Player Matchup

Horus
Horus
Croff11
Horus
Level 80
God Stats
42W - 29L
1,541 SR
Queue Stats
132W - 121L
1,527 Elo+
Party 1
Neith
Neith
Froschler
Neith
Level 12
God Stats
4W - 2L
1,867 SR
Queue Stats
28W - 29L
1,758 Elo+
Solo
Discordia
Discordia
argonboron
Discordia
Level 77
God Stats
23W - 18L
1,586 SR
Queue Stats
123W - 123L
1,520 Elo+
Party 1
Team Averages
Level 56
1,665 SR
1,602 Elo+

VS

Team Averages
Level 37
1,595 SR
1,263 Elo+
Susano
Susano
CachopoConTomate
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,195 Elo+
Party 2
Scylla
Scylla
jorgemollon777
Scylla
Level 29
God Stats
2W - 1L
1,790 SR
Queue Stats
3W - 9L
1,226 Elo+
Party 2
Xing Tian
Xing Tian
koalaadormir
Xing Tian
Level 64
God Stats
2W - 5L
1,494 SR
Queue Stats
3W - 7L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Croff11
Horus
13
8 / 4 / 9
10,866
906
5,776
12,653
9,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Froschler
Neith
14
6 / 4 / 12
10,167
847
12,693
9,735
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
argonboron
Discordia
14
9 / 3 / 9
10,298
858
14,901
6,687
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 7
8,318
693
5,528
12,389
4,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 6
8,448
704
4,918
12,860
3,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
koalaadormir
Xing Tian
13
5 / 4 / 3
9,647
804
3,700
16,660
14,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
23
Kills
9
11
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Horus
Croff11
Horus
8
4
9
3.13
W
Neith
Froschler
Neith
6
4
12
3
W
Discordia
argonboron
Discordia
9
3
9
4.5
L
2
10
6
0.5
L
Xing Tian
koalaadormir
Xing Tian
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
14,146
29,075
Taken
41,909
15,856
Mitigated
23,086
4,902
Healing
815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,528
2,039
0
0
12,389
4,308
0
4,936
7,133
0
20,409
W
Horus
Croff11
Horus
5,776
2,361
776
1,651
12,653
9,744
430
3,468
8,273
0
17,193
W
Neith
Froschler
Neith
12,693
5,527
0
1,155
9,735
3,846
1,541
2,805
6,930
0
35,033
W
Discordia
argonboron
Discordia
14,901
331
0
1,320
6,687
2,266
223
2,345
4,342
40,367
0
L
4,918
551
0
815
12,860
3,806
0
3,713
8,835
27,545
0
L
Xing Tian
koalaadormir
Xing Tian
3,700
569
0
0
16,660
14,972
0
5,139
11,040
16,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
26,413
136
Minions Killed
70
0
Camps Cleared
0
627,135
Distance Traveled
560,472
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,318
693
20
2
0
159,499
1
W
Horus
10,866
906
26
2
0
225,240
3
W
Neith
10,167
847
36
3
0
193,244
1
W
Discordia
10,298
858
74
6
0
208,651
0
L
Scylla
8,448
704
31
3
0
175,994
0
L
Xing Tian
9,647
804
19
2
0
224,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role