Player Matchup

Gilgamesh
Gilgamesh
Cardosman
Gilgamesh
Level 24
God Stats
16W - 8L
1,506 SR
Queue Stats
126W - 86L
1,580 Elo+
Solo
Janus
Janus
Falcom_01
Janus
Level 27
God Stats
10W - 12L
1,647 SR
Queue Stats
215W - 302L
1,323 Elo+
Solo
Heimdallr
Heimdallr
Kakashi41599481
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,365 Elo+
Solo
Susano
Susano
KillpTu
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,397 Elo+
Solo
Yemoja
Yemoja
duuhglas
Yemoja
Level 29
God Stats
1W - 3L
1,208 SR
Queue Stats
53W - 67L
1,293 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,392 Elo+

VS

Team Averages
Level 14
1,420 SR
1,454 Elo+
Bellona
Bellona
ApelaS10
Bellona
Level 7
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
DEVORADOR2
Cerberus
Level 17
God Stats
6W - 4L
1,531 SR
Queue Stats
44W - 44L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
Fa_Bernardo
Gilgamesh
Level 26
God Stats
5W - 4L
1,295 SR
Queue Stats
63W - 91L
1,400 Elo+
Solo
Fafnir
Fafnir
I_Kimiyotai_I
Fafnir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Izanami
Izanami
Sehbug
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 54L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cardosman
Gilgamesh
18
11 / 4 / 2
12,318
513
20,466
32,592
14,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Falcom_01
Janus
16
2 / 9 / 6
10,488
437
12,639
17,986
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Kakashi41599481
Heimdallr
13
0 / 9 / 1
8,414
351
6,293
16,551
5,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
KillpTu
Susano
14
0 / 9 / 2
9,172
382
5,206
18,871
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
duuhglas
Yemoja
15
0 / 2 / 4
11,071
461
5,182
15,621
12,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ApelaS10
Bellona
17
4 / 5 / 6
11,451
477
8,428
18,646
12,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
DEVORADOR2
Cerberus
18
5 / 4 / 11
12,002
500
19,137
20,136
20,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Fa_Bernardo
Gilgamesh
20
15 / 0 / 8
15,251
635
26,774
20,781
13,750
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 2 / 11
10,737
447
6,714
11,329
12,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Sehbug
Izanami
20
6 / 2 / 7
13,685
570
17,436
16,906
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
33
33
Deaths
13
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
ApelaS10
Bellona
4
5
6
1.4
L
Gilgamesh
Cardosman
Gilgamesh
11
4
2
3
W
Cerberus
DEVORADOR2
Cerberus
5
4
11
2.63
W
Gilgamesh
Fa_Bernardo
Gilgamesh
15
0
8
19
L
Janus
Falcom_01
Janus
2
9
6
0.56
W
3
2
11
4.25
L
Heimdallr
Kakashi41599481
Heimdallr
0
9
1
0.06
L
Susano
KillpTu
Susano
0
9
2
0.11
W
Izanami
Sehbug
Izanami
6
2
7
4.75
L
Yemoja
duuhglas
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,786
Damage
78,489
101,621
Taken
87,798
40,999
Mitigated
66,877
25,136
Healing
27,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ApelaS10
Bellona
8,428
1,186
0
3,912
18,646
12,814
2,170
4,829
13,257
57
51,132
L
Gilgamesh
Cardosman
Gilgamesh
20,466
7,183
741
11,165
32,592
14,434
0
5,015
27,277
0
83,259
W
Cerberus
DEVORADOR2
Cerberus
19,137
1,476
0
6,700
20,136
20,109
692
4,356
15,548
59,472
0
W
Gilgamesh
Fa_Bernardo
Gilgamesh
26,774
7,259
0
4,468
20,781
13,750
2,301
2,232
18,475
0
152,663
L
Janus
Falcom_01
Janus
12,639
654
122
2,479
17,986
4,600
662
4,816
13,050
60,353
0
W
6,714
2,125
0
3,040
11,329
12,752
199
2,284
8,951
14,968
0
L
Heimdallr
Kakashi41599481
Heimdallr
6,293
2,548
0
1,036
16,551
5,390
0
2,060
14,461
0
44,367
L
Susano
KillpTu
Susano
5,206
732
0
439
18,871
4,534
331
9,220
9,141
0
38,291
W
Izanami
Sehbug
Izanami
17,436
11,653
0
9,380
16,906
7,452
6,566
3,052
13,746
0
116,239
L
Yemoja
duuhglas
Yemoja
5,182
1,562
5,637
3,517
15,621
12,041
429
3,767
11,794
28,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,463
Gold Earned
63,126
405
Minions Killed
624
0
Camps Cleared
0
2,016,019
Distance Traveled
2,336,515
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,451
477
83
3
0
474,396
0
L
Gilgamesh
12,318
513
117
5
0
437,952
0
W
Cerberus
12,002
500
126
5
0
390,175
3
W
Gilgamesh
15,251
635
193
8
0
506,903
6
L
Janus
10,488
437
95
4
0
384,322
0
W
Fafnir
10,737
447
10
0
0
492,341
1
L
Heimdallr
8,414
351
87
4
0
350,262
0
L
Susano
9,172
382
71
3
0
409,745
2
W
Izanami
13,685
570
212
9
0
472,700
3
L
Yemoja
11,071
461
35
1
0
433,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role