Player Matchup

Tsukuyomi
Tsukuyomi
Cammy76
Tsukuyomi
Level 43
God Stats
31W - 27L
1,457 SR
Queue Stats
36W - 48L
1,392 Elo+
Party 2
Thoth
Thoth
Rsdy
Thoth
Level 109
God Stats
19W - 13L
1,631 SR
Queue Stats
174W - 107L
1,592 Elo+
Party 2
Chiron
Chiron
Sm0k5
Chiron
Level 67
God Stats
1W - 1L
1,457 SR
Queue Stats
45W - 72L
1,340 Elo+
Party 2
Team Averages
Level 73
1,515 SR
1,441 Elo+

VS

Team Averages
Level 87
1,539 SR
1,443 Elo+
Neith
Neith
Nightscreams
Neith
Level 79
God Stats
7W - 5L
1,490 SR
Queue Stats
126W - 170L
1,372 Elo+
Party 1
Merlin
Merlin
fero57
Merlin
Level 120
God Stats
1W - 0L
1,607 SR
Queue Stats
10W - 3L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
gioylea
Gilgamesh
Level 61
God Stats
6W - 6L
1,520 SR
Queue Stats
90W - 125L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cammy76
Tsukuyomi
16
10 / 7 / 6
13,055
725
13,133
14,172
6,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Rsdy
Thoth
17
6 / 7 / 8
12,678
704
22,444
12,218
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Sm0k5
Chiron
15
4 / 6 / 9
12,181
677
11,495
20,311
7,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
13,727
763
18,009
17,066
5,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
fero57
Merlin
20
8 / 4 / 7
13,922
773
11,626
15,936
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
gioylea
Gilgamesh
16
6 / 11 / 8
14,838
824
9,728
23,481
11,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
20
Kills
20
20
Deaths
20
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cammy76
Tsukuyomi
10
7
6
1.86
W
6
5
10
2.2
L
Thoth
Rsdy
Thoth
6
7
8
1.43
L
Chiron
Sm0k5
Chiron
4
6
9
1.42
W
Merlin
fero57
Merlin
8
4
7
2.88
W
Gilgamesh
gioylea
Gilgamesh
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,072
Damage
39,363
46,701
Taken
56,483
17,398
Mitigated
22,781
6,422
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cammy76
Tsukuyomi
13,133
2,860
0
444
14,172
6,144
0
1,854
12,038
0
42,250
W
18,009
4,736
0
1,868
17,066
5,948
1,234
3,132
13,638
0
52,321
L
Thoth
Rsdy
Thoth
22,444
546
0
1,727
12,218
4,007
504
3,807
8,167
57,272
0
L
Chiron
Sm0k5
Chiron
11,495
2,508
450
3,801
20,311
7,247
648
5,027
14,859
0
41,660
W
Merlin
fero57
Merlin
11,626
357
300
2,833
15,936
5,270
1,077
7,510
7,977
72,412
0
W
Gilgamesh
gioylea
Gilgamesh
9,728
2,936
0
180
23,481
11,563
305
10,529
12,424
0
19,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
42,487
191
Minions Killed
205
0
Camps Cleared
0
891,474
Distance Traveled
922,194
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,055
725
54
3
0
295,622
9
W
Neith
13,727
763
60
3
0
322,356
1
L
Thoth
12,678
704
79
4
0
309,874
2
L
Chiron
12,181
677
58
3
0
285,978
2
W
Merlin
13,922
773
122
7
0
315,311
2
W
Gilgamesh
14,838
824
23
1
0
284,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role