Player Matchup

Jormungandr
Jormungandr
AllDragonsoul
Jormungandr
Level 63
God Stats
2W - 3L
1,719 SR
Queue Stats
8W - 11L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
GrapeTitan
Heimdallr
Level 89
God Stats
0W - 2L
1,510 SR
Queue Stats
18W - 20L
1,318 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QK Predator
Morgan Le Fay
Level 88
God Stats
43W - 37L
1,347 SR
Queue Stats
154W - 116L
1,524 Elo+
Party 1
Izanami
Izanami
Soulreaper4999
Izanami
Level 115
God Stats
2W - 1L
1,642 SR
Queue Stats
23W - 26L
1,483 Elo+
Party 1
Ravana
Ravana
TheWitcher987
Ravana
Level 110
God Stats
1W - 2L
1,566 SR
Queue Stats
18W - 19L
1,457 Elo+
Party 1
Team Averages
Level 93
1,557 SR
1,443 Elo+

VS

Team Averages
Level 120
1,580 SR
1,479 Elo+
Ymir
Ymir
Discomanx5O6O9
Ymir
Level 126
God Stats
6W - 11L
1,496 SR
Queue Stats
605W - 586L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NRCAMAJ
Morgan Le Fay
Level 82
God Stats
13W - 5L
1,923 SR
Queue Stats
146W - 147L
1,478 Elo+
Solo
Apollo
Apollo
Sly CorZine 23
Apollo
Level 148
God Stats
8W - 6L
1,528 SR
Queue Stats
120W - 123L
1,468 Elo+
Solo
Serqet
Serqet
bosSTEELE
Serqet
Level 86
God Stats
2W - 1L
1,376 SR
Queue Stats
249W - 242L
1,427 Elo+
Party 2
Chang'e
Chang'e
brunorcrdo
Chang'e
Level 160
God Stats
50W - 45L
1,575 SR
Queue Stats
461W - 443L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AllDragonsoul
Jormungandr
16
0 / 11 / 6
11,108
411
9,052
29,239
30,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
GrapeTitan
Heimdallr
17
0 / 10 / 4
10,138
375
13,427
21,255
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
QK Predator
Morgan Le Fay
19
2 / 6 / 8
12,581
466
26,921
20,332
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 11 / 2
15,405
571
30,381
27,888
11,080
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 9 / 4
14,787
548
17,506
24,219
17,581
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 18
15,224
564
19,633
43,927
28,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
NRCAMAJ
Morgan Le Fay
20
11 / 6 / 9
16,173
599
27,835
24,303
10,892
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 10
17,320
641
15,521
20,152
8,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
bosSTEELE
Serqet
20
11 / 4 / 4
15,857
587
13,458
22,957
9,355
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
brunorcrdo
Chang'e
20
10 / 3 / 10
15,390
570
23,078
25,516
17,261
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
18
Kills
47
47
Deaths
18
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AllDragonsoul
Jormungandr
0
11
6
0.27
W
5
4
18
3.5
L
Heimdallr
GrapeTitan
Heimdallr
0
10
4
0.2
W
Morgan Le Fay
NRCAMAJ
Morgan Le Fay
11
6
9
2.58
L
Morgan Le Fay
QK Predator
Morgan Le Fay
2
6
8
1
W
10
1
10
15
L
6
11
2
0.64
L
10
9
4
1.33
W
Serqet
bosSTEELE
Serqet
11
4
4
3.25
W
Chang'e
brunorcrdo
Chang'e
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,287
Damage
99,525
122,933
Taken
136,855
74,811
Mitigated
74,911
23,720
Healing
46,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AllDragonsoul
Jormungandr
9,052
2,710
247
2,820
29,239
30,152
140
16,686
12,393
42,165
0
W
19,633
5,136
398
16,417
43,927
28,705
892
13,404
30,523
46,587
0
L
Heimdallr
GrapeTitan
Heimdallr
13,427
5,980
0
2,335
21,255
8,048
0
12,002
9,089
0
68,124
W
Morgan Le Fay
NRCAMAJ
Morgan Le Fay
27,835
1,099
0
5,841
24,303
10,892
1,470
8,081
16,222
134,003
0
L
Morgan Le Fay
QK Predator
Morgan Le Fay
26,921
1,303
0
5,122
20,332
7,950
170
10,533
8,922
105,210
0
W
15,521
11,716
1,018
6,915
20,152
8,698
8,419
2,903
17,249
0
151,393
L
30,381
21,967
0
7,562
27,888
11,080
3,628
18,804
8,759
0
125,884
L
17,506
5,117
0
5,634
24,219
17,581
0
11,742
11,123
0
90,521
W
Serqet
bosSTEELE
Serqet
13,458
2,884
0
0
22,957
9,355
1,206
6,627
16,330
0
116,379
W
Chang'e
brunorcrdo
Chang'e
23,078
1,717
3,384
12,513
25,516
17,261
3,068
4,958
20,478
90,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,019
Gold Earned
79,964
638
Minions Killed
789
0
Camps Cleared
0
2,194,751
Distance Traveled
2,657,789
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,108
411
67
2
0
418,420
3
W
Ymir
15,224
564
49
2
0
582,510
0
L
Heimdallr
10,138
375
90
3
0
456,771
0
W
Morgan Le Fay
16,173
599
188
7
0
547,757
7
L
Morgan Le Fay
12,581
466
146
5
0
480,209
5
W
Apollo
17,320
641
244
9
0
493,898
0
L
Izanami
15,405
571
216
8
0
361,348
3
L
Ravana
14,787
548
119
4
0
478,003
2
W
Serqet
15,857
587
171
6
0
582,404
1
W
Chang'e
15,390
570
137
5
0
451,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role