Player Matchup

Arachne
Arachne
Hasharo
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,168 Elo+
Solo
Discordia
Discordia
Knight176
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Seaofthemoose
Sun Wukong
Level 14
God Stats
0W - 2L
1,266 SR
Queue Stats
15W - 19L
1,339 Elo+
Solo
Apollo
Apollo
Tyson Rain
Apollo
Level 17
God Stats
24W - 16L
1,545 SR
Queue Stats
116W - 111L
1,420 Elo+
Party 1
Ymir
Ymir
jkt2232
Ymir
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 270L
1,301 Elo+
Party 1
Team Averages
Level 11
1,462 SR
1,346 Elo+

VS

Team Averages
Level 18
1,538 SR
1,458 Elo+
Yemoja
Yemoja
BUCETINHO
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Juanxd02
Anubis
Level 28
God Stats
4W - 0L
1,782 SR
Queue Stats
99W - 95L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Trippy3
Sun Wukong
Level 27
God Stats
9W - 14L
1,471 SR
Queue Stats
316W - 351L
1,391 Elo+
Solo
Nemesis
Nemesis
kevinecheverry12
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
sebjp
Tsukuyomi
Level 27
God Stats
39W - 48L
1,438 SR
Queue Stats
89W - 90L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hasharo
Arachne
14
3 / 6 / 1
8,664
510
5,121
13,015
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Knight176
Discordia
13
1 / 6 / 1
7,522
442
6,721
6,003
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Seaofthemoose
Sun Wukong
9
1 / 3 / 2
6,517
383
3,546
7,755
5,603
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Tyson Rain
Apollo
12
3 / 8 / 2
7,782
458
7,864
12,968
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
jkt2232
Ymir
12
2 / 6 / 2
7,199
423
5,187
15,361
10,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BUCETINHO
Yemoja
14
3 / 2 / 3
8,616
507
1,960
8,920
6,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Juanxd02
Anubis
16
11 / 3 / 6
10,097
594
15,765
11,510
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Trippy3
Sun Wukong
15
6 / 1 / 3
9,499
559
6,878
10,693
5,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 4 / 7
8,561
504
8,285
10,649
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
sebjp
Tsukuyomi
17
4 / 2 / 7
9,986
587
8,475
10,240
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
10
Kills
29
29
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BUCETINHO
Yemoja
3
2
3
2.25
L
Arachne
Hasharo
Arachne
3
6
1
0.58
W
Anubis
Juanxd02
Anubis
11
3
6
4.67
L
Discordia
Knight176
Discordia
1
6
1
0.25
L
Sun Wukong
Seaofthemoose
Sun Wukong
1
3
2
0.67
W
Sun Wukong
Trippy3
Sun Wukong
6
1
3
7.5
L
Apollo
Tyson Rain
Apollo
3
8
2
0.5
L
Ymir
jkt2232
Ymir
2
6
2
0.5
W
5
4
7
2.13
W
Tsukuyomi
sebjp
Tsukuyomi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,439
Damage
41,363
55,102
Taken
52,012
26,384
Mitigated
26,045
8,765
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BUCETINHO
Yemoja
1,960
133
307
1,888
8,920
6,344
1,067
2,433
5,961
33,728
0
L
Arachne
Hasharo
Arachne
5,121
4,057
0
2,095
13,015
5,229
600
3,232
9,783
0
43,971
W
Anubis
Juanxd02
Anubis
15,765
1,414
0
6,311
11,510
5,619
2,437
3,016
8,302
54,927
0
L
Discordia
Knight176
Discordia
6,721
756
0
266
6,003
1,603
0
2,474
3,529
29,137
0
L
Sun Wukong
Seaofthemoose
Sun Wukong
3,546
585
0
3,010
7,755
5,603
0
2,532
5,223
0
18,509
W
Sun Wukong
Trippy3
Sun Wukong
6,878
1,313
0
4,624
10,693
5,857
0
1,481
9,036
0
46,166
L
Apollo
Tyson Rain
Apollo
7,864
3,967
0
2,148
12,968
3,709
442
5,125
7,843
0
36,411
L
Ymir
jkt2232
Ymir
5,187
1,723
0
1,246
15,361
10,240
346
4,362
10,999
24,274
0
W
8,285
3,396
0
826
10,649
4,458
1,749
2,253
8,336
0
19,881
W
Tsukuyomi
sebjp
Tsukuyomi
8,475
2,257
0
4,448
10,240
3,767
172
1,667
8,469
0
77,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
46,759
297
Minions Killed
403
0
Camps Cleared
0
1,268,085
Distance Traveled
1,523,545
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,616
507
54
3
0
182,579
2
L
Arachne
8,664
510
93
5
0
335,619
1
W
Anubis
10,097
594
87
5
0
278,573
1
L
Discordia
7,522
442
71
4
0
228,639
0
L
Sun Wukong
6,517
383
29
2
0
171,732
2
W
Sun Wukong
9,499
559
95
6
0
335,143
0
L
Apollo
7,782
458
70
4
0
245,938
4
L
Ymir
7,199
423
34
2
0
286,157
2
W
Nemesis
8,561
504
28
2
0
351,387
2
W
Tsukuyomi
9,986
587
139
8
0
375,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role