Player Matchup

Hachiman
Hachiman
Baron Joebo
Hachiman
Level 63
God Stats
5W - 2L
1,625 SR
Queue Stats
6W - 13L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
KaijuShrimp
Cthulhu
Level 30
God Stats
1W - 3L
1,268 SR
Queue Stats
24W - 20L
1,370 Elo+
Party 2
Aphrodite
Aphrodite
Kaimonick
Aphrodite
Level 8
God Stats
3W - 3L
1,454 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 2
Team Averages
Level 34
1,449 SR
1,386 Elo+

VS

Team Averages
Level 54
1,585 SR
1,261 Elo+
Sylvanus
Sylvanus
LeaTerraLuna
Sylvanus
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 16L
1,123 Elo+
Party 1
Hachiman
Hachiman
Nevers5
Hachiman
Level 29
God Stats
3W - 5L
1,409 SR
Queue Stats
201W - 288L
1,316 Elo+
Solo
Zeus
Zeus
kookicreamer
Zeus
Level 105
God Stats
0W - 1L
1,631 SR
Queue Stats
18W - 22L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baron Joebo
Hachiman
15
14 / 5 / 5
12,988
866
15,096
13,262
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KaijuShrimp
Cthulhu
15
5 / 6 / 13
11,354
757
18,326
23,516
22,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Kaimonick
Aphrodite
12
1 / 9 / 14
9,911
661
5,767
14,268
9,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LeaTerraLuna
Sylvanus
14
1 / 8 / 15
10,744
716
5,393
17,425
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Nevers5
Hachiman
17
9 / 6 / 10
12,190
813
13,041
15,941
6,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 7 / 11
11,896
793
20,795
14,898
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
20
Kills
18
20
Deaths
21
32
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Baron Joebo
Hachiman
14
5
5
3.3
W
Cthulhu
KaijuShrimp
Cthulhu
5
6
13
1.92
W
Aphrodite
Kaimonick
Aphrodite
1
9
14
0.89
L
Sylvanus
LeaTerraLuna
Sylvanus
1
8
15
1.06
L
Hachiman
Nevers5
Hachiman
9
6
10
2.33
L
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
39,229
51,046
Taken
48,264
36,694
Mitigated
25,962
9,754
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Baron Joebo
Hachiman
15,096
10,107
0
891
13,262
4,678
2,902
7,655
5,607
0
38,319
W
Cthulhu
KaijuShrimp
Cthulhu
18,326
1,769
0
4,242
23,516
22,858
248
10,506
13,010
42,382
0
W
Aphrodite
Kaimonick
Aphrodite
5,767
1,923
1,977
2,644
14,268
9,158
197
8,027
6,241
14,119
0
L
Sylvanus
LeaTerraLuna
Sylvanus
5,393
2,560
2,022
3,530
17,425
14,159
0
9,929
7,171
15,097
0
L
Hachiman
Nevers5
Hachiman
13,041
9,139
0
4,280
15,941
6,240
904
5,726
9,883
0
46,121
L
20,795
4,461
1,161
5,043
14,898
5,563
495
7,451
7,117
54,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
34,830
127
Minions Killed
146
0
Camps Cleared
0
721,710
Distance Traveled
616,739
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,988
866
52
3
0
240,338
0
W
Cthulhu
11,354
757
47
3
0
265,321
0
W
Aphrodite
9,911
661
28
2
0
216,051
0
L
Sylvanus
10,744
716
24
2
0
174,213
0
L
Hachiman
12,190
813
49
3
0
237,127
0
L
Zeus
11,896
793
73
5
0
205,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role