Player Matchup

Merlin
Merlin
AaronTiger
Merlin
Level 26
God Stats
1W - 1L
1,755 SR
Queue Stats
158W - 133L
1,635 Elo+
Solo
Loki
Loki
ProfessorCoom
Loki
Level 11
God Stats
17W - 10L
2,001 SR
Queue Stats
134W - 144L
1,660 Elo+
Solo
Jormungandr
Jormungandr
WeebSpiders
Jormungandr
Level 18
God Stats
0W - 3L
1,262 SR
Queue Stats
40W - 40L
1,591 Elo+
Solo
Anhur
Anhur
roberto2105
Anhur
Level 26
God Stats
7W - 7L
1,650 SR
Queue Stats
241W - 238L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
tsmregold
Gilgamesh
Level 24
God Stats
2W - 4L
1,630 SR
Queue Stats
116W - 125L
1,530 Elo+
Solo
Team Averages
Level 21
1,659 SR
1,597 Elo+

VS

Team Averages
Level 50
1,699 SR
1,736 Elo+
Merlin
Merlin
LittlecMoBn
Merlin
Level 27
God Stats
7W - 1L
1,857 SR
Queue Stats
17W - 10L
1,620 Elo+
Party 2
Yemoja
Yemoja
MomYuNoSwallow
Yemoja
Level 15
God Stats
1W - 1L
1,687 SR
Queue Stats
22W - 11L
1,722 Elo+
Party 1
King Arthur
King Arthur
Splippy
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,872 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Valuron
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,950 SR
Queue Stats
174W - 73L
1,828 Elo+
Party 1
Jing Wei
Jing Wei
storm351
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AaronTiger
Merlin
14
0 / 5 / 4
8,728
436
7,058
12,072
4,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 5
9,900
495
7,662
10,161
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
WeebSpiders
Jormungandr
16
1 / 4 / 2
9,833
492
7,262
18,533
14,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 5 / 0
9,371
469
10,112
14,610
4,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
tsmregold
Gilgamesh
14
3 / 7 / 3
8,848
442
7,149
19,080
11,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 4 / 5
11,282
564
14,979
9,128
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 3
10,817
541
7,425
13,972
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Splippy
King Arthur
15
3 / 3 / 6
10,066
503
7,149
17,569
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Valuron
Morgan Le Fay
16
6 / 4 / 3
11,523
576
16,282
17,000
11,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
storm351
Jing Wei
20
6 / 1 / 3
14,135
707
9,813
9,924
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
23
23
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
AaronTiger
Merlin
0
5
4
0.4
W
Merlin
2
4
5
1.13
W
6
1
3
7.5
L
5
2
5
3.75
W
King Arthur
Splippy
King Arthur
3
3
6
2
W
Morgan Le Fay
Valuron
Morgan Le Fay
6
4
3
1.88
L
Jormungandr
WeebSpiders
Jormungandr
1
4
2
0.5
L
4
5
0
0.8
W
Jing Wei
storm351
Jing Wei
6
1
3
7.5
L
Gilgamesh
tsmregold
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,243
Damage
55,648
74,456
Taken
67,593
37,079
Mitigated
39,078
18,555
Healing
28,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AaronTiger
Merlin
7,058
442
0
3,686
12,072
4,421
0
7,115
4,539
54,813
0
W
Merlin
14,979
1,282
0
658
9,128
3,191
3,091
2,429
6,699
61,192
0
W
7,425
1,046
6,519
5,964
13,972
6,218
2,039
2,645
11,327
61,508
0
L
7,662
1,875
0
3,710
10,161
3,269
0
4,049
5,805
0
56,560
W
King Arthur
Splippy
King Arthur
7,149
533
0
2,902
17,569
14,633
208
2,921
14,648
0
35,596
W
Morgan Le Fay
Valuron
Morgan Le Fay
16,282
1,615
0
5,364
17,000
11,029
963
6,527
10,473
58,346
0
L
Jormungandr
WeebSpiders
Jormungandr
7,262
2,081
0
2,609
18,533
14,304
0
11,249
6,514
55,200
0
L
10,112
5,021
0
4,624
14,610
4,025
0
7,572
6,466
0
57,605
W
Jing Wei
storm351
Jing Wei
9,813
7,295
0
6,725
9,924
4,007
8,054
139
9,785
0
97,466
L
Gilgamesh
tsmregold
Gilgamesh
7,149
1,035
0
3,926
19,080
11,060
0
6,839
11,735
0
41,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
57,823
496
Minions Killed
562
0
Camps Cleared
0
1,703,525
Distance Traveled
1,948,893
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,728
436
105
5
0
283,985
3
W
Merlin
11,282
564
133
7
0
363,990
3
W
Yemoja
10,817
541
86
4
0
412,435
1
L
Loki
9,900
495
107
5
0
395,274
0
W
King Arthur
10,066
503
40
2
0
413,416
6
W
Morgan Le Fay
11,523
576
105
5
0
352,149
2
L
Jormungandr
9,833
492
122
6
0
325,630
2
L
Anhur
9,371
469
103
5
0
335,076
0
W
Jing Wei
14,135
707
198
10
0
406,903
1
L
Gilgamesh
8,848
442
59
3
0
363,560
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role