Player Matchup

Ymir
Ymir
LunaaCarmine
Ymir
Level 6
God Stats
6W - 2L
1,623 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 1
King Arthur
King Arthur
model_tapioca77
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,536 Elo+
Party 1
Arachne
Arachne
ozkar_chon
Arachne
Level 81
God Stats
90W - 52L
1,570 SR
Queue Stats
248W - 263L
1,420 Elo+
Party 1
Olorun
Olorun
yyy_techingue
Olorun
Level 7
God Stats
7W - 2L
1,771 SR
Queue Stats
13W - 12L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
zVaL-x
Hou Yi
Level 16
God Stats
9W - 4L
1,922 SR
Queue Stats
11W - 6L
1,773 Elo+
Party 1
Team Averages
Level 23
1,677 SR
1,529 Elo+

VS

Team Averages
Level 22
1,546 SR
1,520 Elo+
Terra
Terra
KillerCrocsDad
Terra
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 2
Hachiman
Hachiman
LetDarkRise
Hachiman
Level 67
God Stats
14W - 24L
1,353 SR
Queue Stats
505W - 516L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
Raccoon King769
Kukulkan
Level 5
God Stats
3W - 5L
1,499 SR
Queue Stats
47W - 46L
1,441 Elo+
Solo
Athena
Athena
SixDeafMonkeys
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,613 Elo+
Party 2
Thor
Thor
Sum1betta
Thor
Level 7
God Stats
3W - 2L
1,681 SR
Queue Stats
8W - 8L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 5
5,744
574
3,511
6,791
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
model_tapioca77
King Arthur
11
2 / 0 / 1
6,260
626
4,704
7,096
2,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
ozkar_chon
Arachne
10
4 / 0 / 3
6,106
611
3,209
6,483
1,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,892
589
2,315
2,818
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
zVaL-x
Hou Yi
8
3 / 1 / 5
5,354
535
2,835
2,663
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,113
511
3,595
7,132
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
LetDarkRise
Hachiman
7
2 / 5 / 0
4,796
480
4,232
5,528
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
11
0 / 0 / 0
5,912
591
104
1,869
582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 2 / 0
4,378
438
2,587
6,032
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
5
0 / 4 / 0
4,219
422
2,002
6,298
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Hachiman
LetDarkRise
Hachiman
2
5
0
0.4
W
2
1
5
4.5
L
Kukulkan
0
0
0
0
L
0
2
0
0
L
Thor
0
4
0
0
W
King Arthur
model_tapioca77
King Arthur
2
0
1
2.5
W
Arachne
ozkar_chon
Arachne
4
0
3
5.5
W
2
0
0
2
W
Hou Yi
zVaL-x
Hou Yi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,574
Damage
12,520
25,851
Taken
26,859
9,769
Mitigated
9,574
6,535
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,595
677
323
2,168
7,132
3,786
0
0
7,132
26,929
1,210
L
Hachiman
LetDarkRise
Hachiman
4,232
2,090
0
611
5,528
1,163
266
1,800
3,678
0
16,627
W
3,511
841
0
735
6,791
3,218
100
456
6,335
14,767
0
L
Kukulkan
104
38
0
348
1,869
582
0
429
1,390
36,747
0
L
2,587
564
0
883
6,032
2,042
0
1,148
4,760
19,213
0
L
Thor
2,002
899
0
552
6,298
2,001
0
2,225
4,073
0
10,980
W
King Arthur
model_tapioca77
King Arthur
4,704
395
0
2,649
7,096
2,939
0
3,626
3,470
0
39,373
W
Arachne
ozkar_chon
Arachne
3,209
2,339
0
1,164
6,483
1,981
310
775
5,708
0
33,872
W
2,315
574
47
1,541
2,818
896
0
835
1,983
29,389
0
W
Hou Yi
zVaL-x
Hou Yi
2,835
1,595
0
399
2,663
735
563
463
2,200
0
12,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
24,418
258
Minions Killed
238
0
Camps Cleared
0
948,696
Distance Traveled
899,900
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,113
511
58
6
0
153,344
1
L
Hachiman
4,796
480
29
3
0
178,651
2
W
Ymir
5,744
574
21
2
0
182,823
3
L
Kukulkan
5,912
591
90
9
0
191,014
0
L
Athena
4,378
438
45
5
0
198,499
2
L
Thor
4,219
422
16
2
0
178,392
4
W
King Arthur
6,260
626
73
7
0
182,718
1
W
Arachne
6,106
611
71
7
0
213,050
0
W
Olorun
5,892
589
71
7
0
198,042
3
W
Hou Yi
5,354
535
22
2
0
172,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role