Player Matchup

Terra
Terra
IDK_LOVE_U
Terra
Level 27
God Stats
3W - 2L
1,585 SR
Queue Stats
80W - 86L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Killshxtx
Jing Wei
Level 18
God Stats
3W - 1L
1,575 SR
Queue Stats
8W - 7L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
ScissoringMen
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,368 Elo+
Party 1
Arachne
Arachne
cingtome
Arachne
Level 13
God Stats
15W - 8L
1,538 SR
Queue Stats
27W - 18L
1,511 Elo+
Solo
Ra
Ra
lKiDKAil
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,540 SR
1,446 Elo+

VS

Team Averages
Level 22
1,449 SR
1,395 Elo+
Chronos
Chronos
OneTapIGuess
Chronos
Level 19
God Stats
1W - 3L
1,484 SR
Queue Stats
276W - 264L
1,399 Elo+
Solo
Bellona
Bellona
anelogod
Bellona
Level 23
God Stats
7W - 10L
1,290 SR
Queue Stats
249W - 263L
1,422 Elo+
Party 2
Ymir
Ymir
iam_lukelucas_22
Ymir
Level 27
God Stats
0W - 2L
1,470 SR
Queue Stats
0W - 2L
1,339 Elo+
Solo
Arachne
Arachne
pandasauce12
Arachne
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,393 Elo+
Solo
Rama
Rama
typerespekid
Rama
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 238L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
0 / 1 / 3
4,653
582
782
5,095
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
Killshxtx
Jing Wei
8
3 / 2 / 0
5,061
633
2,685
3,131
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ScissoringMen
Sun Wukong
10
1 / 1 / 2
5,574
697
3,355
5,986
2,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
cingtome
Arachne
10
6 / 1 / 1
6,279
785
2,759
4,901
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 0 / 1
5,059
632
1,835
2,288
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
OneTapIGuess
Chronos
7
2 / 4 / 0
4,365
546
2,720
5,527
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
anelogod
Bellona
6
0 / 2 / 1
3,883
485
3,227
4,848
2,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,072
384
0
0
0
Arachne
pandasauce12
Arachne
6
2 / 3 / 0
4,485
561
2,469
5,363
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 0
4,370
546
1,342
3,906
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
5
5
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
0
1
3
1.5
W
Jing Wei
Killshxtx
Jing Wei
3
2
0
1.5
L
Chronos
OneTapIGuess
Chronos
2
4
0
0.5
W
Sun Wukong
ScissoringMen
Sun Wukong
1
1
2
2
L
Bellona
anelogod
Bellona
0
2
1
0.25
W
Arachne
cingtome
Arachne
6
1
1
6.5
L
0
0
0
0
W
0
0
1
0.5
L
Arachne
pandasauce12
Arachne
2
3
0
0.67
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,416
Damage
9,758
21,401
Taken
19,644
8,967
Mitigated
7,101
7,708
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
782
330
117
1,829
5,095
2,985
281
1,019
3,968
9,251
0
W
Jing Wei
Killshxtx
Jing Wei
2,685
1,946
0
180
3,131
1,101
405
463
2,584
0
19,075
L
Chronos
OneTapIGuess
Chronos
2,720
540
0
1,025
5,527
1,400
0
1,293
4,234
17,040
0
W
Sun Wukong
ScissoringMen
Sun Wukong
3,355
914
0
2,369
5,986
2,471
158
147
5,799
0
31,862
L
Bellona
anelogod
Bellona
3,227
1,314
99
1,298
4,848
2,898
0
508
4,340
0
12,682
W
Arachne
cingtome
Arachne
2,759
1,916
0
1,829
4,901
1,842
0
134
4,755
0
31,830
L
0
0
0
0
0
0
0
0
0
0
0
W
1,835
397
49
1,335
2,288
568
164
653
1,575
23,473
0
L
Arachne
pandasauce12
Arachne
2,469
1,614
0
1,450
5,363
1,895
0
768
4,595
0
15,448
L
1,342
1,196
111
1,273
3,906
908
0
48
3,858
0
12,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
20,175
232
Minions Killed
108
0
Camps Cleared
0
795,678
Distance Traveled
592,959
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,653
582
21
3
0
150,364
1
W
Jing Wei
5,061
633
35
4
0
149,725
0
L
Chronos
4,365
546
28
4
0
149,322
2
W
Sun Wukong
5,574
697
68
9
0
161,957
1
L
Bellona
3,883
485
23
3
0
139,757
0
W
Arachne
6,279
785
68
9
0
188,859
0
L
Ymir
3,072
384
0
0
0
0
0
W
Ra
5,059
632
40
5
0
144,773
0
L
Arachne
4,485
561
32
4
0
157,497
3
L
Rama
4,370
546
25
3
0
146,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role