Player Matchup

Cthulhu
Cthulhu
Diamond III
C-Dub104
Cthulhu
Diamond III
Level 126
God Stats
9W - 7L
1,568 SR
Queue Stats
753W - 747L
2,191 MMR
Solo
Agni
Agni
Diamond III
GEAR238
Agni
Diamond III
Level 159
God Stats
2W - 1L
1,667 SR
Queue Stats
102W - 70L
2,364 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
MadaraUltraMD
Guan Yu
Platinum II
Level 65
God Stats
2W - 0L
1,757 SR
Queue Stats
89W - 53L
2,293 MMR
Party 1
Horus
Horus
Diamond III
MidnightLiberty
Horus
Diamond III
Level 129
God Stats
17W - 8L
1,956 SR
Queue Stats
269W - 262L
2,179 MMR
Solo
Medusa
Medusa
Diamond III
Phoenix of Ruin
Medusa
Diamond III
Level 160
God Stats
11W - 16L
1,602 SR
Queue Stats
333W - 303L
2,198 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,710 SR
2,245 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,681 SR
2,252 MMR
Izanami
Izanami
Masters
ChaoticPhenomena
Izanami
Masters
Level 147
God Stats
207W - 187L
1,641 SR
Queue Stats
360W - 351L
2,252 MMR
Solo
Thoth
Thoth
Diamond V
FaraKrik
Thoth
Diamond V
Level 160
God Stats
2W - 2L
1,920 SR
Queue Stats
125W - 105L
2,090 MMR
Party 2
Mercury
Mercury
Diamond III
Gpaggz21
Mercury
Diamond III
Level 127
God Stats
4W - 5L
1,574 SR
Queue Stats
207W - 191L
2,376 MMR
Party 3
King Arthur
King Arthur
Diamond IV
TheSkippy115
King Arthur
Diamond IV
Level 147
God Stats
3W - 3L
1,770 SR
Queue Stats
41W - 26L
2,275 MMR
Party 3
Bacchus
Bacchus
Diamond III
shadow-hedhehog
Bacchus
Diamond III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
2,266 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C-Dub104
Cthulhu
16
5 / 0 / 4
9,540
561
11,736
19,303
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
GEAR238
Agni
15
0 / 3 / 7
8,860
521
7,407
7,349
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
16
6 / 1 / 8
9,829
578
9,960
14,808
9,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 1 / 9
10,024
590
8,317
13,114
9,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 3 / 6
9,645
567
5,975
10,540
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneAthenaGilgameshJanusTiamat

VS

Bans
Cu ChulainnGebApolloLokiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,331
549
5,425
10,758
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
FaraKrik
Thoth
13
2 / 3 / 3
8,222
484
7,969
7,163
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Gpaggz21
Mercury
15
4 / 3 / 2
9,052
532
7,419
10,739
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheSkippy115
King Arthur
14
0 / 3 / 0
8,538
502
11,591
17,011
7,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 3
7,792
458
4,201
14,506
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
18
Kills
8
8
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C-Dub104
Cthulhu
5
0
4
7
L
2
2
2
1.5
L
Thoth
FaraKrik
Thoth
2
3
3
1.17
W
Agni
GEAR238
Agni
0
3
7
1.17
L
Mercury
Gpaggz21
Mercury
4
3
2
1.67
W
Guan Yu
6
1
8
10
W
6
1
9
10.5
W
1
3
6
1.33
L
King Arthur
TheSkippy115
King Arthur
0
3
0
0
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,395
Damage
36,605
65,114
Taken
60,177
42,115
Mitigated
26,064
22,514
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C-Dub104
Cthulhu
11,736
1,463
649
10,361
19,303
16,910
667
1,605
17,698
61,688
0
L
5,425
3,143
0
5,204
10,758
3,240
1,146
746
9,982
0
72,368
L
Thoth
FaraKrik
Thoth
7,969
357
0
1,053
7,163
2,051
0
2,878
4,255
59,223
0
W
Agni
GEAR238
Agni
7,407
443
0
1,586
7,349
2,781
1,444
2,991
4,358
77,740
0
L
Mercury
Gpaggz21
Mercury
7,419
3,085
0
250
10,739
3,938
0
2,155
8,584
0
67,337
W
Guan Yu
9,960
2,091
1,485
2,211
14,808
9,149
1,675
3,013
11,795
0
60,136
W
8,317
2,586
1,114
3,455
13,114
9,467
624
3,739
9,375
0
23,242
W
5,975
2,123
0
1,653
10,540
3,808
403
822
9,718
0
77,835
L
King Arthur
TheSkippy115
King Arthur
11,591
1,590
0
5,582
17,011
7,663
0
8,593
7,566
0
61,112
L
4,201
250
0
1,360
14,506
9,172
0
3,859
10,647
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
42,935
574
Minions Killed
530
0
Camps Cleared
0
1,789,768
Distance Traveled
1,687,194
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,540
561
126
7
0
358,907
8
L
Izanami
9,331
549
150
9
0
301,443
6
L
Thoth
8,222
484
113
7
0
332,978
4
W
Agni
8,860
521
159
9
0
356,394
5
L
Mercury
9,052
532
122
7
0
376,139
4
W
Guan Yu
9,829
578
107
6
0
392,341
1
W
Horus
10,024
590
33
2
0
364,224
7
W
Medusa
9,645
567
149
9
0
317,902
4
L
King Arthur
8,538
502
114
7
0
340,130
6
L
Bacchus
7,792
458
31
2
0
336,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role