Player Matchup

Nemesis
Nemesis
Daubeny76
Nemesis
Level 4
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 5L
1,035 Elo+
Solo
Fenrir
Fenrir
MrSlenderSlayer
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Cernunnos
Cernunnos
TrippleA1283
Cernunnos
Level 22
God Stats
15W - 12L
1,484 SR
Queue Stats
58W - 63L
1,385 Elo+
Solo
Merlin
Merlin
VinAgui97
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Anubis
Anubis
shuddupd3mon
Anubis
Level 14
God Stats
76W - 76L
1,511 SR
Queue Stats
204W - 204L
1,389 Elo+
Solo
Team Averages
Level 11
1,454 SR
1,254 Elo+

VS

Team Averages
Level 9
1,494 SR
1,402 Elo+
Hades
Hades
SimonDestro36
Hades
Level 17
God Stats
1W - 0L
1,387 SR
Queue Stats
3W - 2L
1,429 Elo+
Solo
Pele
Pele
Unbreakb1e96
Pele
Level 15
God Stats
19W - 16L
1,617 SR
Queue Stats
21W - 22L
1,493 Elo+
Solo
King Arthur
King Arthur
bruno_bosss678
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 65L
1,252 Elo+
Party 1
Ra
Ra
cristiancasimiro
Ra
Level 5
God Stats
10W - 8L
1,466 SR
Queue Stats
138W - 163L
1,336 Elo+
Party 1
Thor
Thor
marcosgero
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 77L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daubeny76
Nemesis
20
12 / 10 / 9
14,552
1,213
19,316
19,728
8,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 17 / 10
10,744
895
11,449
25,526
9,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
TrippleA1283
Cernunnos
19
5 / 5 / 10
13,309
1,109
16,515
19,377
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
VinAgui97
Merlin
18
2 / 10 / 13
11,641
970
9,123
14,571
4,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
19
5 / 7 / 10
12,757
1,063
13,156
14,425
5,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 8 / 12
13,242
1,104
19,149
21,469
10,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
32 / 3 / 5
17,130
1,428
39,375
21,527
9,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
bruno_bosss678
King Arthur
20
1 / 5 / 26
12,869
1,072
8,388
18,481
17,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 2 / 21
12,582
1,049
13,474
8,543
3,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 13
10,423
869
4,226
10,889
3,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
126
24
Kills
49
49
Deaths
24
52
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daubeny76
Nemesis
12
10
9
1.65
L
0
17
10
0.29
W
12
8
12
2.25
L
Cernunnos
TrippleA1283
Cernunnos
5
5
10
2
W
32
3
5
11.5
L
Merlin
VinAgui97
Merlin
2
10
13
0.85
W
King Arthur
bruno_bosss678
King Arthur
1
5
26
2.8
W
2
2
21
6.25
W
2
6
13
1.42
L
Anubis
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,559
Damage
84,612
93,627
Taken
80,909
34,508
Mitigated
44,279
9,602
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daubeny76
Nemesis
19,316
10,113
0
992
19,728
8,385
0
6,652
13,076
0
42,617
L
11,449
2,619
0
517
25,526
9,633
0
8,995
16,531
0
22,111
W
19,149
1,566
159
3,117
21,469
10,958
0
6,446
15,023
48,776
0
L
Cernunnos
TrippleA1283
Cernunnos
16,515
10,118
0
3,321
19,377
5,890
0
6,524
12,853
0
42,877
W
39,375
15,171
0
6,267
21,527
9,734
0
3,452
18,075
0
59,364
L
Merlin
VinAgui97
Merlin
9,123
930
0
647
14,571
4,928
0
4,601
9,970
25,924
0
W
King Arthur
bruno_bosss678
King Arthur
8,388
1,334
0
1,962
18,481
17,231
0
5,116
13,365
953
19,730
W
13,474
714
2,106
1,225
8,543
3,005
0
2,738
5,805
47,572
0
W
4,226
1,241
0
250
10,889
3,351
0
4,527
6,362
0
7,935
L
Anubis
13,156
1,171
0
4,125
14,425
5,672
0
6,025
8,400
50,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,003
Gold Earned
66,246
223
Minions Killed
217
8
Camps Cleared
3
1,040,946
Distance Traveled
1,094,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,552
1,213
40
3
1
272,705
0
L
Fenrir
10,744
895
24
2
0
197,684
0
W
Hades
13,242
1,104
94
8
0
199,349
0
L
Cernunnos
13,309
1,109
39
3
6
215,609
0
W
Pele
17,130
1,428
30
3
3
281,562
0
L
Merlin
11,641
970
33
3
0
171,834
0
W
King Arthur
12,869
1,072
19
2
0
215,390
0
W
Ra
12,582
1,049
65
5
0
221,613
0
W
Thor
10,423
869
9
1
0
177,009
0
L
Anubis
12,757
1,063
87
7
1
183,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role