Player Matchup

Nu Wa
Nu Wa
Enchantress_03
Nu Wa
Level 29
God Stats
12W - 8L
1,469 SR
Queue Stats
21W - 19L
1,296 Elo+
Solo
Serqet
Serqet
X ITZ NINJA Xx
Serqet
Level 5
God Stats
4W - 1L
1,682 SR
Queue Stats
14W - 12L
1,521 Elo+
Party 2
Bastet
Bastet
Zeyko BMs
Bastet
Level 109
God Stats
2W - 1L
1,330 SR
Queue Stats
148W - 105L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
lll_BAZOOKA_lll
Jing Wei
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 129L
1,199 Elo+
Solo
Ra
Ra
losrafaaas
Ra
Level 10
God Stats
46W - 27L
1,359 SR
Queue Stats
110W - 75L
1,493 Elo+
Solo
Team Averages
Level 32
1,468 SR
1,413 Elo+

VS

Team Averages
Level 20
1,505 SR
1,493 Elo+
Amaterasu
Amaterasu
Osphix
Amaterasu
Level 17
God Stats
33W - 23L
1,536 SR
Queue Stats
140W - 136L
1,500 Elo+
Solo
Ares
Ares
Vesterani
Ares
Level 17
God Stats
20W - 16L
1,500 SR
Queue Stats
102W - 87L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
ara_bot
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,446 Elo+
Solo
Neith
Neith
bushlight97
Neith
Level 25
God Stats
81W - 97L
1,467 SR
Queue Stats
93W - 118L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
sveytlanight
Kukulkan
Level 29
God Stats
134W - 125L
1,521 SR
Queue Stats
155W - 162L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 22
13,209
944
18,042
19,033
9,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 10 / 23
12,982
927
16,547
19,976
8,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bastet
Zeyko BMs
Bastet
20
21 / 0 / 13
17,329
1,238
43,054
13,017
5,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
19
7 / 5 / 13
13,615
973
10,178
11,035
4,361
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 1 / 16
14,952
1,068
18,800
12,796
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Osphix
Amaterasu
19
7 / 5 / 3
13,652
975
15,048
29,950
25,601
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
20
2 / 9 / 13
12,556
897
12,831
28,428
28,043
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ara_bot
Tsukuyomi
18
3 / 12 / 7
12,175
870
12,882
23,636
9,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 7 / 10
12,656
904
11,377
16,231
6,833
Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
sveytlanight
Kukulkan
19
2 / 8 / 7
12,452
889
18,889
18,333
7,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
58
41
Kills
18
18
Deaths
41
87
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
L
Amaterasu
Osphix
Amaterasu
7
5
3
1.7
L
Ares
2
9
13
0.94
W
2
10
23
1.35
W
Bastet
Zeyko BMs
Bastet
21
0
13
27.5
L
Tsukuyomi
ara_bot
Tsukuyomi
3
12
7
0.54
L
4
7
10
1.29
W
Jing Wei
7
5
13
2.7
W
9
1
16
17
L
Kukulkan
sveytlanight
Kukulkan
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,621
Damage
71,027
75,857
Taken
116,578
33,302
Mitigated
77,050
8,907
Healing
17,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,042
5,989
365
2,303
19,033
9,537
0
9,779
9,254
41,189
0
L
Amaterasu
Osphix
Amaterasu
15,048
6,637
736
9,918
29,950
25,601
0
7,902
21,035
0
46,825
L
Ares
12,831
1,775
0
0
28,428
28,043
0
9,749
17,394
28,110
0
W
16,547
5,005
0
0
19,976
8,032
0
7,320
12,656
0
20,985
W
Bastet
Zeyko BMs
Bastet
43,054
16,036
0
118
13,017
5,662
0
3,979
9,038
0
61,131
L
Tsukuyomi
ara_bot
Tsukuyomi
12,882
3,583
0
1,911
23,636
9,490
0
9,033
14,325
0
36,742
L
11,377
5,050
769
1,579
16,231
6,833
0
3,970
12,261
0
24,927
W
Jing Wei
10,178
8,020
0
137
11,035
4,361
0
3,942
7,093
0
21,598
W
18,800
2,744
3,359
2,625
12,796
5,710
0
6,700
6,096
67,836
0
L
Kukulkan
sveytlanight
Kukulkan
18,889
564
1,860
954
18,333
7,083
0
6,188
12,145
87,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,087
Gold Earned
63,491
264
Minions Killed
309
8
Camps Cleared
6
1,369,786
Distance Traveled
1,234,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,209
944
55
4
0
227,517
0
L
Amaterasu
13,652
975
45
3
2
289,039
0
L
Ares
12,556
897
22
2
0
272,247
0
W
Serqet
12,982
927
9
1
1
243,245
0
W
Bastet
17,329
1,238
39
3
3
332,952
0
L
Tsukuyomi
12,175
870
40
3
2
194,693
1
L
Neith
12,656
904
34
2
2
238,125
1
W
Jing Wei
13,615
973
20
1
1
330,523
0
W
Ra
14,952
1,068
141
10
3
235,549
0
L
Kukulkan
12,452
889
168
12
0
240,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role