Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EliasKilltAlles
Ymir
Level 22
God Stats
44W - 34L
1,467 SR
Queue Stats
72W - 72L
1,419 Elo+
Party 1
Merlin
Merlin
MichiMontanaHD
Merlin
Level 26
God Stats
48W - 54L
1,498 SR
Queue Stats
83W - 83L
1,410 Elo+
Party 1
Thanatos
Thanatos
SAUR0M
Thanatos
Level 6
God Stats
3W - 6L
1,170 SR
Queue Stats
9W - 25L
1,139 Elo+
Party 4
Erlang Shen
Erlang Shen
SeñorF
Erlang Shen
Level 7
God Stats
39W - 47L
1,378 SR
Queue Stats
61W - 73L
1,379 Elo+
Party 4
Team Averages
Level 18
1,403 SR
1,369 Elo+

VS

Team Averages
Level 8
1,534 SR
1,306 Elo+
Terra
Terra
Afvalbak
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,668 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CurkaRybaka
Ah Muzen Cab
Level 7
God Stats
1W - 2L
1,478 SR
Queue Stats
88W - 87L
1,331 Elo+
Party 2
Neith
Neith
RastaMidasta
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,146 Elo+
Party 3
King Arthur
King Arthur
Zandy脏迪
King Arthur
Level 18
God Stats
17W - 31L
1,690 SR
Queue Stats
128W - 167L
1,392 Elo+
Solo
Olorun
Olorun
celen-14
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
992 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
28 / 0 / 10
13,727
597
26,340
15,693
7,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 6 / 12
10,740
467
10,700
19,945
19,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 5 / 21
12,121
527
25,150
14,606
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SAUR0M
Thanatos
14
2 / 11 / 8
9,574
416
7,743
22,226
11,773
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SeñorF
Erlang Shen
19
12 / 2 / 9
12,755
555
16,602
23,309
16,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Afvalbak
Terra
14
5 / 8 / 8
10,683
464
9,328
21,199
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
CurkaRybaka
Ah Muzen Cab
14
3 / 12 / 2
9,268
403
9,148
20,239
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 11 / 4
11,147
485
17,436
18,785
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zandy脏迪
King Arthur
15
3 / 11 / 0
9,980
434
12,228
30,475
18,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
celen-14
Olorun
14
4 / 13 / 3
9,817
427
11,725
21,866
6,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
55
Kills
24
24
Deaths
55
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
28
0
10
33
L
Terra
Afvalbak
Terra
5
8
8
1.13
L
Ah Muzen Cab
CurkaRybaka
Ah Muzen Cab
3
12
2
0.33
W
5
6
12
1.83
W
8
5
21
3.7
L
9
11
4
1
W
Thanatos
SAUR0M
Thanatos
2
11
8
0.55
W
Erlang Shen
SeñorF
Erlang Shen
12
2
9
8.25
L
King Arthur
Zandy脏迪
King Arthur
3
11
0
0.27
L
Olorun
celen-14
Olorun
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,535
Damage
59,865
95,779
Taken
112,564
60,320
Mitigated
60,882
29,814
Healing
23,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
26,340
7,754
0
8,178
15,693
7,233
0
1,794
13,899
0
61,396
L
Terra
Afvalbak
Terra
9,328
2,518
1,315
4,569
21,199
24,216
616
11,136
10,063
25,616
0
L
Ah Muzen Cab
CurkaRybaka
Ah Muzen Cab
9,148
6,345
0
3,297
20,239
6,065
1,810
4,439
15,800
0
53,127
W
10,700
1,487
1,357
2,356
19,945
19,089
268
3,885
16,060
43,438
0
W
25,150
2,599
0
2,409
14,606
5,245
599
5,026
9,580
71,373
0
L
17,436
11,001
0
3,182
18,785
5,616
2,386
10,236
8,549
0
60,193
W
Thanatos
SAUR0M
Thanatos
7,743
3,308
0
7,028
22,226
11,773
738
6,006
16,220
338
44,900
W
Erlang Shen
SeñorF
Erlang Shen
16,602
10,602
0
8,486
23,309
16,980
694
4,420
18,889
0
87,318
L
King Arthur
Zandy脏迪
King Arthur
12,228
1,625
0
5,333
30,475
18,535
0
6,732
23,743
216
61,482
L
Olorun
celen-14
Olorun
11,725
6,062
668
4,910
21,866
6,450
2,671
3,532
18,334
28,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,917
Gold Earned
50,895
403
Minions Killed
363
0
Camps Cleared
0
2,072,013
Distance Traveled
1,851,827
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,727
597
67
3
0
471,467
0
L
Terra
10,683
464
27
1
0
390,651
1
L
Ah Muzen Cab
9,268
403
85
4
0
348,470
0
W
Ymir
10,740
467
59
3
0
430,087
0
W
Merlin
12,121
527
92
4
0
430,025
0
L
Neith
11,147
485
93
4
0
366,766
0
W
Thanatos
9,574
416
59
3
0
336,353
0
W
Erlang Shen
12,755
555
126
5
0
404,081
0
L
King Arthur
9,980
434
109
5
0
402,195
0
L
Olorun
9,817
427
49
2
0
343,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role