Player Matchup

Morgan Le Fay
Morgan Le Fay
Chiipo
Morgan Le Fay
Level 24
God Stats
12W - 22L
1,415 SR
Queue Stats
81W - 92L
1,274 Elo+
Party 1
Pele
Pele
Hidefinitiontv
Pele
Level 25
God Stats
21W - 27L
1,393 SR
Queue Stats
79W - 88L
1,271 Elo+
Party 1
Hou Yi
Hou Yi
Th3W1ldcard
Hou Yi
Level 24
God Stats
4W - 5L
1,477 SR
Queue Stats
5W - 8L
1,228 Elo+
Solo
Danzaburou
Danzaburou
Tun3
Danzaburou
Level 27
God Stats
13W - 16L
1,281 SR
Queue Stats
43W - 51L
1,251 Elo+
Solo
Ares
Ares
drowningray13
Ares
Level 13
God Stats
6W - 8L
1,516 SR
Queue Stats
104W - 99L
1,249 Elo+
Solo
Team Averages
Level 23
1,416 SR
1,255 Elo+

VS

Team Averages
Level 18
1,455 SR
1,305 Elo+
Merlin
Merlin
Canadeh
Merlin
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 6L
1,184 Elo+
Party 2
Bellona
Bellona
KingStarFox27
Bellona
Level 10
God Stats
6W - 2L
1,274 SR
Queue Stats
47W - 59L
1,175 Elo+
Solo
Neith
Neith
Mancotomio
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thor
Thor
PizzaDogs
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
xMoy
Mercury
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chiipo
Morgan Le Fay
14
12 / 2 / 7
9,957
622
10,439
10,918
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 6 / 3
9,259
579
9,032
14,765
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
13
5 / 1 / 2
8,169
511
7,674
7,828
2,472
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Tun3
Danzaburou
13
3 / 2 / 4
8,428
527
6,511
7,006
2,674
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 5 / 11
8,801
550
3,978
13,945
8,661
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Canadeh
Merlin
14
7 / 4 / 2
8,664
542
9,960
8,610
2,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
11
2 / 5 / 1
6,884
430
3,277
13,814
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
10
2 / 11 / 5
6,885
430
5,379
11,144
3,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
1 / 8 / 1
6,864
429
3,340
10,614
3,491
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
xMoy
Mercury
14
4 / 5 / 7
8,961
560
5,791
13,658
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
33
Kills
16
16
Deaths
33
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Canadeh
Merlin
7
4
2
2
W
Morgan Le Fay
Chiipo
Morgan Le Fay
12
2
7
7.75
W
9
6
3
1.75
L
Bellona
2
5
1
0.5
L
Neith
2
11
5
0.41
L
Thor
1
8
1
0.19
W
Hou Yi
5
1
2
6
W
Danzaburou
Tun3
Danzaburou
3
2
4
2.5
W
4
5
11
1.9
L
Mercury
xMoy
Mercury
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
27,747
54,462
Taken
57,840
25,573
Mitigated
21,662
10,189
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Canadeh
Merlin
9,960
1,206
0
1,457
8,610
2,724
0
2,021
6,589
45,421
0
W
Morgan Le Fay
Chiipo
Morgan Le Fay
10,439
507
0
1,487
10,918
4,023
1,242
3,634
7,284
41,897
0
W
9,032
3,131
0
3,872
14,765
7,743
0
3,919
10,846
0
45,816
L
Bellona
3,277
1,325
0
4,506
13,814
7,058
0
2,450
11,364
0
30,341
L
Neith
5,379
2,351
0
447
11,144
3,747
0
6,653
4,491
0
22,223
L
Thor
3,340
1,153
0
0
10,614
3,491
256
2,139
8,475
0
22,958
W
Hou Yi
7,674
3,350
0
2,946
7,828
2,472
2,590
1,588
6,240
0
41,604
W
Danzaburou
Tun3
Danzaburou
6,511
3,321
0
1,054
7,006
2,674
1,743
1,703
5,303
0
41,279
W
3,978
118
0
830
13,945
8,661
128
3,836
10,109
13,284
0
L
Mercury
xMoy
Mercury
5,791
2,665
0
3,504
13,658
4,642
0
3,831
9,827
0
37,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
38,258
295
Minions Killed
257
0
Camps Cleared
0
1,489,285
Distance Traveled
1,319,859
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,664
542
67
4
0
295,043
3
W
Morgan Le Fay
9,957
622
71
4
0
280,544
1
W
Pele
9,259
579
67
4
0
329,924
2
L
Bellona
6,884
430
41
3
0
288,403
3
L
Neith
6,885
430
31
2
0
187,705
1
L
Thor
6,864
429
41
3
0
248,003
1
W
Hou Yi
8,169
511
64
4
0
307,749
0
W
Danzaburou
8,428
527
76
5
0
258,871
0
W
Ares
8,801
550
17
1
0
312,197
0
L
Mercury
8,961
560
77
5
0
300,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role