Player Matchup

Izanami
Izanami
G3R-BlaCkSToRm
Izanami
Level 20
God Stats
17W - 11L
1,525 SR
Queue Stats
125W - 136L
1,443 Elo+
Party 3
Odin
Odin
LeMotif
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,324 Elo+
Solo
Arachne
Arachne
PrinzAcE-
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Agni
Agni
iC4tchUu
Agni
Level 24
God Stats
5W - 4L
1,436 SR
Queue Stats
108W - 104L
1,389 Elo+
Party 3
Sol
Sol
zIGoDLiKe--
Sol
Level 65
God Stats
6W - 2L
1,559 SR
Queue Stats
92W - 78L
1,532 Elo+
Party 1
Team Averages
Level 24
1,504 SR
1,438 Elo+

VS

Team Averages
Level 61
1,630 SR
1,407 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
G026
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,136 Elo+
Solo
Ares
Ares
H_Matty513
Ares
Level 11
God Stats
4W - 8L
1,776 SR
Queue Stats
72W - 76L
1,501 Elo+
Party 2
Loki
Loki
SeaSmile249137
Loki
Level 127
God Stats
3W - 1L
1,733 SR
Queue Stats
209W - 176L
1,477 Elo+
Party 2
Odin
Odin
cosi-zx883
Odin
Level 13
God Stats
13W - 11L
1,639 SR
Queue Stats
39W - 39L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,878
653
2,339
4,358
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
LeMotif
Odin
8
1 / 2 / 5
5,480
609
1,348
4,888
1,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
PrinzAcE-
Arachne
11
5 / 0 / 1
6,516
724
3,048
3,459
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
9
2 / 1 / 0
5,550
617
1,836
3,739
1,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
4 / 2 / 4
6,192
688
5,796
4,446
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 1 / 3
5,135
571
3,457
5,833
1,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
G026
Olorun
1
0 / 0 / 0
1,785
198
0
0
0
6
1 / 6 / 0
4,714
524
1,663
7,301
2,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 4 / 0
5,992
666
5,015
6,411
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,579
509
1,880
5,516
1,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
6
6
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
3
2.5
L
Olorun
G026
Olorun
0
0
0
0
W
1
1
1
1.5
L
1
6
0
0.17
W
Odin
LeMotif
Odin
1
2
5
1.75
W
Arachne
PrinzAcE-
Arachne
5
0
1
5.5
L
4
4
0
1
L
0
2
1
0.25
W
Agni
2
1
0
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
12,015
20,890
Taken
25,061
6,031
Mitigated
7,251
6,964
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,457
2,877
0
2,489
5,833
1,600
0
2,378
3,455
0
22,881
L
Olorun
G026
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
2,339
1,623
0
1,662
4,358
1,178
1,572
0
4,358
0
31,370
L
1,663
106
0
1,020
7,301
2,380
0
4,497
2,804
10,914
0
W
Odin
LeMotif
Odin
1,348
689
0
925
4,888
1,547
179
792
4,096
0
8,201
W
Arachne
PrinzAcE-
Arachne
3,048
2,405
0
1,136
3,459
984
0
0
3,459
0
28,237
L
5,015
1,927
0
1,606
6,411
1,710
0
757
5,654
0
31,873
L
1,880
543
0
2,705
5,516
1,561
0
0
5,516
0
15,417
W
Agni
1,836
135
0
1,354
3,739
1,265
600
140
3,599
23,012
0
W
5,796
2,299
0
1,887
4,446
1,057
1,356
731
3,715
37,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,616
Gold Earned
22,205
281
Minions Killed
165
0
Camps Cleared
0
919,131
Distance Traveled
756,173
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,135
571
50
6
0
168,497
2
L
Olorun
1,785
198
0
0
0
0
0
W
Izanami
5,878
653
77
9
0
152,637
3
L
Ares
4,714
524
15
2
0
187,212
0
W
Odin
5,480
609
20
2
0
182,585
2
W
Arachne
6,516
724
59
7
0
203,672
0
L
Loki
5,992
666
71
8
0
207,118
0
L
Odin
4,579
509
29
3
0
193,346
0
W
Agni
5,550
617
61
7
0
197,653
0
W
Sol
6,192
688
64
7
0
182,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role