Player Matchup

Vamana
Vamana
Lunnqx
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 121L
1,425 Elo+
Party 3
Fenrir
Fenrir
Saboons
Fenrir
Level 28
God Stats
1W - 2L
1,287 SR
Queue Stats
51W - 67L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
fozzington
Kukulkan
Level 37
God Stats
2W - 4L
1,382 SR
Queue Stats
109W - 111L
1,430 Elo+
Solo
Cupid
Cupid
mister Tjay
Cupid
Level 63
God Stats
0W - 1L
1,782 SR
Queue Stats
57W - 72L
1,391 Elo+
Party 1
Susano
Susano
yalho1101381
Susano
Level 68
God Stats
2W - 6L
1,300 SR
Queue Stats
130W - 149L
1,386 Elo+
Party 3
Team Averages
Level 45
1,450 SR
1,419 Elo+

VS

Team Averages
Level 61
1,574 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BlessTng
Set
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
PrayForMahou
Kukulkan
Level 23
God Stats
20W - 16L
1,562 SR
Queue Stats
55W - 59L
1,355 Elo+
Party 2
Horus
Horus
RokDru
Horus
Level 29
God Stats
5W - 4L
1,690 SR
Queue Stats
24W - 35L
1,411 Elo+
Party 2
Izanami
Izanami
TantiBels
Izanami
Level 100
God Stats
12W - 5L
1,617 SR
Queue Stats
56W - 55L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lunnqx
Vamana
9
0 / 6 / 3
5,804
387
3,231
11,771
5,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Saboons
Fenrir
11
0 / 3 / 7
7,047
470
5,558
12,049
4,891
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
fozzington
Kukulkan
13
6 / 2 / 2
8,059
537
8,877
6,138
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 2
7,630
509
4,011
6,127
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
11
1 / 4 / 1
6,642
443
3,224
10,246
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 3
8,610
574
4,457
4,767
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 2 / 3
9,024
602
8,487
10,133
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
PrayForMahou
Kukulkan
12
1 / 4 / 1
7,448
497
3,060
6,820
3,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Horus
RokDru
Horus
11
2 / 3 / 5
7,448
497
4,352
7,509
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TantiBels
Izanami
12
3 / 2 / 3
7,451
497
7,545
8,067
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
16
16
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
3
4.5
W
7
2
3
4.25
L
Vamana
Lunnqx
Vamana
0
6
3
0.25
W
Kukulkan
PrayForMahou
Kukulkan
1
4
1
0.38
W
Horus
RokDru
Horus
2
3
5
1.5
L
Fenrir
Saboons
Fenrir
0
3
7
1.17
W
Izanami
TantiBels
Izanami
3
2
3
2.25
L
Kukulkan
fozzington
Kukulkan
6
2
2
3.5
L
4
1
2
5
L
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
27,901
46,331
Taken
37,296
18,172
Mitigated
16,124
10,771
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,457
459
13
2,369
4,767
1,615
1,637
0
4,767
48,717
0
W
8,487
3,257
0
1,150
10,133
3,875
1,087
3,135
6,998
0
58,028
L
Vamana
Lunnqx
Vamana
3,231
434
0
1,968
11,771
5,955
0
3,516
8,255
0
15,881
W
Kukulkan
PrayForMahou
Kukulkan
3,060
732
0
203
6,820
3,482
1,173
1,828
4,992
34,052
0
W
Horus
RokDru
Horus
4,352
2,370
1,134
2,977
7,509
4,760
290
2,103
5,406
0
7,504
L
Fenrir
Saboons
Fenrir
5,558
1,094
0
2,961
12,049
4,891
0
1,151
10,898
0
20,596
W
Izanami
TantiBels
Izanami
7,545
4,722
0
1,613
8,067
2,392
1,735
1,811
6,256
0
45,243
L
Kukulkan
fozzington
Kukulkan
8,877
769
0
1,006
6,138
2,446
456
1,018
5,120
41,639
0
L
4,011
2,036
91
2,817
6,127
1,624
1,014
148
5,979
0
42,110
L
Susano
3,224
882
0
1,928
10,246
3,256
0
1,684
8,562
0
41,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
39,981
313
Minions Killed
387
0
Camps Cleared
0
1,327,743
Distance Traveled
1,358,419
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,610
574
101
7
0
267,244
3
W
Set
9,024
602
105
7
0
292,377
1
L
Vamana
5,804
387
29
2
0
227,383
1
W
Kukulkan
7,448
497
87
6
0
277,479
0
W
Horus
7,448
497
8
1
0
266,629
5
L
Fenrir
7,047
470
36
2
0
290,064
4
W
Izanami
7,451
497
86
6
0
254,690
2
L
Kukulkan
8,059
537
92
6
0
265,105
6
L
Cupid
7,630
509
76
5
0
251,905
1
L
Susano
6,642
443
80
5
0
293,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role