Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aresspawn
Gilgamesh
Level 28
God Stats
17W - 15L
1,491 SR
Queue Stats
67W - 80L
1,391 Elo+
Solo
Khepri
Khepri
BPro54
Khepri
Level 28
God Stats
47W - 36L
1,497 SR
Queue Stats
101W - 107L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChirpyBinkie
Morgan Le Fay
Level 29
God Stats
12W - 8L
1,140 SR
Queue Stats
135W - 115L
1,430 Elo+
Party 1
Apollo
Apollo
McSchwam
Apollo
Level 24
God Stats
13W - 14L
1,474 SR
Queue Stats
66W - 66L
1,403 Elo+
Party 1
Team Averages
Level 27
1,420 SR
1,435 Elo+

VS

Team Averages
Level 14
1,535 SR
1,364 Elo+
Gilgamesh
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
Level 29
God Stats
15W - 10L
1,676 SR
Queue Stats
30W - 28L
1,434 Elo+
Party 2
Rama
Rama
Eternal BubbIe
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,589 Elo+
Party 2
Jing Wei
Jing Wei
LostBlight
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 3
Athena
Athena
Raikouun
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 3
Fafnir
Fafnir
hydroninja03
Fafnir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 0 / 0
5,253
657
1,809
2,991
1,048
Gilgamesh
Aresspawn
Gilgamesh
7
4 / 0 / 4
4,992
624
3,622
3,450
1,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
BPro54
Khepri
7
1 / 1 / 6
4,912
614
1,353
4,929
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
ChirpyBinkie
Morgan Le Fay
9
4 / 1 / 5
5,584
698
5,887
3,036
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
McSchwam
Apollo
8
6 / 2 / 2
5,189
649
3,009
4,201
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
6
2 / 3 / 0
4,152
519
2,807
5,699
1,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 5 / 0
4,106
513
872
4,336
1,310
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jing Wei
LostBlight
Jing Wei
7
1 / 4 / 2
4,421
553
1,878
3,938
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Raikouun
Athena
6
0 / 2 / 1
4,021
503
820
3,574
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
6
0 / 2 / 0
3,754
469
1,372
5,016
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Gilgamesh
Aresspawn
Gilgamesh
4
0
4
6
L
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
2
3
0
0.67
W
Khepri
BPro54
Khepri
1
1
6
4
W
Morgan Le Fay
ChirpyBinkie
Morgan Le Fay
4
1
5
6.5
L
1
5
0
0.2
L
Jing Wei
LostBlight
Jing Wei
1
4
2
0.5
W
Apollo
McSchwam
Apollo
6
2
2
3.5
L
Athena
Raikouun
Athena
0
2
1
0.25
L
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
7,749
18,607
Taken
22,563
6,701
Mitigated
8,449
3,905
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,809
220
0
632
2,991
1,048
272
1,064
1,927
0
25,227
W
Gilgamesh
Aresspawn
Gilgamesh
3,622
1,235
0
742
3,450
1,023
0
0
3,450
0
15,963
L
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
2,807
1,104
111
368
5,699
1,721
0
930
4,769
0
13,073
W
Khepri
BPro54
Khepri
1,353
38
0
1,452
4,929
2,434
0
477
4,452
9,423
0
W
Morgan Le Fay
ChirpyBinkie
Morgan Le Fay
5,887
356
0
649
3,036
888
0
308
2,728
25,195
0
L
872
824
0
234
4,336
1,310
84
2,814
1,522
0
11,927
L
Jing Wei
LostBlight
Jing Wei
1,878
1,163
4
219
3,938
1,268
336
643
3,295
0
16,209
W
Apollo
McSchwam
Apollo
3,009
1,904
0
430
4,201
1,308
0
343
3,858
0
20,830
L
Athena
Raikouun
Athena
820
133
0
836
3,574
1,401
106
895
2,679
3,885
0
L
Fafnir
1,372
286
0
583
5,016
2,749
0
1,958
3,058
6,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
20,454
198
Minions Killed
105
0
Camps Cleared
0
771,190
Distance Traveled
691,442
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,253
657
71
9
0
149,497
3
W
Gilgamesh
4,992
624
27
3
0
171,946
0
L
Gilgamesh
4,152
519
19
2
0
166,289
0
W
Khepri
4,912
614
8
1
0
157,115
0
W
Morgan Le Fay
5,584
698
42
5
0
162,972
2
L
Rama
4,106
513
22
3
0
106,529
0
L
Jing Wei
4,421
553
43
5
0
140,018
0
W
Apollo
5,189
649
50
6
0
129,660
1
L
Athena
4,021
503
8
1
0
128,824
0
L
Fafnir
3,754
469
13
2
0
149,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role