Player Matchup

Morgan Le Fay
Morgan Le Fay
HDG TA13OO
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hera
Hera
YouAreNotRival
Hera
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,274 Elo+
Party 1
Olorun
Olorun
alvaroelcrack10
Olorun
Level 59
God Stats
2W - 4L
1,705 SR
Queue Stats
141W - 211L
1,300 Elo+
Party 1
Team Averages
Level 30
1,568 SR
1,358 Elo+

VS

Team Averages
Level 73
1,492 SR
1,352 Elo+
Gilgamesh
Gilgamesh
LostPhantom20
Gilgamesh
Level 62
God Stats
13W - 13L
1,430 SR
Queue Stats
108W - 116L
1,366 Elo+
Party 2
Kuzenbo
Kuzenbo
TTv_clutch_godzz
Kuzenbo
Level 29
God Stats
5W - 3L
1,568 SR
Queue Stats
117W - 115L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
melienated
Morgan Le Fay
Level 129
God Stats
9W - 9L
1,480 SR
Queue Stats
200W - 267L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HDG TA13OO
Morgan Le Fay
11
0 / 5 / 2
8,156
544
7,319
12,339
4,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 2
8,625
575
6,797
7,245
2,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
8,711
581
5,775
11,378
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LostPhantom20
Gilgamesh
12
4 / 4 / 5
9,792
653
8,148
10,585
4,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 9
9,772
651
8,610
13,007
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
melienated
Morgan Le Fay
15
5 / 0 / 5
10,537
702
10,837
8,441
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HDG TA13OO
Morgan Le Fay
0
5
2
0.2
W
Gilgamesh
LostPhantom20
Gilgamesh
4
4
5
1.63
W
1
0
9
5.5
L
2
3
2
1
L
2
2
2
1.5
W
Morgan Le Fay
melienated
Morgan Le Fay
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
27,595
30,962
Taken
32,033
11,423
Mitigated
25,899
10,457
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HDG TA13OO
Morgan Le Fay
7,319
592
183
3,213
12,339
4,807
87
8,029
4,310
26,584
0
W
Gilgamesh
LostPhantom20
Gilgamesh
8,148
1,211
306
900
10,585
4,786
616
7,263
3,104
0
27,178
W
8,610
2,749
0
2,992
13,007
14,650
224
7,473
5,436
23,746
0
L
6,797
1,411
0
658
7,245
2,279
28
4,028
3,217
20,723
0
L
5,775
1,957
1,660
4,743
11,378
4,337
27
7,273
4,105
28,321
0
W
Morgan Le Fay
melienated
Morgan Le Fay
10,837
983
963
3,611
8,441
6,463
1,357
4,469
3,602
48,997
3,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
30,101
127
Minions Killed
135
0
Camps Cleared
0
706,287
Distance Traveled
731,976
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,156
544
42
3
0
212,213
0
W
Gilgamesh
9,792
653
35
2
0
216,619
0
W
Kuzenbo
9,772
651
28
2
0
269,761
2
L
Hera
8,625
575
31
2
0
259,875
3
L
Olorun
8,711
581
54
4
0
234,199
3
W
Morgan Le Fay
10,537
702
72
5
0
245,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role