Player Matchup

Cthulhu
Cthulhu
Elsydeonn
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,469 Elo+
Solo
Neith
Neith
MZambretti
Neith
Level 22
God Stats
171W - 157L
1,481 SR
Queue Stats
189W - 204L
1,396 Elo+
Solo
Nu Wa
Nu Wa
RafaelKCastro
Nu Wa
Level 29
God Stats
9W - 8L
1,458 SR
Queue Stats
57W - 56L
1,362 Elo+
Solo
Arachne
Arachne
Xabier775
Arachne
Level 20
God Stats
7W - 5L
1,559 SR
Queue Stats
85W - 88L
1,441 Elo+
Solo
Fenrir
Fenrir
neodef324
Fenrir
Level 18
God Stats
4W - 1L
1,440 SR
Queue Stats
41W - 33L
1,510 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,435 Elo+

VS

Team Averages
Level 13
1,449 SR
1,410 Elo+
Danzaburou
Danzaburou
AidanNNN
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
DoutorB
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,497 Elo+
Solo
Chaac
Chaac
Draoi411
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,325 Elo+
Party 1
King Arthur
King Arthur
GRob4
King Arthur
Level 13
God Stats
3W - 3L
1,246 SR
Queue Stats
53W - 41L
1,511 Elo+
Solo
Olorun
Olorun
tig0o0_real
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elsydeonn
Cthulhu
20
5 / 2 / 30
13,285
1,107
22,861
21,693
18,594
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
17 / 3 / 19
15,308
1,276
36,798
20,530
11,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 21
13,802
1,150
24,768
11,458
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Xabier775
Arachne
20
9 / 3 / 25
13,964
1,164
24,194
17,624
11,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
neodef324
Fenrir
20
9 / 6 / 23
13,579
1,132
14,923
18,826
15,638
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AidanNNN
Danzaburou
18
1 / 8 / 10
12,210
1,018
10,813
20,806
9,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
DoutorB
Sun Wukong
18
3 / 12 / 6
11,856
988
11,534
31,772
22,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Draoi411
Chaac
18
8 / 14 / 5
13,810
1,151
22,297
29,816
34,870
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

King Arthur
GRob4
King Arthur
17
3 / 7 / 6
11,747
979
13,518
28,006
21,074
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
18
3 / 8 / 6
12,479
1,040
27,335
20,946
8,448
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
51
49
Kills
18
18
Deaths
49
118
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AidanNNN
Danzaburou
1
8
10
0.75
L
Sun Wukong
DoutorB
Sun Wukong
3
12
6
0.5
L
Chaac
Draoi411
Chaac
8
14
5
0.75
W
Cthulhu
Elsydeonn
Cthulhu
5
2
30
10
L
King Arthur
GRob4
King Arthur
3
7
6
0.86
W
Neith
17
3
19
8.83
W
9
4
21
4.88
W
Arachne
Xabier775
Arachne
9
3
25
7.17
W
Fenrir
neodef324
Fenrir
9
6
23
3.42
L
Olorun
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,544
Damage
85,497
90,131
Taken
131,346
61,864
Mitigated
96,328
14,102
Healing
17,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AidanNNN
Danzaburou
10,813
3,547
0
1,360
20,806
9,201
0
5,973
14,541
0
28,571
L
Sun Wukong
DoutorB
Sun Wukong
11,534
3,145
0
366
31,772
22,735
0
8,575
22,820
0
30,894
L
Chaac
Draoi411
Chaac
22,297
6,855
0
4,877
29,816
34,870
0
8,084
21,383
0
38,933
W
Cthulhu
Elsydeonn
Cthulhu
22,861
2,049
778
0
21,693
18,594
0
9,477
12,216
41,857
0
L
King Arthur
GRob4
King Arthur
13,518
1,378
0
3,089
28,006
21,074
0
13,776
13,904
69
50,496
W
Neith
36,798
29,560
0
6,273
20,530
11,300
0
2,463
18,067
0
70,760
W
24,768
8,758
0
1,264
11,458
5,219
0
2,584
8,874
44,546
0
W
Arachne
Xabier775
Arachne
24,194
17,907
0
4,609
17,624
11,113
0
5,158
12,466
0
32,855
W
Fenrir
neodef324
Fenrir
14,923
5,529
0
1,178
18,826
15,638
0
7,722
11,104
0
21,597
L
Olorun
27,335
13,889
653
7,298
20,946
8,448
0
9,561
11,069
71,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,938
Gold Earned
62,102
222
Minions Killed
273
6
Camps Cleared
11
1,179,868
Distance Traveled
1,083,817
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,210
1,018
35
3
0
241,115
0
L
Sun Wukong
11,856
988
40
3
1
220,287
1
L
Chaac
13,810
1,151
52
4
2
213,327
0
W
Cthulhu
13,285
1,107
61
5
1
256,200
5
L
King Arthur
11,747
979
64
5
4
233,471
0
W
Neith
15,308
1,276
80
7
3
216,142
0
W
Nu Wa
13,802
1,150
49
4
0
183,437
0
W
Arachne
13,964
1,164
21
2
1
296,454
2
W
Fenrir
13,579
1,132
11
1
1
227,635
0
L
Olorun
12,479
1,040
82
7
4
175,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role