Player Matchup

Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gava_Meltdown_36
Thor
Level 81
God Stats
1W - 3L
1,764 SR
Queue Stats
558W - 534L
1,465 Elo+
Solo
Hera
Hera
MisterDemiGod777
Hera
Level 67
God Stats
2W - 2L
1,707 SR
Queue Stats
667W - 676L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadiestlk675
Gilgamesh
Level 64
God Stats
3W - 5L
1,552 SR
Queue Stats
138W - 108L
1,558 Elo+
Solo
Neith
Neith
iH8MonDays365
Neith
Level 64
God Stats
31W - 24L
1,602 SR
Queue Stats
256W - 264L
1,447 Elo+
Party 1
Team Averages
Level 75
1,625 SR
1,487 Elo+

VS

Team Averages
Level 100
1,650 SR
1,465 Elo+
Loki
Loki
Immort4lP3nGuin
Loki
Level 124
God Stats
7W - 10L
1,849 SR
Queue Stats
706W - 672L
1,490 Elo+
Solo
Cthulhu
Cthulhu
NARU___T0AD
Cthulhu
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 184L
1,408 Elo+
Solo
Agni
Agni
SCORPIONxPRx
Agni
Level 129
God Stats
3W - 1L
1,580 SR
Queue Stats
377W - 402L
1,494 Elo+
Solo
Izanami
Izanami
Type_No
Izanami
Level 78
God Stats
13W - 5L
1,711 SR
Queue Stats
94W - 94L
1,455 Elo+
Party 2
Chaac
Chaac
Uncle_Jimbo2k
Chaac
Level 61
God Stats
8W - 6L
1,611 SR
Queue Stats
89W - 86L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 4 / 4
8,473
565
14,229
9,578
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 4
6,448
430
2,678
10,335
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,697
446
5,292
11,244
4,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Shadiestlk675
Gilgamesh
10
2 / 6 / 7
7,516
501
5,506
12,906
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 5 / 5
7,523
502
8,256
12,128
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,260
551
4,906
9,856
3,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NARU___T0AD
Cthulhu
13
3 / 2 / 11
8,731
582
8,347
14,673
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 7
8,417
561
11,709
11,575
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Type_No
Izanami
14
8 / 5 / 4
8,840
589
9,898
9,216
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 0 / 1
8,802
587
7,165
8,873
5,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
13
Kills
23
24
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
4
1.75
L
1
3
4
1
W
3
2
5
2.75
L
0
6
0
0
W
Cthulhu
NARU___T0AD
Cthulhu
3
2
11
4.25
W
5
4
7
2.13
L
Gilgamesh
Shadiestlk675
Gilgamesh
2
6
7
0.92
W
Izanami
Type_No
Izanami
8
5
4
2
W
4
0
1
4.5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,961
Damage
42,025
56,191
Taken
54,193
21,453
Mitigated
26,848
15,122
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,229
6,500
0
769
9,578
3,485
908
4,587
4,683
0
58,118
L
2,678
209
0
3,228
10,335
3,400
0
3,781
6,368
0
28,292
W
4,906
817
0
3,710
9,856
3,413
0
0
9,856
0
46,489
L
5,292
2,288
135
4,711
11,244
4,649
426
1,545
9,610
38,655
0
W
Cthulhu
NARU___T0AD
Cthulhu
8,347
931
73
4,053
14,673
11,282
295
0
14,673
30,000
0
W
11,709
1,141
0
2,937
11,575
3,592
405
270
11,305
41,608
0
L
Gilgamesh
Shadiestlk675
Gilgamesh
5,506
560
0
1,253
12,906
5,822
0
5,518
7,234
0
17,022
W
Izanami
Type_No
Izanami
9,898
7,503
0
1,978
9,216
3,257
778
0
9,216
0
50,256
W
7,165
1,325
0
5,456
8,873
5,304
76
5,022
3,851
0
56,292
L
8,256
4,464
0
5,026
12,128
4,097
0
3,780
8,240
0
33,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
43,050
323
Minions Killed
400
0
Camps Cleared
0
1,297,860
Distance Traveled
1,435,866
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,473
565
100
7
0
240,855
2
L
Thor
6,448
430
64
4
0
265,497
5
W
Loki
8,260
551
93
6
0
313,070
5
L
Hera
6,697
446
78
5
0
235,232
0
W
Cthulhu
8,731
582
32
2
0
312,189
2
W
Agni
8,417
561
84
6
0
289,822
3
L
Gilgamesh
7,516
501
23
2
0
308,557
4
W
Izanami
8,840
589
93
6
0
254,232
0
W
Chaac
8,802
587
98
7
0
266,553
0
L
Neith
7,523
502
58
4
0
247,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role