Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TingT4ng
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 8L
1,653 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,551 Elo+

VS

Team Averages
Level 65
1,397 SR
1,467 Elo+
Vamana
Vamana
BaDampingPOW
Vamana
Level 158
God Stats
1W - 1L
1,313 SR
Queue Stats
663W - 454L
1,521 Elo+
Party 1
Achilles
Achilles
NotCheese9704
Achilles
Level 8
God Stats
7W - 4L
1,466 SR
Queue Stats
156W - 112L
1,537 Elo+
Party 1
Chang'e
Chang'e
deathmen61
Chang'e
Level 28
God Stats
21W - 45L
1,412 SR
Queue Stats
228W - 332L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
11 / 1 / 7
9,094
1,010
12,772
6,157
2,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
 
Ymir
12
5 / 1 / 13
8,672
964
7,370
8,308
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TingT4ng
Morgan Le Fay
11
3 / 1 / 13
7,661
851
7,653
5,299
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 6 / 3
6,535
726
3,478
11,117
5,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
NotCheese9704
Achilles
10
2 / 6 / 0
6,827
759
7,617
12,552
5,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
deathmen61
Chang'e
9
1 / 7 / 2
6,115
679
2,992
10,979
3,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
3
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
7
14.5
W
Ymir
 
Ymir
5
1
13
11.5
L
Vamana
0
6
3
0.25
L
Achilles
NotCheese9704
Achilles
2
6
0
0.33
W
Morgan Le Fay
TingT4ng
Morgan Le Fay
3
1
13
9.5
L
Chang'e
deathmen61
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
14,087
19,764
Taken
34,648
10,508
Mitigated
14,502
7,246
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,772
4,053
0
1,972
6,157
2,237
1,747
554
5,603
0
31,791
W
Ymir
 
Ymir
7,370
2,127
0
2,442
8,308
6,418
298
1,922
6,386
20,924
0
L
Vamana
3,478
1,027
0
1,295
11,117
5,195
0
3,942
6,855
0
9,114
L
Achilles
NotCheese9704
Achilles
7,617
1,391
0
1,987
12,552
5,550
0
4,954
7,315
0
23,594
W
Morgan Le Fay
TingT4ng
Morgan Le Fay
7,653
980
801
2,031
5,299
1,853
923
516
4,783
23,980
0
L
Chang'e
deathmen61
Chang'e
2,992
179
975
2,438
10,979
3,757
0
5,250
5,455
20,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
19,477
111
Minions Killed
70
0
Camps Cleared
0
538,707
Distance Traveled
464,996
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,094
1,010
51
6
0
167,214
2
W
Ymir
8,672
964
28
3
0
182,546
0
L
Vamana
6,535
726
17
2
0
161,034
0
L
Achilles
6,827
759
28
3
0
158,518
1
W
Morgan Le Fay
7,661
851
32
4
0
188,947
0
L
Chang'e
6,115
679
25
3
0
145,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role