Player Matchup

Hachiman
Hachiman
Creepy641
Hachiman
Level 18
God Stats
0W - 1L
1,821 SR
Queue Stats
50W - 42L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
MDB4588
Sun Wukong
Level 15
God Stats
0W - 5L
1,781 SR
Queue Stats
10W - 12L
1,532 Elo+
Party 1
Merlin
Merlin
MatteoLeNooB
Merlin
Level 17
God Stats
4W - 4L
1,521 SR
Queue Stats
17W - 24L
1,381 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PeigneSoleil812
Kumbhakarna
Level 23
God Stats
2W - 1L
1,532 SR
Queue Stats
13W - 11L
1,473 Elo+
Party 1
Nemesis
Nemesis
WiLLTeR9838
Nemesis
Level 19
God Stats
3W - 1L
1,867 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 1
Team Averages
Level 18
1,705 SR
1,473 Elo+

VS

Team Averages
Level 23
1,608 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
Balwanero
Morgan Le Fay
Level 18
God Stats
18W - 12L
1,738 SR
Queue Stats
56W - 49L
1,500 Elo+
Party 2
Arachne
Arachne
Don_Kowalutti
Arachne
Level 45
God Stats
71W - 62L
1,534 SR
Queue Stats
81W - 89L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
SinFear_
Sun Wukong
Level 10
God Stats
25W - 11L
1,738 SR
Queue Stats
34W - 26L
1,556 Elo+
Party 2
Cupid
Cupid
jakeemorgan
Cupid
Level 17
God Stats
18W - 14L
1,500 SR
Queue Stats
58W - 61L
1,441 Elo+
Party 3
Gilgamesh
Gilgamesh
slagzBeno
Gilgamesh
Level 26
God Stats
24W - 19L
1,530 SR
Queue Stats
82W - 105L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Creepy641
Hachiman
12
1 / 5 / 7
7,636
424
10,270
14,196
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MDB4588
Sun Wukong
13
4 / 7 / 0
8,443
469
8,847
13,968
15,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
15
1 / 4 / 0
7,874
437
4,918
8,437
2,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
PeigneSoleil812
Kumbhakarna
12
7 / 10 / 1
8,743
486
7,851
19,290
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
WiLLTeR9838
Nemesis
12
1 / 6 / 3
7,922
440
5,799
15,327
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Balwanero
Morgan Le Fay
18
9 / 0 / 5
11,112
617
13,345
11,577
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
17
10 / 1 / 10
10,992
611
13,018
8,610
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SinFear_
Sun Wukong
14
6 / 5 / 8
9,537
530
11,936
12,111
5,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 5 / 7
8,796
489
8,902
12,976
4,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
slagzBeno
Gilgamesh
15
2 / 4 / 3
9,529
529
6,229
11,914
7,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
14
Kills
32
32
Deaths
15
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Balwanero
Morgan Le Fay
9
0
5
11.5
L
Hachiman
Creepy641
Hachiman
1
5
7
0.9
W
Arachne
10
1
10
15
L
Sun Wukong
MDB4588
Sun Wukong
4
7
0
0.57
L
Merlin
1
4
0
0.25
L
Kumbhakarna
PeigneSoleil812
Kumbhakarna
7
10
1
0.75
W
Sun Wukong
SinFear_
Sun Wukong
6
5
8
2
L
Nemesis
WiLLTeR9838
Nemesis
1
6
3
0.42
W
5
5
7
1.7
W
Gilgamesh
slagzBeno
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
53,430
71,218
Taken
57,188
43,724
Mitigated
26,430
8,580
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Balwanero
Morgan Le Fay
13,345
606
267
4,523
11,577
4,774
1,146
3,719
7,858
63,814
0
L
Hachiman
Creepy641
Hachiman
10,270
6,739
0
500
14,196
4,578
0
1,697
12,469
0
37,477
W
Arachne
13,018
8,451
0
3,599
8,610
3,868
92
1,617
6,993
0
70,907
L
Sun Wukong
MDB4588
Sun Wukong
8,847
2,303
0
602
13,968
15,398
1,835
1,484
12,358
0
43,302
L
Merlin
4,918
0
0
341
8,437
2,775
0
4,741
3,276
47,760
0
L
Kumbhakarna
PeigneSoleil812
Kumbhakarna
7,851
1,512
0
1,770
19,290
14,661
428
2,238
16,892
29,936
0
W
Sun Wukong
SinFear_
Sun Wukong
11,936
4,070
0
3,843
12,111
5,627
1,259
3,558
8,553
0
44,915
L
Nemesis
WiLLTeR9838
Nemesis
5,799
2,618
0
5,367
15,327
6,312
0
2,359
12,878
0
42,705
W
8,902
6,207
42
5,197
12,976
4,822
3,529
4,100
8,876
0
46,175
W
Gilgamesh
slagzBeno
Gilgamesh
6,229
2,716
0
1,444
11,914
7,339
660
340
11,574
0
46,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,618
Gold Earned
49,966
311
Minions Killed
487
0
Camps Cleared
0
1,539,794
Distance Traveled
1,667,059
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,112
617
117
7
0
330,366
2
L
Hachiman
7,636
424
50
3
0
297,615
1
W
Arachne
10,992
611
111
6
0
374,491
0
L
Sun Wukong
8,443
469
74
4
0
303,070
1
L
Merlin
7,874
437
81
5
0
284,281
4
L
Kumbhakarna
8,743
486
26
1
0
313,921
5
W
Sun Wukong
9,537
530
95
5
0
319,691
2
L
Nemesis
7,922
440
80
4
0
340,907
3
W
Cupid
8,796
489
65
4
0
300,433
0
W
Gilgamesh
9,529
529
99
6
0
342,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role