Player Matchup

Cthulhu
Cthulhu
BilboShwagons
Cthulhu
Level 37
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Freya
Freya
MiniEpidemic
Freya
Level 43
God Stats
1W - 6L
1,407 SR
Queue Stats
2W - 11L
1,291 Elo+
Party 1
Izanami
Izanami
Wanderingvirus
Izanami
Level 44
God Stats
0W - 2L
1,403 SR
Queue Stats
6W - 14L
1,321 Elo+
Party 1
Team Averages
Level 41
1,459 SR
1,371 Elo+

VS

Team Averages
Level 83
1,543 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
ManicNeko
Morgan Le Fay
Level 88
God Stats
1W - 3L
1,326 SR
Queue Stats
38W - 43L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
PapaPengu1
Sun Wukong
Level 98
God Stats
1W - 0L
1,605 SR
Queue Stats
39W - 26L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
Spectra HermiT
Cthulhu
Level 64
God Stats
4W - 1L
1,698 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 6 / 3
7,386
671
6,540
10,111
5,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 6 / 2
8,269
752
7,301
12,814
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 7 / 5
8,223
748
7,343
10,843
3,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ManicNeko
Morgan Le Fay
12
2 / 3 / 12
8,444
768
5,493
6,375
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PapaPengu1
Sun Wukong
13
11 / 3 / 8
10,225
930
13,515
12,737
9,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 2 / 10
9,357
851
9,822
11,434
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
19
19
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
6
3
0.58
W
Morgan Le Fay
ManicNeko
Morgan Le Fay
2
3
12
2.67
L
4
6
2
0.83
W
Sun Wukong
PapaPengu1
Sun Wukong
11
3
8
5
W
6
2
10
5.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
28,830
33,768
Taken
30,546
13,605
Mitigated
19,392
7,458
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,540
393
533
282
10,111
5,586
0
5,668
4,179
19,801
0
W
Morgan Le Fay
ManicNeko
Morgan Le Fay
5,493
588
123
707
6,375
2,452
1,143
3,499
2,736
26,959
0
L
7,301
2,427
528
3,562
12,814
4,434
0
5,079
7,615
20,094
0
W
Sun Wukong
PapaPengu1
Sun Wukong
13,515
4,347
0
3,427
12,737
9,317
790
5,089
7,368
0
33,958
W
9,822
846
896
1,230
11,434
7,623
738
4,653
6,601
21,812
0
L
7,343
4,933
622
1,931
10,843
3,585
0
4,004
6,659
0
29,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
28,026
99
Minions Killed
105
0
Camps Cleared
0
563,737
Distance Traveled
585,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,386
671
22
2
0
208,964
0
W
Morgan Le Fay
8,444
768
45
4
0
171,892
0
L
Freya
8,269
752
37
3
0
175,574
0
W
Sun Wukong
10,225
930
31
3
0
206,673
2
W
Cthulhu
9,357
851
29
3
0
206,484
0
L
Izanami
8,223
748
40
4
0
179,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role