Player Matchup

Tyr
Tyr
ALEX234BS
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,441 Elo+
Party 1
Neith
Neith
AssasinAngel01
Neith
Level 7
God Stats
10W - 20L
1,539 SR
Queue Stats
85W - 95L
1,469 Elo+
Party 1
Fenrir
Fenrir
JokerofNitemarez
Fenrir
Level 23
God Stats
26W - 17L
1,770 SR
Queue Stats
165W - 210L
1,524 Elo+
Solo
Anubis
Anubis
casadavedawg
Anubis
Level 24
God Stats
96W - 94L
1,586 SR
Queue Stats
97W - 99L
1,572 Elo+
Solo
Cerberus
Cerberus
thefaceslasher1
Cerberus
Level 17
God Stats
5W - 3L
1,444 SR
Queue Stats
165W - 185L
1,412 Elo+
Party 1
Team Averages
Level 15
1,568 SR
1,484 Elo+

VS

Team Averages
Level 16
1,530 SR
1,587 Elo+
Ymir
Ymir
Devil4ruit
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 51L
1,572 Elo+
Solo
Cthulhu
Cthulhu
GrigOwOri
Cthulhu
Level 26
God Stats
26W - 18L
1,564 SR
Queue Stats
59W - 74L
1,486 Elo+
Solo
Kukulkan
Kukulkan
JALM0826
Kukulkan
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 52L
1,541 Elo+
Solo
Danzaburou
Danzaburou
MarvelousBaymax
Danzaburou
Level 20
God Stats
3W - 0L
1,588 SR
Queue Stats
16W - 6L
1,669 Elo+
Solo
Artemis
Artemis
casitas_serena
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 1
8,337
379
2,683
18,261
10,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 10 / 2
9,104
414
4,685
13,761
9,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 7 / 0
12,065
548
5,929
19,582
9,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
10 / 7 / 1
13,322
606
12,277
20,640
10,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
12
1 / 8 / 0
8,293
377
3,572
17,029
16,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 4
8,780
399
5,096
7,432
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
GrigOwOri
Cthulhu
7
2 / 1 / 5
7,560
344
2,894
7,386
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
JALM0826
Kukulkan
20
12 / 2 / 18
13,022
592
24,036
9,444
3,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MarvelousBaymax
Danzaburou
20
22 / 2 / 8
13,685
622
21,176
13,283
4,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 13 / 3
7,682
349
2,721
12,689
2,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
17
Kills
43
46
Deaths
20
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
14
1
0.11
L
0
10
2
0.1
W
7
2
4
4.5
W
Cthulhu
GrigOwOri
Cthulhu
2
1
5
4.5
W
Kukulkan
JALM0826
Kukulkan
12
2
18
10.5
L
5
7
0
0.71
W
Danzaburou
MarvelousBaymax
Danzaburou
22
2
8
13
L
Anubis
10
7
1
1.5
W
0
13
3
0.12
L
Cerberus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
55,923
89,273
Taken
50,234
57,034
Mitigated
17,458
18,943
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,683
544
0
236
18,261
10,465
274
6,816
11,415
0
20,081
L
4,685
1,585
0
829
13,761
9,521
2,400
5,732
7,849
0
42,192
W
5,096
1,548
0
771
7,432
2,536
656
2,722
4,710
32,673
0
W
Cthulhu
GrigOwOri
Cthulhu
2,894
631
0
2,102
7,386
3,792
315
319
7,067
9,950
0
W
Kukulkan
JALM0826
Kukulkan
24,036
3,907
0
1,710
9,444
3,540
2,444
2,856
6,588
85,459
0
L
5,929
1,410
0
5,053
19,582
9,957
1,549
5,404
14,178
0
95,896
W
Danzaburou
MarvelousBaymax
Danzaburou
21,176
10,448
0
2,678
13,283
4,822
3,062
3,632
9,651
0
79,979
L
Anubis
12,277
254
0
11,187
20,640
10,558
2,384
8,674
11,966
97,826
0
W
2,721
2,024
0
607
12,689
2,768
100
6,320
6,369
0
19,110
L
Cerberus
3,572
346
135
1,503
17,029
16,533
333
5,100
11,839
45,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,121
Gold Earned
50,729
517
Minions Killed
364
0
Camps Cleared
0
1,644,433
Distance Traveled
1,525,069
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,337
379
28
1
0
312,971
0
L
Neith
9,104
414
77
4
0
292,110
1
W
Ymir
8,780
399
66
3
0
182,029
1
W
Cthulhu
7,560
344
14
1
0
218,321
2
W
Kukulkan
13,022
592
148
7
0
405,585
8
L
Fenrir
12,065
548
133
6
0
370,816
1
W
Danzaburou
13,685
622
104
5
0
407,303
5
L
Anubis
13,322
606
179
8
0
347,193
1
W
Artemis
7,682
349
32
1
0
311,831
1
L
Cerberus
8,293
377
100
5
0
321,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role