Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Charmygx
Apollo
Level 8
God Stats
10W - 10L
1,644 SR
Queue Stats
24W - 19L
1,581 Elo+
Party 1
Sobek
Sobek
Glaceman
Sobek
Level 8
God Stats
6W - 1L
1,891 SR
Queue Stats
10W - 9L
1,529 Elo+
Party 1
Bellona
Bellona
Seventeenx98
Bellona
Level 29
God Stats
0W - 2L
1,325 SR
Queue Stats
151W - 161L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
canforgetya890
Nu Wa
Level 12
God Stats
6W - 4L
1,886 SR
Queue Stats
29W - 27L
1,551 Elo+
Party 1
Team Averages
Level 20
1,649 SR
1,536 Elo+

VS

Team Averages
Level 22
1,623 SR
1,706 Elo+
Neith
Neith
Drip9
Neith
Level 4
God Stats
3W - 2L
1,823 SR
Queue Stats
51W - 62L
1,751 Elo+
Solo
Janus
Janus
MegaHirox
Janus
Level 29
God Stats
1W - 0L
1,761 SR
Queue Stats
3W - 1L
1,771 Elo+
Solo
Ne Zha
Ne Zha
Subzero72602
Ne Zha
Level 29
God Stats
4W - 9L
1,315 SR
Queue Stats
231W - 229L
1,605 Elo+
Solo
Sylvanus
Sylvanus
XballsInYoMouth
Sylvanus
Level 18
God Stats
22W - 18L
1,435 SR
Queue Stats
108W - 70L
1,689 Elo+
Solo
Zhong Kui
Zhong Kui
yeetusfetus69420
Zhong Kui
Level 28
God Stats
2W - 1L
1,781 SR
Queue Stats
107W - 68L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 8 / 4
10,434
522
11,415
19,344
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Charmygx
Apollo
16
8 / 11 / 6
10,684
534
14,334
19,400
6,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Glaceman
Sobek
13
1 / 8 / 7
8,643
432
4,839
22,150
18,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Seventeenx98
Bellona
13
2 / 6 / 4
8,467
423
4,400
17,004
14,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 6 / 9
9,994
500
9,075
12,783
4,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drip9
Neith
15
4 / 7 / 12
10,107
505
10,613
13,492
5,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
MegaHirox
Janus
17
8 / 4 / 10
11,305
565
13,679
12,779
4,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
18
9 / 3 / 7
11,773
589
10,275
16,841
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
17
5 / 4 / 16
11,208
560
16,727
21,268
22,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
19
12 / 1 / 5
12,801
640
18,367
15,396
15,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
19
Kills
38
39
Deaths
19
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
8
4
1.13
L
Apollo
Charmygx
Apollo
8
11
6
1
W
Neith
Drip9
Neith
4
7
12
1.43
L
Sobek
Glaceman
Sobek
1
8
7
0.56
W
Janus
MegaHirox
Janus
8
4
10
3.25
L
Bellona
Seventeenx98
Bellona
2
6
4
0.67
W
Ne Zha
9
3
7
4.17
W
Sylvanus
5
4
16
3.25
L
1
6
9
0.92
W
Zhong Kui
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,063
Damage
69,661
90,681
Taken
79,776
52,067
Mitigated
55,912
17,046
Healing
31,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,415
9,325
0
4,638
19,344
8,282
0
8,121
11,223
0
36,334
L
Apollo
Charmygx
Apollo
14,334
7,163
0
3,932
19,400
6,645
0
10,659
8,741
0
61,740
W
Neith
Drip9
Neith
10,613
6,092
0
3,034
13,492
5,657
2,370
2,739
10,483
0
47,015
L
Sobek
Glaceman
Sobek
4,839
761
0
4,573
22,150
18,368
0
12,357
9,793
28,947
0
W
Janus
MegaHirox
Janus
13,679
428
0
1,102
12,779
4,686
1,982
2,127
10,081
82,947
0
L
Bellona
Seventeenx98
Bellona
4,400
801
0
2,486
17,004
14,414
0
8,897
8,107
0
33,337
W
Ne Zha
10,275
2,834
0
4,902
16,841
8,184
834
3,017
13,614
0
82,551
W
Sylvanus
16,727
6,429
3,975
10,142
21,268
22,370
1,678
3,372
17,706
62,016
12,589
L
9,075
1,735
0
1,417
12,783
4,358
931
7,353
5,430
62,465
0
W
Zhong Kui
18,367
3,037
0
8,138
15,396
15,015
719
2,659
12,179
94,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
57,194
399
Minions Killed
651
0
Camps Cleared
0
1,767,400
Distance Traveled
1,752,026
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,434
522
90
5
0
402,004
4
L
Apollo
10,684
534
86
4
0
352,426
0
W
Neith
10,107
505
93
5
0
334,488
0
L
Sobek
8,643
432
47
2
0
333,130
5
W
Janus
11,305
565
130
7
0
369,145
2
L
Bellona
8,467
423
47
2
0
354,350
4
W
Ne Zha
11,773
589
143
7
0
395,106
6
W
Sylvanus
11,208
560
103
5
0
292,286
3
L
Nu Wa
9,994
500
129
6
0
325,490
2
W
Zhong Kui
12,801
640
182
9
0
361,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role