Player Matchup

Artio
Artio
BlazingTurtlez1
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 29L
1,648 Elo+
Party 1
Tiamat
Tiamat
Burritoo_uwu
Tiamat
Level 15
God Stats
13W - 8L
1,652 SR
Queue Stats
328W - 347L
1,580 Elo+
Solo
Camazotz
Camazotz
ChaseDaChamp
Camazotz
Level 26
God Stats
10W - 5L
1,500 SR
Queue Stats
58W - 59L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
bigg_saint5
Zhong Kui
Level 28
God Stats
12W - 19L
1,361 SR
Queue Stats
327W - 318L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
warden_gentles
Cu Chulainn
Level 29
God Stats
4W - 11L
1,541 SR
Queue Stats
225W - 236L
1,447 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,530 Elo+

VS

Team Averages
Level 42
1,515 SR
1,582 Elo+
Ymir
Ymir
DarkLink706
Ymir
Level 127
God Stats
4W - 5L
1,634 SR
Queue Stats
652W - 539L
1,636 Elo+
Party 2
Scylla
Scylla
Mr_Shrimper23
Scylla
Level 26
God Stats
2W - 1L
1,571 SR
Queue Stats
21W - 19L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
My_BronzeV_Hanzo
Morgan Le Fay
Level 25
God Stats
2W - 8L
1,237 SR
Queue Stats
81W - 84L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
PIayboiVonte
Erlang Shen
Level 29
God Stats
3W - 1L
1,632 SR
Queue Stats
99W - 86L
1,514 Elo+
Solo
Fenrir
Fenrir
PhatStinker
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,156
544
3,702
14,952
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
2 / 9 / 0
6,765
451
5,703
10,459
3,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ChaseDaChamp
Camazotz
13
2 / 6 / 2
7,658
511
4,385
14,291
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
bigg_saint5
Zhong Kui
13
2 / 5 / 0
7,901
527
7,401
14,593
10,127
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
warden_gentles
Cu Chulainn
13
3 / 4 / 1
7,977
532
8,241
10,880
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
8,883
592
8,131
10,959
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 2 / 7
8,233
549
8,693
7,440
2,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
My_BronzeV_Hanzo
Morgan Le Fay
14
2 / 3 / 6
7,866
524
7,635
7,677
2,804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PIayboiVonte
Erlang Shen
16
7 / 3 / 6
9,154
610
9,176
13,095
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
16 / 2 / 5
10,167
678
12,463
12,739
8,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
11
Kills
32
32
Deaths
12
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Tiamat
2
9
0
0.22
L
Camazotz
ChaseDaChamp
Camazotz
2
6
2
0.5
W
4
2
13
5.25
W
3
2
7
3.25
W
Morgan Le Fay
My_BronzeV_Hanzo
Morgan Le Fay
2
3
6
1.67
W
Erlang Shen
PIayboiVonte
Erlang Shen
7
3
6
3.33
W
Fenrir
16
2
5
9.25
L
Zhong Kui
bigg_saint5
Zhong Kui
2
5
0
0.4
L
Cu Chulainn
warden_gentles
Cu Chulainn
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
46,098
65,175
Taken
51,910
35,730
Mitigated
26,853
16,271
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,702
437
357
2,832
14,952
9,303
136
4,622
9,765
26,304
0
L
Tiamat
5,703
922
0
1,897
10,459
3,848
482
3,145
7,273
22,945
0
L
Camazotz
ChaseDaChamp
Camazotz
4,385
724
0
4,842
14,291
4,801
92
5,898
8,393
0
40,694
W
8,131
2,935
0
2,637
10,959
4,797
967
5,928
5,031
45,080
2,240
W
8,693
1,328
0
2,707
7,440
2,899
0
4,541
2,869
46,986
0
W
Morgan Le Fay
My_BronzeV_Hanzo
Morgan Le Fay
7,635
436
0
947
7,677
2,804
714
224
7,213
45,525
0
W
Erlang Shen
PIayboiVonte
Erlang Shen
9,176
5,713
0
3,157
13,095
7,490
613
3,092
9,853
0
56,368
W
Fenrir
12,463
3,837
0
2,111
12,739
8,863
0
4,309
8,370
0
30,370
L
Zhong Kui
bigg_saint5
Zhong Kui
7,401
1,225
0
4,218
14,593
10,127
1,445
6,395
8,198
49,412
0
L
Cu Chulainn
warden_gentles
Cu Chulainn
8,241
1,220
0
2,125
10,880
7,651
0
4,054
6,826
4,732
41,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
44,303
352
Minions Killed
401
0
Camps Cleared
0
1,318,875
Distance Traveled
1,437,500
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,156
544
42
3
0
273,624
2
L
Tiamat
6,765
451
42
3
0
266,484
1
L
Camazotz
7,658
511
90
6
0
291,819
0
W
Ymir
8,883
592
106
7
0
263,722
5
W
Scylla
8,233
549
80
5
0
289,955
2
W
Morgan Le Fay
7,866
524
77
5
0
246,837
0
W
Erlang Shen
9,154
610
107
7
0
323,365
2
W
Fenrir
10,167
678
31
2
0
313,621
1
L
Zhong Kui
7,901
527
101
7
0
200,527
1
L
Cu Chulainn
7,977
532
77
5
0
286,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role