Player Matchup

Yemoja
Yemoja
CallmeCerdah
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,215 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dravin420
Ah Muzen Cab
Level 66
God Stats
11W - 23L
1,479 SR
Queue Stats
569W - 926L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sorasn1
Morgan Le Fay
Level 67
God Stats
8W - 15L
1,351 SR
Queue Stats
31W - 59L
1,248 Elo+
Solo
Team Averages
Level 46
1,443 SR
1,268 Elo+

VS

Team Averages
Level 77
1,452 SR
1,548 Elo+
Ra
Ra
BlueBeast537
Ra
Level 28
God Stats
8W - 4L
1,451 SR
Queue Stats
74W - 71L
1,278 Elo+
Solo
Neith
Neith
NeededCarcass41
Neith
Level 60
God Stats
7W - 10L
1,590 SR
Queue Stats
82W - 67L
1,639 Elo+
Party 1
Cerberus
Cerberus
spartan 117j
Cerberus
Level 142
God Stats
1W - 3L
1,315 SR
Queue Stats
159W - 129L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 8 / 3
11,029
525
7,613
11,011
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Dravin420
Ah Muzen Cab
17
0 / 5 / 7
12,352
588
12,484
13,678
5,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sorasn1
Morgan Le Fay
19
7 / 4 / 1
13,923
663
26,288
16,152
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 9
13,094
624
10,463
16,541
6,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 1 / 9
13,397
638
9,541
14,554
5,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
spartan 117j
Cerberus
18
6 / 2 / 9
14,881
709
15,403
28,133
29,216
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
17
17
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
6
9
1.58
L
Yemoja
2
8
3
0.44
L
Ah Muzen Cab
Dravin420
Ah Muzen Cab
0
5
7
0.7
W
6
1
9
10.5
L
Morgan Le Fay
Sorasn1
Morgan Le Fay
7
4
1
1.88
W
Cerberus
spartan 117j
Cerberus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
35,407
40,841
Taken
59,228
16,363
Mitigated
41,530
9,081
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,463
1,247
5,376
4,687
16,541
6,726
1,175
9,910
5,917
51,043
0
L
Yemoja
7,613
801
195
313
11,011
3,922
108
6,873
4,138
15,208
0
L
Ah Muzen Cab
Dravin420
Ah Muzen Cab
12,484
3,496
0
2,950
13,678
5,127
1,884
8,762
4,796
0
43,724
W
9,541
4,065
0
1,601
14,554
5,588
1,220
8,667
5,205
0
57,703
L
Morgan Le Fay
Sorasn1
Morgan Le Fay
26,288
2,377
0
5,623
16,152
7,314
481
9,961
6,041
80,044
0
W
Cerberus
spartan 117j
Cerberus
15,403
177
0
4,087
28,133
29,216
344
12,654
14,205
56,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
41,372
210
Minions Killed
285
0
Camps Cleared
0
858,838
Distance Traveled
1,069,558
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,094
624
89
4
0
320,952
0
L
Yemoja
11,029
525
15
1
0
150,692
0
L
Ah Muzen Cab
12,352
588
79
4
0
354,951
0
W
Neith
13,397
638
89
4
0
375,162
1
L
Morgan Le Fay
13,923
663
116
6
0
353,195
5
W
Cerberus
14,881
709
107
5
0
373,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role