Player Matchup

Vulcan
Vulcan
OkayTitan932002
Vulcan
Level 80
God Stats
2W - 4L
1,305 SR
Queue Stats
20W - 35L
1,152 Elo+
Solo
Chang'e
Chang'e
Quizle
Chang'e
Level 49
God Stats
0W - 1L
1,920 SR
Queue Stats
0W - 3L
1,369 Elo+
Party 2
Khepri
Khepri
Urbanderivative
Khepri
Level 67
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
thomasgsollars
Medusa
Level 79
God Stats
2W - 1L
1,804 SR
Queue Stats
8W - 7L
1,498 Elo+
Party 2
Team Averages
Level 69
1,611 SR
1,379 Elo+

VS

Team Averages
Level 124
1,369 SR
1,348 Elo+
Cthulhu
Cthulhu
Horizen9
Cthulhu
Level 106
God Stats
5W - 4L
1,101 SR
Queue Stats
12W - 14L
1,250 Elo+
Party 1
Ra
Ra
PrinceOfShadowsX
Ra
Level 104
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
SirSwagAlot19
Gilgamesh
Level 148
God Stats
1W - 0L
1,637 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Rama
Rama
zLordHeadass
Rama
Level 138
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,223
722
3,439
8,527
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Quizle
Chang'e
13
1 / 3 / 3
7,679
768
3,694
7,962
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 0
7,192
719
1,926
8,960
5,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 3 / 0
7,743
774
6,140
6,873
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Horizen9
Cthulhu
14
2 / 1 / 6
8,624
862
5,614
6,932
4,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 5
8,857
886
6,154
5,412
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SirSwagAlot19
Gilgamesh
14
2 / 1 / 10
8,634
863
5,610
7,775
6,293
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
8 / 0 / 4
9,936
994
10,901
5,033
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
16
16
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Horizen9
Cthulhu
2
1
6
5
L
0
5
0
0
W
4
2
5
3.25
L
Chang'e
Quizle
Chang'e
1
3
3
0.83
W
Gilgamesh
SirSwagAlot19
Gilgamesh
2
1
10
7
L
0
5
0
0
L
3
3
0
1
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,199
Damage
28,279
32,322
Taken
25,152
15,714
Mitigated
14,837
4,444
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Horizen9
Cthulhu
5,614
206
798
1,165
6,932
4,723
87
2,026
4,824
20,708
0
L
3,439
1,607
0
1,481
8,527
3,653
78
1,564
6,923
23,978
0
W
6,154
204
2,371
1,785
5,412
1,958
47
1,878
3,418
25,175
0
L
Chang'e
Quizle
Chang'e
3,694
347
731
1,572
7,962
3,783
0
5,604
2,154
20,089
0
W
Gilgamesh
SirSwagAlot19
Gilgamesh
5,610
1,170
0
1,207
7,775
6,293
264
3,867
3,694
1,026
24,321
L
1,926
187
0
198
8,960
5,345
31
1,171
7,745
14,762
0
L
6,140
1,997
231
231
6,873
2,933
451
3,601
3,120
0
24,029
W
10,901
9,138
0
2,582
5,033
1,863
3,549
1,594
3,323
0
40,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
36,051
164
Minions Killed
211
8
Camps Cleared
11
710,144
Distance Traveled
774,642
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,624
862
27
3
3
188,342
3
L
Vulcan
7,223
722
47
5
4
165,661
0
W
Ra
8,857
886
73
7
1
183,900
1
L
Chang'e
7,679
768
38
4
1
186,888
3
W
Gilgamesh
8,634
863
26
3
3
199,904
3
L
Khepri
7,192
719
30
3
2
179,419
0
L
Medusa
7,743
774
49
5
1
178,176
2
W
Rama
9,936
994
85
9
4
202,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role