Player Matchup

Athena
Athena
DreadHOTDOG
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,441 Elo+
Party 2
Medusa
Medusa
MrBittencourt
Medusa
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 99L
1,454 Elo+
Party 2
Ratatoskr
Ratatoskr
TTyranTT
Ratatoskr
Level 148
God Stats
6W - 2L
1,475 SR
Queue Stats
124W - 118L
1,466 Elo+
Party 2
Achilles
Achilles
caiobragg
Achilles
Level 108
God Stats
14W - 12L
1,567 SR
Queue Stats
483W - 510L
1,539 Elo+
Party 2
Anubis
Anubis
emericklpe
Anubis
Level 86
God Stats
43W - 35L
1,634 SR
Queue Stats
133W - 156L
1,496 Elo+
Party 2
Team Averages
Level 109
1,535 SR
1,479 Elo+

VS

Team Averages
Level 81
1,500 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Hatorimonobola
Xbalanque
Level 88
God Stats
5W - 3L
1,701 SR
Queue Stats
121W - 110L
1,511 Elo+
Party 1
Merlin
Merlin
KeanuReevezz
Merlin
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Noahayo
Cthulhu
Level 65
God Stats
8W - 9L
1,532 SR
Queue Stats
375W - 439L
1,472 Elo+
Solo
Susano
Susano
fiesteromago000
Susano
Level 43
God Stats
3W - 3L
1,265 SR
Queue Stats
36W - 48L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
4 / 1 / 8
7,786
599
6,318
9,705
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 6
7,532
579
6,359
7,988
2,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TTyranTT
Ratatoskr
12
5 / 2 / 5
7,368
567
6,339
7,398
2,280
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
caiobragg
Achilles
14
4 / 4 / 2
8,426
648
6,134
10,030
5,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
emericklpe
Anubis
14
8 / 1 / 3
8,530
656
8,976
5,589
3,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 4 / 0
7,893
607
6,516
8,864
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Hatorimonobola
Xbalanque
11
0 / 5 / 4
6,348
488
4,232
9,457
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
2 / 6 / 2
6,887
530
5,244
8,273
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Noahayo
Cthulhu
9
2 / 5 / 1
6,287
484
5,032
10,219
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 2
6,772
521
5,385
10,373
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
24
Kills
10
10
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
0
1.25
W
Athena
4
1
8
8
L
Xbalanque
Hatorimonobola
Xbalanque
0
5
4
0.4
L
Merlin
2
6
2
0.5
W
3
2
6
3
L
Cthulhu
Noahayo
Cthulhu
2
5
1
0.5
W
Ratatoskr
TTyranTT
Ratatoskr
5
2
5
3.75
W
Achilles
caiobragg
Achilles
4
4
2
1.25
W
Anubis
emericklpe
Anubis
8
1
3
9.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,126
Damage
26,409
40,710
Taken
47,186
19,915
Mitigated
16,358
11,907
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,516
939
0
4,109
8,864
2,546
1,000
0
8,864
42,573
0
W
Athena
6,318
1,898
0
3,671
9,705
6,380
170
3,285
6,296
18,209
0
L
Xbalanque
Hatorimonobola
Xbalanque
4,232
2,418
0
3,501
9,457
2,598
0
2,466
6,991
0
30,127
L
Merlin
5,244
405
0
500
8,273
1,925
0
4,442
3,831
20,436
0
W
6,359
2,722
0
1,026
7,988
2,445
490
2,914
5,024
0
49,773
L
Cthulhu
Noahayo
Cthulhu
5,032
557
0
1,774
10,219
6,430
0
4,780
5,439
24,988
0
W
Ratatoskr
TTyranTT
Ratatoskr
6,339
1,340
0
2,164
7,398
2,280
0
2,835
4,421
0
33,799
W
Achilles
caiobragg
Achilles
6,134
1,711
0
2,008
10,030
5,250
422
4,894
5,136
0
47,709
W
Anubis
emericklpe
Anubis
8,976
310
0
3,038
5,589
3,560
505
2,351
3,041
50,243
0
L
5,385
1,391
0
2,701
10,373
2,859
0
3,606
6,767
0
36,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
34,187
377
Minions Killed
296
0
Camps Cleared
0
1,352,371
Distance Traveled
1,179,547
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,893
607
88
7
0
222,410
0
W
Athena
7,786
599
25
2
0
309,672
2
L
Xbalanque
6,348
488
55
4
0
219,382
3
L
Merlin
6,887
530
45
3
0
224,059
0
W
Medusa
7,532
579
88
7
0
251,345
6
L
Cthulhu
6,287
484
45
3
0
234,331
5
W
Ratatoskr
7,368
567
56
4
0
283,053
7
W
Achilles
8,426
648
106
8
0
278,432
3
W
Anubis
8,530
656
102
8
0
229,869
0
L
Susano
6,772
521
63
5
0
279,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role