Player Matchup

Izanami
Izanami
DuduSantana
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,395 Elo+
Solo
Aphrodite
Aphrodite
JlioCsr
Aphrodite
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
28W - 16L
1,534 Elo+
Party 2
Thor
Thor
Kracatoa45
Thor
Level 5
God Stats
1W - 2L
1,542 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo
Yemoja
Yemoja
Niynka
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,765 Elo+
Party 2
Pele
Pele
Xiibata
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,596 Elo+
Party 2
Team Averages
Level 18
1,465 SR
1,559 Elo+

VS

Team Averages
Level 16
1,544 SR
1,490 Elo+
Bacchus
Bacchus
CrisOfc
Bacchus
Level 13
God Stats
9W - 6L
1,500 SR
Queue Stats
48W - 51L
1,428 Elo+
Party 1
Raijin
Raijin
Klauzz3462
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,428 Elo+
Party 1
Yemoja
Yemoja
Morphstain
Yemoja
Level 7
God Stats
3W - 3L
1,784 SR
Queue Stats
58W - 65L
1,576 Elo+
Solo
Zeus
Zeus
Seder16
Zeus
Level 27
God Stats
285W - 248L
1,552 SR
Queue Stats
455W - 469L
1,479 Elo+
Solo
Da Ji
Da Ji
mamaciiter
Da Ji
Level 21
God Stats
18W - 17L
1,385 SR
Queue Stats
146W - 151L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuduSantana
Izanami
19
14 / 10 / 3
14,812
1,234
31,370
21,143
7,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
JlioCsr
Aphrodite
19
1 / 5 / 13
12,239
1,020
11,248
21,390
13,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 16 / 9
12,192
1,016
11,011
28,354
8,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Niynka
Yemoja
20
3 / 4 / 15
13,228
1,102
12,254
17,064
9,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Xiibata
Pele
18
1 / 10 / 9
11,634
970
13,247
29,217
8,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrisOfc
Bacchus
19
1 / 5 / 24
12,174
1,015
9,209
20,244
29,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Klauzz3462
Raijin
20
9 / 3 / 23
13,924
1,160
36,596
19,011
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Morphstain
Yemoja
20
3 / 6 / 21
13,609
1,134
5,318
18,119
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
Seder16
Zeus
20
9 / 3 / 19
13,869
1,156
31,394
10,813
4,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
20
23 / 5 / 10
16,678
1,390
26,787
16,714
9,619
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
142
22
Kills
45
45
Deaths
22
49
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CrisOfc
Bacchus
1
5
24
2.6
L
Izanami
DuduSantana
Izanami
14
10
3
1.55
L
Aphrodite
JlioCsr
Aphrodite
1
5
13
1.5
W
Raijin
Klauzz3462
Raijin
9
3
23
6.83
L
3
16
9
0.47
W
Yemoja
Morphstain
Yemoja
3
6
21
2.25
L
Yemoja
Niynka
Yemoja
3
4
15
2.63
W
Zeus
Seder16
Zeus
9
3
19
6.17
L
Pele
Xiibata
Pele
1
10
9
0.55
W
Da Ji
23
5
10
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,130
Damage
109,304
117,168
Taken
84,901
47,354
Mitigated
61,234
17,827
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CrisOfc
Bacchus
9,209
1,250
0
0
20,244
29,461
0
4,788
15,266
22,918
0
L
Izanami
DuduSantana
Izanami
31,370
24,852
0
175
21,143
7,177
0
12,576
8,355
0
59,575
L
Aphrodite
JlioCsr
Aphrodite
11,248
993
6,829
5,992
21,390
13,648
0
13,866
7,230
23,246
0
W
Raijin
Klauzz3462
Raijin
36,596
3,442
310
2,594
19,011
8,393
0
6,570
12,441
63,806
0
L
11,011
2,263
0
0
28,354
8,500
0
21,653
6,279
0
22,483
W
Yemoja
Morphstain
Yemoja
5,318
467
2,548
1,630
18,119
9,514
0
3,194
14,718
19,784
0
L
Yemoja
Niynka
Yemoja
12,254
1,828
2,718
1,339
17,064
9,175
0
10,464
6,420
35,494
0
W
Zeus
Seder16
Zeus
31,394
1,208
0
587
10,813
4,247
0
1,968
8,748
52,893
0
L
Pele
Xiibata
Pele
13,247
3,455
0
774
29,217
8,854
0
22,466
6,367
0
37,439
W
Da Ji
26,787
10,360
0
1,053
16,714
9,619
0
6,982
9,572
0
42,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,105
Gold Earned
70,254
184
Minions Killed
207
8
Camps Cleared
9
1,098,247
Distance Traveled
989,193
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,174
1,015
31
3
0
194,336
0
L
Izanami
14,812
1,234
53
4
4
208,889
0
L
Aphrodite
12,239
1,020
33
3
2
246,862
2
W
Raijin
13,924
1,160
70
6
1
203,795
0
L
Thor
12,192
1,016
34
3
0
189,421
0
W
Yemoja
13,609
1,134
31
3
1
160,544
1
L
Yemoja
13,228
1,102
31
3
0
224,790
1
W
Zeus
13,869
1,156
55
5
0
218,494
0
L
Pele
11,634
970
33
3
2
228,285
0
W
Da Ji
16,678
1,390
20
2
7
212,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role