Player Matchup

Achilles
Achilles
 
Achilles
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
II ZxJoKeRxZ II
Zeus
Level 103
God Stats
3W - 3L
1,574 SR
Queue Stats
449W - 500L
1,473 Elo+
Party 1
Ymir
Ymir
matheus51000
Ymir
Level 101
God Stats
42W - 47L
1,460 SR
Queue Stats
603W - 623L
1,563 Elo+
Party 2
Fenrir
Fenrir
mirokisan
Fenrir
Level 126
God Stats
13W - 18L
1,366 SR
Queue Stats
676W - 715L
1,512 Elo+
Party 1
Team Averages
Level 108
1,480 SR
1,510 Elo+

VS

Team Averages
Level 89
1,654 SR
1,525 Elo+
Sylvanus
Sylvanus
Darksidekawaii
Sylvanus
Level 135
God Stats
2W - 4L
1,389 SR
Queue Stats
105W - 121L
1,491 Elo+
Party 4
Gilgamesh
Gilgamesh
Here_isDjhony
Gilgamesh
Level 81
God Stats
1W - 1L
1,805 SR
Queue Stats
82W - 88L
1,489 Elo+
Party 3
Skadi
Skadi
Moon_Foxx99
Skadi
Level 21
God Stats
5W - 3L
1,808 SR
Queue Stats
6W - 6L
1,649 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SalesZeRa__
Morgan Le Fay
Level 102
God Stats
3W - 2L
1,525 SR
Queue Stats
96W - 88L
1,520 Elo+
Party 3
Bastet
Bastet
XxSusano_Itachi
Bastet
Level 108
God Stats
4W - 3L
1,744 SR
Queue Stats
230W - 253L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 3 / 1
8,447
603
7,688
16,337
11,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
 
Hachiman
14
4 / 2 / 3
7,772
555
5,749
9,348
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 2
7,837
560
4,591
4,593
1,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 8
7,595
543
5,010
9,308
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
mirokisan
Fenrir
14
6 / 3 / 1
8,029
574
5,823
11,789
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 2 / 3
7,014
501
7,436
11,876
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Here_isDjhony
Gilgamesh
12
2 / 4 / 1
7,656
547
10,212
11,164
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 1
6,406
458
4,802
6,781
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SalesZeRa__
Morgan Le Fay
7
0 / 1 / 2
5,661
404
1,262
2,695
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

13
6 / 6 / 0
8,129
581
8,676
12,438
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
11
11
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
1
1.5
W
Hachiman
 
Hachiman
4
2
3
2.75
L
Sylvanus
2
2
3
1.75
L
Gilgamesh
Here_isDjhony
Gilgamesh
2
4
1
0.63
W
1
2
2
1
L
1
3
1
0.5
L
Morgan Le Fay
SalesZeRa__
Morgan Le Fay
0
1
2
1
L
6
6
0
1
W
0
1
8
4
W
Fenrir
mirokisan
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
32,388
51,375
Taken
44,954
24,064
Mitigated
21,817
20,058
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,688
3,022
0
7,020
16,337
11,167
240
0
16,337
0
42,277
W
Hachiman
 
Hachiman
5,749
4,345
0
4,629
9,348
2,434
1,004
2,279
7,069
0
34,916
L
Sylvanus
7,436
2,365
1,259
4,652
11,876
8,751
34
3,329
8,547
23,996
0
L
Gilgamesh
Here_isDjhony
Gilgamesh
10,212
3,932
0
2,423
11,164
5,104
152
0
11,164
0
42,951
W
4,591
371
0
700
4,593
1,354
0
1,301
3,196
51,388
0
L
4,802
2,340
0
1,131
6,781
2,243
0
2,131
4,650
0
34,808
L
Morgan Le Fay
SalesZeRa__
Morgan Le Fay
1,262
89
0
477
2,695
829
0
895
1,800
17,303
0
L
8,676
2,802
0
3,294
12,438
4,890
227
3,246
9,192
0
41,230
W
5,010
810
0
3,087
9,308
4,601
0
3,515
5,793
32,416
0
W
Fenrir
mirokisan
Fenrir
5,823
1,461
0
4,622
11,789
4,508
0
1,437
10,282
0
47,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
34,866
433
Minions Killed
299
0
Camps Cleared
0
1,320,676
Distance Traveled
1,190,261
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,447
603
98
7
0
258,046
0
W
Hachiman
7,772
555
76
5
0
239,290
3
L
Sylvanus
7,014
501
32
2
0
252,398
1
L
Gilgamesh
7,656
547
81
6
0
261,710
2
W
Zeus
7,837
560
108
8
0
240,128
1
L
Skadi
6,406
458
69
5
0
252,176
2
L
Morgan Le Fay
5,661
404
44
3
0
143,303
3
L
Bastet
8,129
581
73
5
0
280,674
4
W
Ymir
7,595
543
60
4
0
295,957
1
W
Fenrir
8,029
574
91
7
0
287,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role