Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
TrippieSticks
Cabrakan
Level 58
God Stats
48W - 19L
1,771 SR
Queue Stats
454W - 449L
1,491 Elo+
Party 3
Jing Wei
Jing Wei
ilouis13
Jing Wei
Level 29
God Stats
40W - 23L
1,696 SR
Queue Stats
237W - 174L
1,663 Elo+
Party 2
Skadi
Skadi
miniiuwu
Skadi
Level 4
God Stats
13W - 9L
1,733 SR
Queue Stats
14W - 12L
1,728 Elo+
Party 2
Cthulhu
Cthulhu
xSweetFingerx
Cthulhu
Level 10
God Stats
10W - 16L
1,271 SR
Queue Stats
75W - 90L
1,572 Elo+
Party 3
Team Averages
Level 26
1,594 SR
1,591 Elo+

VS

Team Averages
Level 21
1,473 SR
1,583 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Anoryn
Discordia
Level 11
God Stats
2W - 2L
1,263 SR
Queue Stats
11W - 6L
1,576 Elo+
Party 1
Olorun
Olorun
Kh4Y
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,628 Elo+
Solo
Arachne
Arachne
Qalile
Arachne
Level 29
God Stats
6W - 13L
1,330 SR
Queue Stats
158W - 109L
1,599 Elo+
Solo
Ra
Ra
manmanehd11
Ra
Level 26
God Stats
1W - 1L
1,773 SR
Queue Stats
13W - 6L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 3 / 6
11,646
1,165
16,099
12,400
6,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
TrippieSticks
Cabrakan
16
0 / 2 / 11
9,789
979
6,038
11,578
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
ilouis13
Jing Wei
16
3 / 2 / 13
10,222
1,022
10,499
7,734
3,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
miniiuwu
Skadi
16
2 / 6 / 11
9,796
980
7,367
10,040
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
15
3 / 3 / 9
9,742
974
10,562
12,239
5,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

211

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 5 / 7
8,795
880
3,648
15,497
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Anoryn
Discordia
17
3 / 3 / 12
10,124
1,012
14,748
9,483
3,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Kh4Y
Olorun
16
2 / 4 / 11
10,046
1,005
9,597
10,719
4,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Qalile
Arachne
16
4 / 5 / 8
10,231
1,023
9,332
11,875
4,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 1 / 7
11,557
1,156
11,986
7,068
2,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
61
18
Kills
16
16
Deaths
18
50
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
6
4.33
L
Khepri
 
Khepri
0
5
7
0.7
L
Discordia
Anoryn
Discordia
3
3
12
3
L
Olorun
Kh4Y
Olorun
2
4
11
1.88
L
Arachne
Qalile
Arachne
4
5
8
1.6
W
Cabrakan
TrippieSticks
Cabrakan
0
2
11
2.75
W
Jing Wei
ilouis13
Jing Wei
3
2
13
4.75
L
7
1
7
10.5
W
Skadi
miniiuwu
Skadi
2
6
11
1.25
W
Cthulhu
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,565
Damage
49,311
53,991
Taken
54,642
33,963
Mitigated
27,351
6,371
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,099
869
0
3,688
12,400
6,431
0
8,147
4,253
45,817
0
L
Khepri
 
Khepri
3,648
560
199
720
15,497
12,520
0
9,276
6,221
8,441
0
L
Discordia
Anoryn
Discordia
14,748
1,162
129
349
9,483
3,822
0
5,832
3,651
30,096
0
L
Olorun
Kh4Y
Olorun
9,597
4,536
316
2,694
10,719
4,059
0
6,150
4,569
28,913
0
L
Arachne
Qalile
Arachne
9,332
6,426
0
1,606
11,875
4,551
0
6,031
5,844
0
21,613
W
Cabrakan
TrippieSticks
Cabrakan
6,038
363
0
1,051
11,578
15,017
0
9,531
2,047
19,200
0
W
Jing Wei
ilouis13
Jing Wei
10,499
8,115
0
0
7,734
3,102
0
5,467
2,267
0
25,735
L
11,986
1,191
2,276
1,951
7,068
2,399
0
5,410
1,658
50,073
0
W
Skadi
miniiuwu
Skadi
7,367
3,340
0
515
10,040
4,266
0
7,210
2,830
0
22,738
W
Cthulhu
10,562
651
414
703
12,239
5,147
0
9,624
2,615
26,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,195
Gold Earned
50,753
222
Minions Killed
206
3
Camps Cleared
12
879,096
Distance Traveled
826,818
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,646
1,165
66
7
0
181,704
1
L
Khepri
8,795
880
4
0
0
118,368
0
L
Discordia
10,124
1,012
31
3
1
174,402
0
L
Olorun
10,046
1,005
44
4
3
176,728
0
L
Arachne
10,231
1,023
20
2
7
169,822
2
W
Cabrakan
9,789
979
28
3
0
163,978
0
W
Jing Wei
10,222
1,022
50
5
1
200,651
0
L
Ra
11,557
1,156
107
11
1
187,498
0
W
Skadi
9,796
980
42
4
0
140,846
1
W
Cthulhu
9,742
974
36
4
2
191,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role