11,943
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
KaoticNeo
Osiris
19,432
8,491
0
3,270
22,721
17,779
357
2,255
20,466
145
39,924
W
Morgan Le Fay
KidGatsby
Morgan Le Fay
17,056
1,513
582
2,911
13,840
5,552
770
4,678
9,162
55,618
0
L
12,622
614
0
1,130
15,693
5,875
675
3,531
12,162
38,333
0
L
Arachne
ZNJ leo18
Arachne
5,647
3,699
0
1,128
24,281
10,224
0
4,132
20,149
0
15,985
L
Chaac
bossboyd
Chaac
19,357
3,783
282
12,529
30,288
24,683
826
9,538
20,750
0
61,301
W
19,189
11,304
0
5,180
15,982
6,993
2,161
5,689
10,293
0
85,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
34,688
239
Minions Killed
148
0
Camps Cleared
0
933,716
Distance Traveled
889,844
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,353
742
37
2
0
327,016
0
W
Morgan Le Fay
12,621
701
64
4
0
302,929
2
L
Nox
12,174
676
49
3
0
288,562
0
L
Arachne
9,902
550
25
1
0
217,765
0
L
Chaac
12,612
701
74
4
0
383,517
1
W
Ullr
13,578
754
138
8
0
303,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role