Player Matchup

Khepri
Khepri
Dr Skylus
Khepri
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 333L
1,628 Elo+
Party 1
Medusa
Medusa
Nusaki69
Medusa
Level 147
God Stats
4W - 7L
1,687 SR
Queue Stats
78W - 108L
1,641 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iTerminator_VetZ
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,641 Elo+
Party 1
Team Averages
Level 145
1,562 SR
1,637 Elo+

VS

Team Averages
Level 147
1,470 SR
1,654 Elo+
Morgan Le Fay
Morgan Le Fay
Xeal AlZaRe
Morgan Le Fay
Level 153
God Stats
8W - 5L
1,550 SR
Queue Stats
36W - 26L
1,694 Elo+
Solo
King Arthur
King Arthur
mattdevin
King Arthur
Level 160
God Stats
2W - 1L
1,358 SR
Queue Stats
159W - 172L
1,619 Elo+
Solo
Tiamat
Tiamat
zay688i
Tiamat
Level 128
God Stats
2W - 2L
1,502 SR
Queue Stats
34W - 44L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dr Skylus
Khepri
12
1 / 5 / 9
10,031
627
6,126
21,433
18,082
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Nusaki69
Medusa
16
5 / 3 / 8
11,451
716
15,146
12,742
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
iTerminator_VetZ
Morgan Le Fay
14
8 / 4 / 5
10,889
681
13,554
13,465
6,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Xeal AlZaRe
Morgan Le Fay
15
3 / 6 / 8
10,928
683
19,448
14,605
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mattdevin
King Arthur
15
6 / 5 / 6
12,552
785
10,664
19,892
19,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
zay688i
Tiamat
15
3 / 5 / 6
10,740
671
10,014
9,536
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
14
Kills
12
12
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
Dr Skylus
Khepri
1
5
9
1.1
L
Medusa
Nusaki69
Medusa
5
3
8
3
W
Morgan Le Fay
Xeal AlZaRe
Morgan Le Fay
3
6
8
1.17
L
Morgan Le Fay
iTerminator_VetZ
Morgan Le Fay
8
4
5
2.63
W
King Arthur
mattdevin
King Arthur
6
5
6
1.8
W
Tiamat
zay688i
Tiamat
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,826
Damage
40,126
47,640
Taken
44,033
30,046
Mitigated
32,462
10,872
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Dr Skylus
Khepri
6,126
580
0
5,364
21,433
18,082
12
12,767
8,236
12,731
0
L
Medusa
Nusaki69
Medusa
15,146
6,653
0
365
12,742
5,811
920
7,174
5,253
0
76,758
W
Morgan Le Fay
Xeal AlZaRe
Morgan Le Fay
19,448
2,203
91
2,866
14,605
6,251
1,118
7,094
7,135
41,303
0
L
Morgan Le Fay
iTerminator_VetZ
Morgan Le Fay
13,554
1,385
386
4,757
13,465
6,153
528
9,070
4,156
31,767
0
W
King Arthur
mattdevin
King Arthur
10,664
1,377
321
3,262
19,892
19,827
205
8,292
11,102
397
27,269
W
Tiamat
zay688i
Tiamat
10,014
967
0
1,724
9,536
6,384
1,364
3,269
6,116
42,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
34,220
197
Minions Killed
175
0
Camps Cleared
0
812,971
Distance Traveled
802,466
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,031
627
18
1
0
272,062
0
L
Medusa
11,451
716
122
8
0
280,116
3
W
Morgan Le Fay
10,928
683
58
4
0
273,986
6
L
Morgan Le Fay
10,889
681
57
4
0
260,793
0
W
King Arthur
12,552
785
33
2
0
275,298
4
W
Tiamat
10,740
671
84
5
0
253,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role