Player Matchup

Morgan Le Fay
Morgan Le Fay
Haywyre58
Morgan Le Fay
Level 28
God Stats
4W - 11L
1,562 SR
Queue Stats
46W - 56L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Moreno2097
Jing Wei
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 144L
1,445 Elo+
Solo
Ares
Ares
SleepyRzrg
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,446 Elo+
Solo
Fenrir
Fenrir
daimest
Fenrir
Level 17
God Stats
9W - 15L
1,350 SR
Queue Stats
141W - 149L
1,355 Elo+
Solo
Kali
Kali
papasoulis
Kali
Level 7
God Stats
2W - 5L
1,126 SR
Queue Stats
11W - 20L
1,326 Elo+
Solo
Team Averages
Level 22
1,407 SR
1,404 Elo+

VS

Team Averages
Level 35
1,408 SR
1,450 Elo+
Ullr
Ullr
Brodose99
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,581 Elo+
Party 1
Terra
Terra
Cutiepootie3
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,398 Elo+
Party 1
Mercury
Mercury
SkeetSenpai
Mercury
Level 116
God Stats
4W - 4L
1,667 SR
Queue Stats
499W - 473L
1,535 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YourMainWeeb
Morgan Le Fay
Level 20
God Stats
0W - 2L
1,202 SR
Queue Stats
3W - 7L
1,177 Elo+
Solo
Bellona
Bellona
regnirbDN
Bellona
Level 11
God Stats
0W - 4L
1,168 SR
Queue Stats
8W - 7L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Haywyre58
Morgan Le Fay
18
5 / 3 / 11
11,283
537
15,193
15,219
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Moreno2097
Jing Wei
17
3 / 3 / 12
10,589
504
11,380
12,990
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 3
10,975
523
10,019
15,602
15,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
daimest
Fenrir
19
12 / 5 / 3
12,179
580
15,602
13,628
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 6
8,884
423
895
12,849
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
3 / 4 / 3
11,039
526
10,912
17,605
6,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 7 / 2
8,483
404
4,629
16,118
19,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
SkeetSenpai
Mercury
19
8 / 4 / 2
11,786
561
13,121
17,065
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
YourMainWeeb
Morgan Le Fay
10
2 / 8 / 5
8,252
393
7,317
11,287
3,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Bellona
regnirbDN
Bellona
15
3 / 4 / 2
9,853
469
6,655
17,165
12,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
27
Kills
16
18
Deaths
27
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
4
3
1.13
L
0
7
2
0.14
W
Morgan Le Fay
Haywyre58
Morgan Le Fay
5
3
11
3.5
W
Jing Wei
Moreno2097
Jing Wei
3
3
12
3
L
Mercury
SkeetSenpai
Mercury
8
4
2
2.25
W
7
3
3
2.83
L
Morgan Le Fay
YourMainWeeb
Morgan Le Fay
2
8
5
0.56
W
Fenrir
daimest
Fenrir
12
5
3
2.7
W
0
4
6
0.75
L
Bellona
regnirbDN
Bellona
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,089
Damage
42,634
70,288
Taken
79,240
38,417
Mitigated
49,053
16,891
Healing
21,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,912
6,533
0
7,785
17,605
6,749
0
7,749
9,856
0
89,382
L
4,629
1,595
0
2,824
16,118
19,254
686
4,706
11,412
29,310
0
W
Morgan Le Fay
Haywyre58
Morgan Le Fay
15,193
2,096
0
3,920
15,219
6,658
771
4,639
10,489
71,542
0
W
Jing Wei
Moreno2097
Jing Wei
11,380
8,593
342
3,715
12,990
5,596
2,020
473
12,397
0
61,293
L
Mercury
SkeetSenpai
Mercury
13,121
5,874
0
4,446
17,065
6,927
0
3,357
13,708
0
93,114
W
10,019
1,550
0
3,809
15,602
15,782
148
3,051
12,430
42,695
0
L
Morgan Le Fay
YourMainWeeb
Morgan Le Fay
7,317
591
0
834
11,287
3,868
513
6,142
5,145
30,333
0
W
Fenrir
daimest
Fenrir
15,602
4,935
0
1,042
13,628
6,068
2,494
1,818
11,750
0
75,104
W
895
194
0
4,063
12,849
4,313
418
1,543
11,276
0
32,710
L
Bellona
regnirbDN
Bellona
6,655
2,523
0
5,643
17,165
12,255
1,357
3,258
13,907
0
53,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,910
Gold Earned
49,413
464
Minions Killed
492
0
Camps Cleared
0
2,028,111
Distance Traveled
1,770,028
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,039
526
141
7
0
370,646
1
L
Terra
8,483
404
50
2
0
299,976
1
W
Morgan Le Fay
11,283
537
117
6
0
397,584
2
W
Jing Wei
10,589
504
96
5
0
390,956
0
L
Mercury
11,786
561
137
7
0
447,004
4
W
Ares
10,975
523
67
3
0
409,064
1
L
Morgan Le Fay
8,252
393
48
2
0
256,956
1
W
Fenrir
12,179
580
118
6
0
416,911
2
W
Kali
8,884
423
66
3
0
413,596
1
L
Bellona
9,853
469
116
6
0
395,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role