Player Matchup

Xing Tian
Xing Tian
BigBussin
Xing Tian
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 2
Arachne
Arachne
FatPolo15
Arachne
Level 42
God Stats
32W - 32L
1,521 SR
Queue Stats
185W - 207L
1,443 Elo+
Party 3
Mulan
Mulan
Soulshade12
Mulan
Level 21
God Stats
13W - 10L
1,477 SR
Queue Stats
58W - 65L
1,378 Elo+
Solo
Rama
Rama
ThermalNRG
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,304 Elo+
Party 2
Ra
Ra
spillingmilk
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 3
Team Averages
Level 15
1,537 SR
1,407 Elo+

VS

Team Averages
Level 22
1,513 SR
1,450 Elo+
Ao Kuang
Ao Kuang
CloakingSum
Ao Kuang
Level 25
God Stats
8W - 11L
1,594 SR
Queue Stats
61W - 52L
1,372 Elo+
Party 1
Apollo
Apollo
ILikeToFist
Apollo
Level 18
God Stats
21W - 15L
1,529 SR
Queue Stats
197W - 187L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
SLEDGEHAMMER59
Baron Samedi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 94L
1,464 Elo+
Party 1
Ymir
Ymir
ThePowerfulYmir
Ymir
Level 26
God Stats
112W - 84L
1,593 SR
Queue Stats
115W - 88L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
daimest
Sun Wukong
Level 17
God Stats
6W - 8L
1,351 SR
Queue Stats
141W - 149L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBussin
Xing Tian
10
1 / 3 / 2
6,772
451
988
6,470
3,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
FatPolo15
Arachne
14
5 / 1 / 1
8,512
567
4,734
10,440
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 0
8,627
575
4,160
9,196
4,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
6,059
404
1,353
5,459
1,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 2
7,439
496
3,891
5,464
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CloakingSum
Ao Kuang
12
4 / 0 / 2
7,485
499
3,116
7,805
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
14
4 / 1 / 2
8,321
555
5,287
4,735
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SLEDGEHAMMER59
Baron Samedi
12
2 / 3 / 2
7,370
491
4,263
6,334
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 4 / 6
7,887
526
8,516
8,960
3,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
daimest
Sun Wukong
8
1 / 0 / 0
5,864
391
1,811
4,427
2,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
15
15
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BigBussin
Xing Tian
1
3
2
0.67
W
Ao Kuang
CloakingSum
Ao Kuang
4
0
2
5
L
Arachne
FatPolo15
Arachne
5
1
1
5.5
W
Apollo
4
1
2
5
W
Baron Samedi
SLEDGEHAMMER59
Baron Samedi
2
3
2
1
L
0
3
0
0
W
4
4
6
1.75
L
1
5
1
0.3
W
Sun Wukong
daimest
Sun Wukong
1
0
0
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
22,993
37,029
Taken
32,261
16,446
Mitigated
16,131
8,004
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BigBussin
Xing Tian
988
41
0
624
6,470
3,947
0
2,703
3,767
7,062
0
W
Ao Kuang
CloakingSum
Ao Kuang
3,116
951
0
2,064
7,805
2,392
450
0
7,805
37,505
0
L
Arachne
FatPolo15
Arachne
4,734
3,480
0
2,453
10,440
3,920
0
2,702
7,738
0
51,532
W
Apollo
5,287
2,908
0
624
4,735
2,021
704
445
4,290
0
55,488
W
Baron Samedi
SLEDGEHAMMER59
Baron Samedi
4,263
593
203
1,694
6,334
5,292
0
2,434
3,900
28,659
0
L
4,160
740
0
2,508
9,196
4,979
1,849
2,635
6,351
0
52,388
W
8,516
1,126
476
1,196
8,960
3,887
212
2,000
6,960
34,746
0
L
1,353
1,256
0
1,120
5,459
1,332
0
3,409
2,050
0
14,123
W
Sun Wukong
daimest
Sun Wukong
1,811
655
0
308
4,427
2,539
0
0
4,427
0
16,119
L
3,891
452
0
1,299
5,464
2,268
0
4,446
1,018
36,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
36,927
352
Minions Killed
315
0
Camps Cleared
0
1,206,249
Distance Traveled
1,257,952
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,772
451
15
1
0
241,805
4
W
Ao Kuang
7,485
499
67
4
0
283,684
4
L
Arachne
8,512
567
101
7
0
308,839
1
W
Apollo
8,321
555
101
7
0
298,219
2
W
Baron Samedi
7,370
491
54
4
0
262,511
5
L
Mulan
8,627
575
125
8
0
247,047
0
W
Ymir
7,887
526
62
4
0
273,072
2
L
Rama
6,059
404
41
3
0
178,083
1
W
Sun Wukong
5,864
391
31
2
0
140,466
0
L
Ra
7,439
496
70
5
0
230,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role