Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Birdman101996
Raijin
Level 124
God Stats
1W - 0L
1,641 SR
Queue Stats
64W - 73L
1,461 Elo+
Party 2
Fenrir
Fenrir
cloroxbleach990
Fenrir
Level 113
God Stats
2W - 1L
1,495 SR
Queue Stats
23W - 17L
1,459 Elo+
Party 2
He Bo
He Bo
ms126059
He Bo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 113L
1,422 Elo+
Party 2
Team Averages
Level 103
1,527 SR
1,469 Elo+

VS

Team Averages
Level 111
1,515 SR
1,475 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andywillow04
Cthulhu
Level 102
God Stats
4W - 1L
1,433 SR
Queue Stats
128W - 119L
1,506 Elo+
Solo
Janus
Janus
AnimeNerdED
Janus
Level 107
God Stats
1W - 3L
1,700 SR
Queue Stats
387W - 382L
1,457 Elo+
Party 3
Mercury
Mercury
Cowboy_fan24
Mercury
Level 108
God Stats
0W - 5L
1,500 SR
Queue Stats
206W - 219L
1,437 Elo+
Solo
Hel
Hel
Krib222
Hel
Level 118
God Stats
8W - 6L
1,444 SR
Queue Stats
487W - 505L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
7 / 1 / 25
11,750
783
13,098
29,505
21,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
 
Ra
20
7 / 2 / 20
11,745
783
15,896
9,368
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 3 / 21
12,301
820
18,004
15,242
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 3 / 19
12,484
832
18,706
20,261
14,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
ms126059
He Bo
15
4 / 7 / 19
10,246
683
12,379
15,151
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
6 / 7 / 8
11,365
758
12,537
32,519
29,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Andywillow04
Cthulhu
19
5 / 7 / 10
11,174
745
20,758
19,931
21,445
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 7 / 6
10,124
675
21,921
13,912
4,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Cowboy_fan24
Mercury
13
0 / 9 / 9
8,549
570
6,942
14,325
5,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
18
3 / 7 / 4
10,510
701
8,186
15,172
6,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
53
36
Kills
16
16
Deaths
37
104
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
25
19.5
W
Ra
 
Ra
7
2
20
8.5
L
Ymir
 
Ymir
6
7
8
1.43
L
Cthulhu
Andywillow04
Cthulhu
5
7
10
1.43
L
2
7
6
0.71
W
7
3
21
5.83
L
Mercury
Cowboy_fan24
Mercury
0
9
9
0.5
L
Hel
3
7
4
0.71
W
11
3
19
6.83
W
He Bo
ms126059
He Bo
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,083
Damage
70,344
89,527
Taken
95,859
52,396
Mitigated
68,169
55,052
Healing
32,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,098
474
1,116
16,098
29,505
21,492
42
16,080
13,425
28,945
0
W
Ra
 
Ra
15,896
945
11,121
3,341
9,368
4,495
1,201
7,677
1,691
37,893
0
L
Ymir
 
Ymir
12,537
1,359
1,906
9,000
32,519
29,216
412
19,403
13,116
26,639
0
L
Cthulhu
Andywillow04
Cthulhu
20,758
1,109
739
3,069
19,931
21,445
120
12,633
7,298
34,206
0
L
21,921
454
1,238
2,437
13,912
4,876
92
7,805
6,107
34,870
0
W
18,004
1,676
4,502
4,496
15,242
6,228
1,049
13,638
1,604
52,415
0
L
Mercury
Cowboy_fan24
Mercury
6,942
2,224
138
852
14,325
5,896
806
7,634
6,691
0
11,412
L
Hel
8,186
1,624
8,132
4,852
15,172
6,736
426
11,902
3,270
26,035
0
W
18,706
5,474
3,421
7,185
20,261
14,352
1,397
13,325
6,936
0
23,166
W
He Bo
ms126059
He Bo
12,379
1,223
1,549
2,223
15,151
5,829
1,846
12,682
2,469
16,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,526
Gold Earned
51,722
179
Minions Killed
127
0
Camps Cleared
0
1,370,407
Distance Traveled
1,291,376
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,750
783
28
2
0
312,787
0
W
Ra
11,745
783
53
4
0
298,317
1
L
Ymir
11,365
758
31
2
0
248,610
1
L
Cthulhu
11,174
745
26
2
0
260,751
0
L
Janus
10,124
675
24
2
0
275,831
0
W
Raijin
12,301
820
80
5
0
257,699
1
L
Mercury
8,549
570
9
1
0
267,579
0
L
Hel
10,510
701
37
2
0
238,605
2
W
Fenrir
12,484
832
8
1
0
289,626
1
W
He Bo
10,246
683
10
1
0
211,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role