Player Matchup

Discordia
Discordia
FallenKevlar
Discordia
Level 35
God Stats
9W - 3L
1,741 SR
Queue Stats
33W - 18L
1,903 Elo+
Party 1
Ganesha
Ganesha
MBobat
Ganesha
Level 160
God Stats
0W - 2L
1,595 SR
Queue Stats
10W - 12L
1,803 Elo+
Party 1
Neith
Neith
PineappleBadBoy
Neith
Level 145
God Stats
5W - 2L
1,791 SR
Queue Stats
32W - 18L
1,850 Elo+
Party 1
Team Averages
Level 113
1,709 SR
1,852 Elo+

VS

Team Averages
Level 144
1,590 SR
1,517 Elo+
Gilgamesh
Gilgamesh
Tiny Ninja27
Gilgamesh
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hera
Hera
iTzLukinh4s
Hera
Level 128
God Stats
10W - 6L
1,769 SR
Queue Stats
231W - 264L
1,552 Elo+
Solo
Danzaburou
Danzaburou
l Deiti l
Danzaburou
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FallenKevlar
Discordia
13
3 / 8 / 7
10,315
688
7,241
10,167
4,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MBobat
Ganesha
12
0 / 6 / 7
8,701
580
4,002
18,402
16,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 6 / 3
12,118
808
13,637
19,181
9,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tiny Ninja27
Gilgamesh
15
8 / 6 / 10
12,749
850
13,204
17,627
13,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 10
12,074
805
14,986
9,338
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
l Deiti l
Danzaburou
14
3 / 4 / 12
11,147
743
11,999
11,071
4,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
12
Kills
20
20
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
FallenKevlar
Discordia
3
8
7
0.81
L
Ganesha
MBobat
Ganesha
0
6
7
0.58
L
9
6
3
1.75
W
Gilgamesh
Tiny Ninja27
Gilgamesh
8
6
10
2.17
W
9
2
10
7
W
Danzaburou
l Deiti l
Danzaburou
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
40,189
47,750
Taken
38,036
29,608
Mitigated
20,964
8,618
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FallenKevlar
Discordia
7,241
313
381
910
10,167
4,170
0
3,097
7,070
27,612
0
L
Ganesha
MBobat
Ganesha
4,002
268
681
1,444
18,402
16,312
0
5,536
12,866
16,017
0
L
13,637
6,445
0
5,202
19,181
9,126
78
6,647
12,534
0
65,544
W
Gilgamesh
Tiny Ninja27
Gilgamesh
13,204
3,398
0
799
17,627
13,281
374
5,206
12,110
516
32,705
W
14,986
2,880
0
2,938
9,338
3,633
492
2,993
6,153
57,693
0
W
Danzaburou
l Deiti l
Danzaburou
11,999
4,930
0
1,529
11,071
4,050
2,107
2,425
8,530
0
40,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
35,970
150
Minions Killed
171
0
Camps Cleared
0
742,295
Distance Traveled
781,824
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,315
688
50
3
0
240,086
5
L
Ganesha
8,701
580
5
0
0
260,242
5
L
Neith
12,118
808
95
6
0
241,967
1
W
Gilgamesh
12,749
850
33
2
0
266,376
0
W
Hera
12,074
805
98
7
0
279,487
2
W
Danzaburou
11,147
743
40
3
0
235,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role