Player Matchup

Cthulhu
Cthulhu
Juankacerero
Cthulhu
Level 148
God Stats
11W - 11L
1,489 SR
Queue Stats
487W - 542L
1,427 Elo+
Party 2
Serqet
Serqet
Kroosia
Serqet
Level 69
God Stats
6W - 7L
1,500 SR
Queue Stats
576W - 602L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PersuerSlayer
Morgan Le Fay
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 19L
1,561 Elo+
Party 3
Gilgamesh
Gilgamesh
Xolotl117
Gilgamesh
Level 88
God Stats
6W - 2L
1,689 SR
Queue Stats
29W - 26L
1,511 Elo+
Party 3
Tiamat
Tiamat
marcial687
Tiamat
Level 87
God Stats
4W - 11L
1,477 SR
Queue Stats
334W - 388L
1,385 Elo+
Party 2
Team Averages
Level 95
1,531 SR
1,469 Elo+

VS

Team Averages
Level 74
1,550 SR
1,451 Elo+
Aphrodite
Aphrodite
Eightbitgus11
Aphrodite
Level 80
God Stats
36W - 32L
1,600 SR
Queue Stats
510W - 564L
1,456 Elo+
Solo
Skadi
Skadi
Joker_Main265
Skadi
Level 81
God Stats
9W - 8L
1,726 SR
Queue Stats
353W - 360L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
OG iLAVISH
Sun Wukong
Level 78
God Stats
3W - 2L
1,608 SR
Queue Stats
233W - 184L
1,512 Elo+
Solo
Tiamat
Tiamat
Reapericeking
Tiamat
Level 42
God Stats
0W - 2L
1,231 SR
Queue Stats
184W - 198L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
TTV_Kingbest995
Gilgamesh
Level 88
God Stats
7W - 3L
1,586 SR
Queue Stats
233W - 225L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juankacerero
Cthulhu
13
3 / 2 / 12
7,912
465
8,859
13,219
8,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Kroosia
Serqet
15
8 / 1 / 7
9,366
551
6,070
11,913
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
PersuerSlayer
Morgan Le Fay
16
4 / 3 / 7
10,156
597
18,752
11,311
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Xolotl117
Gilgamesh
12
2 / 5 / 6
7,676
452
3,975
14,807
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
marcial687
Tiamat
14
5 / 1 / 10
9,119
536
7,840
11,670
7,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eightbitgus11
Aphrodite
10
0 / 4 / 3
7,242
426
3,456
9,098
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 3 / 1
9,346
550
11,041
12,829
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
OG iLAVISH
Sun Wukong
16
4 / 3 / 1
9,773
575
8,088
16,468
8,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 6 / 1
7,086
417
5,476
12,490
8,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TTV_Kingbest995
Gilgamesh
12
2 / 6 / 1
7,576
446
9,584
14,284
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
22
Kills
12
12
Deaths
22
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Eightbitgus11
Aphrodite
0
4
3
0.38
L
6
3
1
2.17
W
Cthulhu
Juankacerero
Cthulhu
3
2
12
4.5
W
Serqet
Kroosia
Serqet
8
1
7
11.5
L
Sun Wukong
OG iLAVISH
Sun Wukong
4
3
1
1.5
W
Morgan Le Fay
PersuerSlayer
Morgan Le Fay
4
3
7
2.5
L
0
6
1
0.08
L
Gilgamesh
TTV_Kingbest995
Gilgamesh
2
6
1
0.42
W
Gilgamesh
Xolotl117
Gilgamesh
2
5
6
1
W
Tiamat
marcial687
Tiamat
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,496
Damage
37,645
62,920
Taken
65,169
34,277
Mitigated
30,879
18,162
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Eightbitgus11
Aphrodite
3,456
401
1,720
3,008
9,098
4,370
0
4,992
3,946
24,234
0
L
11,041
6,591
0
1,125
12,829
4,101
628
5,093
7,690
0
54,692
W
Cthulhu
Juankacerero
Cthulhu
8,859
965
633
2,600
13,219
8,636
0
1,572
11,547
26,371
0
W
Serqet
Kroosia
Serqet
6,070
1,464
0
3,530
11,913
5,063
0
1,434
10,340
0
45,460
L
Sun Wukong
OG iLAVISH
Sun Wukong
8,088
1,485
0
4,646
16,468
8,967
8
10,006
5,188
0
61,614
W
Morgan Le Fay
PersuerSlayer
Morgan Le Fay
18,752
1,555
0
3,317
11,311
4,654
285
1,160
10,031
74,917
0
L
5,476
500
0
3,462
12,490
8,035
692
7,313
4,960
34,506
0
L
Gilgamesh
TTV_Kingbest995
Gilgamesh
9,584
2,951
0
334
14,284
5,406
0
7,260
6,944
0
49,476
W
Gilgamesh
Xolotl117
Gilgamesh
3,975
1,149
0
3,081
14,807
8,068
478
1,682
13,111
0
33,036
W
Tiamat
marcial687
Tiamat
7,840
541
86
4,915
11,670
7,856
672
2,565
8,810
51,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
41,023
433
Minions Killed
411
0
Camps Cleared
0
1,601,185
Distance Traveled
1,544,523
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,242
426
47
3
0
301,897
4
L
Skadi
9,346
550
87
5
0
304,356
0
W
Cthulhu
7,912
465
49
3
0
344,018
0
W
Serqet
9,366
551
94
6
0
360,439
1
L
Sun Wukong
9,773
575
136
8
0
312,103
6
W
Morgan Le Fay
10,156
597
144
8
0
284,258
4
L
Tiamat
7,086
417
62
4
0
307,867
0
L
Gilgamesh
7,576
446
79
5
0
318,300
2
W
Gilgamesh
7,676
452
54
3
0
292,845
6
W
Tiamat
9,119
536
92
5
0
319,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role