Player Matchup

Chang'e
Chang'e
DaronMirshann
Chang'e
Level 27
God Stats
5W - 13L
1,348 SR
Queue Stats
69W - 125L
1,326 Elo+
Party 1
Ymir
Ymir
Drak0th
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Neith
Neith
EpilepticGamer20
Neith
Level 14
God Stats
79W - 93L
1,498 SR
Queue Stats
128W - 182L
1,402 Elo+
Party 1
Fenrir
Fenrir
MTimonen-Nissi
Fenrir
Level 2
God Stats
15W - 17L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
midwar
Cu Chulainn
Level 135
God Stats
1W - 1L
1,475 SR
Queue Stats
20W - 28L
1,431 Elo+
Party 1
Team Averages
Level 36
1,464 SR
1,370 Elo+

VS

Team Averages
Level 17
1,496 SR
1,371 Elo+
Rama
Rama
GetMoney311
Rama
Level 11
God Stats
3W - 1L
1,425 SR
Queue Stats
12W - 16L
1,284 Elo+
Party 2
Hera
Hera
HerreraThe7
Hera
Level 18
God Stats
10W - 11L
1,252 SR
Queue Stats
30W - 33L
1,370 Elo+
Solo
Merlin
Merlin
SnooT-TXT
Merlin
Level 17
God Stats
2W - 0L
1,890 SR
Queue Stats
19W - 14L
1,541 Elo+
Solo
Heimdallr
Heimdallr
TheKidDrew719
Heimdallr
Level 20
God Stats
6W - 4L
1,428 SR
Queue Stats
76W - 83L
1,299 Elo+
Party 2
Discordia
Discordia
Zoxiaa
Discordia
Level 17
God Stats
23W - 19L
1,487 SR
Queue Stats
196W - 184L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
0 / 10 / 7
11,080
852
3,601
23,338
10,505
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Drak0th
Ymir
19
1 / 12 / 9
11,811
909
8,165
30,621
31,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 6 / 7
12,481
960
11,324
18,771
6,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 7 / 5
13,736
1,057
14,225
17,215
10,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
midwar
Cu Chulainn
19
5 / 9 / 7
13,843
1,065
28,339
46,959
43,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 14
11,669
898
9,449
14,545
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 4 / 20
13,285
1,022
21,433
11,562
5,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SnooT-TXT
Merlin
20
5 / 1 / 20
13,292
1,022
21,919
11,692
5,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheKidDrew719
Heimdallr
20
31 / 5 / 11
18,530
1,425
48,657
19,912
9,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Zoxiaa
Discordia
20
5 / 0 / 25
14,147
1,088
24,887
11,170
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
134
18
Kills
44
44
Deaths
18
35
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
10
7
0.35
L
Ymir
Drak0th
Ymir
1
12
9
0.46
L
3
6
7
1.08
W
0
8
14
0.88
W
3
4
20
3.25
L
9
7
5
1.64
W
Merlin
SnooT-TXT
Merlin
5
1
20
15
W
Heimdallr
TheKidDrew719
Heimdallr
31
5
11
7.3
W
Discordia
Zoxiaa
Discordia
5
0
25
17.5
L
Cu Chulainn
midwar
Cu Chulainn
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,654
Damage
126,345
136,904
Taken
68,881
101,738
Mitigated
30,939
20,277
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,601
170
5,548
2,822
23,338
10,505
0
13,069
10,265
16,085
0
L
Ymir
Drak0th
Ymir
8,165
1,171
0
652
30,621
31,477
0
17,051
13,570
23,659
0
L
11,324
4,868
0
2,909
18,771
6,323
0
8,187
10,584
0
42,388
W
9,449
8,099
0
606
14,545
5,533
0
2,540
11,811
0
13,256
W
21,433
5,305
0
0
11,562
5,360
0
3,127
8,184
48,203
0
L
14,225
3,248
0
175
17,215
10,290
0
5,926
11,289
0
26,850
W
Merlin
SnooT-TXT
Merlin
21,919
2,437
0
0
11,692
5,328
0
3,625
8,067
59,958
0
W
Heimdallr
TheKidDrew719
Heimdallr
48,657
27,753
0
3,980
19,912
9,972
0
4,171
15,741
0
69,372
W
Discordia
Zoxiaa
Discordia
24,887
2,081
471
2,658
11,170
4,746
0
3,013
8,157
38,898
0
L
Cu Chulainn
midwar
Cu Chulainn
28,339
4,813
0
8,171
46,959
43,143
0
24,006
22,953
13,323
72,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,951
Gold Earned
70,923
264
Minions Killed
246
7
Camps Cleared
7
1,217,036
Distance Traveled
1,062,331
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,080
852
20
2
2
238,103
0
L
Ymir
11,811
909
25
2
0
213,831
0
L
Neith
12,481
960
58
4
0
190,106
0
W
Rama
11,669
898
8
1
0
205,427
0
W
Hera
13,285
1,022
79
6
1
193,568
0
L
Fenrir
13,736
1,057
21
2
4
283,606
0
W
Merlin
13,292
1,022
97
7
1
201,512
0
W
Heimdallr
18,530
1,425
37
3
4
211,155
1
W
Discordia
14,147
1,088
25
2
1
250,669
0
L
Cu Chulainn
13,843
1,065
140
11
1
291,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role