Player Matchup

Neith
Neith
IDoBeRex
Neith
Level 23
God Stats
4W - 0L
1,940 SR
Queue Stats
49W - 8L
1,821 Elo+
Party 1
Izanami
Izanami
Inku-Akai
Izanami
Level 52
God Stats
15W - 0L
1,768 SR
Queue Stats
47W - 11L
1,759 Elo+
Party 1
Ares
Ares
Njprime
Ares
Level 20
God Stats
30W - 5L
1,843 SR
Queue Stats
30W - 7L
1,755 Elo+
Party 1
Gilgamesh
Gilgamesh
biggaquigga
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
iipastya
Zeus
Level 23
God Stats
5W - 0L
1,835 SR
Queue Stats
29W - 7L
1,756 Elo+
Party 1
Team Averages
Level 24
1,777 SR
1,718 Elo+

VS

Team Averages
Level 16
1,612 SR
1,550 Elo+
Sol
Sol
Candace5665
Sol
Level 16
God Stats
154W - 162L
1,529 SR
Queue Stats
154W - 162L
1,461 Elo+
Solo
Tiamat
Tiamat
GIJOELX4744
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 156L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Red_Smoke001
Sun Wukong
Level 21
God Stats
5W - 11L
1,681 SR
Queue Stats
109W - 93L
1,618 Elo+
Solo
Danzaburou
Danzaburou
Skoodax
Danzaburou
Level 21
God Stats
84W - 73L
1,580 SR
Queue Stats
239W - 228L
1,508 Elo+
Solo
Jing Wei
Jing Wei
erikacaraballo12
Jing Wei
Level 6
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 6L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IDoBeRex
Neith
20
14 / 1 / 24
13,943
1,268
44,514
14,795
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Inku-Akai
Izanami
18
6 / 2 / 17
11,401
1,036
13,687
12,903
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Njprime
Ares
19
3 / 3 / 29
12,380
1,125
7,297
16,533
22,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
biggaquigga
Gilgamesh
18
2 / 3 / 26
11,822
1,075
10,362
12,529
13,116
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
20
21 / 4 / 13
14,506
1,319
32,376
12,831
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 13 / 4
11,186
1,017
23,250
30,084
9,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
16
1 / 10 / 5
9,956
905
13,566
21,936
11,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Red_Smoke001
Sun Wukong
17
3 / 7 / 7
11,471
1,043
12,916
29,209
27,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Skoodax
Danzaburou
18
4 / 4 / 8
12,229
1,112
10,380
17,742
6,716
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 12 / 6
9,573
870
751
15,819
5,569

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
43
46
Kills
13
13
Deaths
46
109
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
13
4
0.54
L
Tiamat
1
10
5
0.35
W
Neith
IDoBeRex
Neith
14
1
24
26
W
Izanami
Inku-Akai
Izanami
6
2
17
7.25
W
Ares
Njprime
Ares
3
3
29
5.83
L
Sun Wukong
Red_Smoke001
Sun Wukong
3
7
7
0.93
L
Danzaburou
Skoodax
Danzaburou
4
4
8
2
W
Gilgamesh
biggaquigga
Gilgamesh
2
3
26
5
L
0
12
6
0.25
W
Zeus
21
4
13
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,236
Damage
60,863
69,591
Taken
114,790
55,074
Mitigated
60,284
19,505
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,250
9,337
0
4,098
30,084
9,208
0
7,689
22,239
39,901
0
L
Tiamat
13,566
759
0
992
21,936
11,635
0
6,152
15,576
29,916
0
W
Neith
IDoBeRex
Neith
44,514
30,003
0
6,583
14,795
7,574
0
7,974
6,303
0
63,895
W
Izanami
Inku-Akai
Izanami
13,687
12,930
0
2,549
12,903
5,789
0
7,360
5,281
0
36,055
W
Ares
Njprime
Ares
7,297
394
0
1,066
16,533
22,702
0
10,525
5,538
13,152
0
L
Sun Wukong
Red_Smoke001
Sun Wukong
12,916
3,156
0
732
29,209
27,156
0
9,877
19,076
0
24,412
L
Danzaburou
Skoodax
Danzaburou
10,380
3,157
294
1,629
17,742
6,716
0
7,077
10,491
0
35,413
W
Gilgamesh
biggaquigga
Gilgamesh
10,362
2,771
1,513
1,972
12,529
13,116
0
6,378
6,003
247
14,090
L
751
751
0
0
15,819
5,569
0
8,025
7,488
0
9,506
W
Zeus
32,376
2,893
851
4,971
12,831
5,893
0
3,679
8,840
63,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,052
Gold Earned
54,415
193
Minions Killed
174
7
Camps Cleared
7
896,168
Distance Traveled
963,535
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,186
1,017
49
4
0
176,695
0
L
Tiamat
9,956
905
28
3
0
198,025
0
W
Neith
13,943
1,268
40
4
2
201,712
0
W
Izanami
11,401
1,036
58
5
0
185,952
0
W
Ares
12,380
1,125
16
1
0
161,699
0
L
Sun Wukong
11,471
1,043
30
3
3
211,884
0
L
Danzaburou
12,229
1,112
61
6
0
223,448
0
W
Gilgamesh
11,822
1,075
4
0
0
173,060
0
L
Jing Wei
9,573
870
6
1
4
153,483
0
W
Zeus
14,506
1,319
75
7
5
173,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role