Player Matchup

Cthulhu
Cthulhu
BigStank710
Cthulhu
Level 12
God Stats
29W - 22L
1,335 SR
Queue Stats
47W - 48L
1,374 Elo+
Solo
Chang'e
Chang'e
HALO__SUKS
Chang'e
Level 108
God Stats
1W - 2L
1,435 SR
Queue Stats
16W - 28L
1,384 Elo+
Solo
Anhur
Anhur
SoutheastSun60
Anhur
Level 60
God Stats
1W - 1L
1,338 SR
Queue Stats
9W - 7L
1,536 Elo+
Solo
Team Averages
Level 60
1,369 SR
1,432 Elo+

VS

Team Averages
Level 62
1,485 SR
1,369 Elo+
Chiron
Chiron
Vulcan_Raven134
Chiron
Level 72
God Stats
13W - 18L
1,347 SR
Queue Stats
349W - 399L
1,421 Elo+
Solo
Kukulkan
Kukulkan
saiki17
Kukulkan
Level 30
God Stats
2W - 0L
1,465 SR
Queue Stats
64W - 85L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
xXcangiamilaXx
Gilgamesh
Level 84
God Stats
1W - 0L
1,642 SR
Queue Stats
11W - 22L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigStank710
Cthulhu
13
2 / 0 / 8
10,994
579
6,025
8,877
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
HALO__SUKS
Chang'e
15
2 / 4 / 8
11,322
596
9,775
23,187
9,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
10 / 5 / 3
12,814
674
12,633
17,776
7,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
12,075
636
14,285
13,290
4,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
saiki17
Kukulkan
16
2 / 4 / 4
12,014
632
11,842
9,259
3,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xXcangiamilaXx
Gilgamesh
16
4 / 5 / 5
12,864
677
14,788
16,876
13,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
9
9
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigStank710
Cthulhu
2
0
8
6
L
Chang'e
HALO__SUKS
Chang'e
2
4
8
1.5
L
10
5
3
2.3
W
3
5
3
0.9
W
Kukulkan
saiki17
Kukulkan
2
4
4
1
W
Gilgamesh
xXcangiamilaXx
Gilgamesh
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
40,915
49,840
Taken
39,425
23,465
Mitigated
20,911
12,607
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigStank710
Cthulhu
6,025
36
164
0
8,877
6,856
210
3,540
5,337
25,033
0
L
Chang'e
HALO__SUKS
Chang'e
9,775
937
3,299
7,826
23,187
9,268
704
3,674
19,513
40,852
0
L
12,633
4,584
0
1,318
17,776
7,341
1,137
4,628
13,148
0
60,207
W
14,285
5,284
851
3,348
13,290
4,591
1,708
6,793
6,294
0
44,425
W
Kukulkan
saiki17
Kukulkan
11,842
915
0
878
9,259
3,112
823
3,317
5,942
52,227
0
W
Gilgamesh
xXcangiamilaXx
Gilgamesh
14,788
2,641
0
980
16,876
13,208
117
5,641
11,235
0
45,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
36,953
193
Minions Killed
196
0
Camps Cleared
0
856,720
Distance Traveled
838,000
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,994
579
39
2
0
238,777
0
L
Chang'e
11,322
596
49
3
0
323,483
4
L
Anhur
12,814
674
105
6
0
294,460
1
W
Chiron
12,075
636
66
3
0
275,081
3
W
Kukulkan
12,014
632
74
4
0
263,139
2
W
Gilgamesh
12,864
677
56
3
0
299,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role