Player Matchup

Ganesha
Ganesha
BucK-_-WheaT
Ganesha
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 41L
1,444 Elo+
Party 3
Nox
Nox
Peridot53422
Nox
Level 49
God Stats
0W - 1L
1,813 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 1
Bakasura
Bakasura
elitehunter099
Bakasura
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 84L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
rjdoug
Sun Wukong
Level 99
God Stats
9W - 7L
1,400 SR
Queue Stats
90W - 79L
1,316 Elo+
Party 1
Thoth
Thoth
vanaprasthaXP
Thoth
Level 49
God Stats
0W - 2L
1,290 SR
Queue Stats
116W - 146L
1,298 Elo+
Party 3
Team Averages
Level 78
1,501 SR
1,315 Elo+

VS

Team Averages
Level 88
1,517 SR
1,496 Elo+
Bellona
Bellona
ElPit0n
Bellona
Level 19
God Stats
15W - 10L
1,509 SR
Queue Stats
289W - 271L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Sir Gfunk
Baron Samedi
Level 125
God Stats
7W - 1L
1,693 SR
Queue Stats
240W - 217L
1,515 Elo+
Party 2
Artemis
Artemis
Sir Lumbago
Artemis
Level 148
God Stats
15W - 22L
1,423 SR
Queue Stats
686W - 651L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
Sir Solis
Sylvanus
Level 86
God Stats
14W - 14L
1,423 SR
Queue Stats
118W - 128L
1,479 Elo+
Party 2
Loki
Loki
TurdFurgeson69
Loki
Level 63
God Stats
37W - 45L
1,539 SR
Queue Stats
261W - 246L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BucK-_-WheaT
Ganesha
17
0 / 7 / 1
10,834
417
11,190
21,208
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 8 / 0
8,376
322
7,539
13,025
4,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
17
0 / 6 / 1
10,693
411
10,388
25,986
13,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
rjdoug
Sun Wukong
20
3 / 2 / 0
12,800
492
19,755
22,204
18,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 10 / 0
10,416
401
7,044
19,570
9,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElPit0n
Bellona
19
1 / 2 / 10
11,737
451
9,802
19,456
13,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Sir Gfunk
Baron Samedi
20
7 / 0 / 12
13,753
529
21,327
17,553
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Sir Lumbago
Artemis
20
13 / 0 / 6
14,960
575
22,733
19,380
8,711
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Sir Solis
Sylvanus
19
5 / 1 / 16
13,663
526
5,919
19,966
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 1 / 12
13,246
509
16,742
16,364
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
89
4
Kills
33
33
Deaths
4
2
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BucK-_-WheaT
Ganesha
0
7
1
0.07
W
Bellona
ElPit0n
Bellona
1
2
10
3
L
1
8
0
0.13
W
Baron Samedi
Sir Gfunk
Baron Samedi
7
0
12
13
W
Artemis
Sir Lumbago
Artemis
13
0
6
16
W
Sylvanus
Sir Solis
Sylvanus
5
1
16
13
W
7
1
12
13
L
Bakasura
0
6
1
0.08
L
Sun Wukong
rjdoug
Sun Wukong
3
2
0
1.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,916
Damage
76,523
101,993
Taken
92,719
67,506
Mitigated
52,227
23,389
Healing
54,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BucK-_-WheaT
Ganesha
11,190
430
0
2,370
21,208
22,340
99
3,887
17,321
57,707
0
W
Bellona
ElPit0n
Bellona
9,802
2,007
0
7,199
19,456
13,058
808
1,676
17,456
0
64,647
L
7,539
696
81
1,336
13,025
4,065
0
2,143
10,882
34,072
0
W
Baron Samedi
Sir Gfunk
Baron Samedi
21,327
2,615
3,718
9,757
17,553
8,088
1,865
7,129
10,067
115,048
0
W
Artemis
Sir Lumbago
Artemis
22,733
11,506
0
11,950
19,380
8,711
5,341
6,326
12,494
0
137,506
W
Sylvanus
Sir Solis
Sylvanus
5,919
545
7,599
9,539
19,966
15,433
974
8,600
11,086
31,804
0
W
16,742
6,223
1,233
3,812
16,364
6,937
307
2,042
14,177
0
90,728
L
Bakasura
10,388
6,732
0
7,376
25,986
13,108
0
7,176
18,810
0
72,277
L
Sun Wukong
rjdoug
Sun Wukong
19,755
2,211
0
7,305
22,204
18,534
256
4,243
17,961
0
97,504
L
7,044
225
0
4,921
19,570
9,459
1,231
9,797
9,773
77,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
67,359
604
Minions Killed
667
0
Camps Cleared
0
2,341,422
Distance Traveled
2,393,665
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,834
417
45
2
0
451,966
2
W
Bellona
11,737
451
110
4
0
538,523
4
L
Nox
8,376
322
81
3
0
393,308
6
W
Baron Samedi
13,753
529
203
8
0
452,906
7
W
Artemis
14,960
575
170
7
0
397,368
8
W
Sylvanus
13,663
526
54
2
0
461,437
7
W
Loki
13,246
509
130
5
0
543,431
1
L
Bakasura
10,693
411
152
6
0
541,635
0
L
Sun Wukong
12,800
492
184
7
0
529,325
6
L
Thoth
10,416
401
142
5
0
425,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role