Player Matchup

Hera
Hera
Chapachah
Hera
Level 18
God Stats
7W - 6L
1,304 SR
Queue Stats
45W - 41L
1,374 Elo+
Party 4
Achilles
Achilles
Dasuve
Achilles
Level 28
God Stats
16W - 10L
1,194 SR
Queue Stats
42W - 33L
1,377 Elo+
Party 4
Izanami
Izanami
Manolakis69
Izanami
Level 5
God Stats
3W - 3L
1,323 SR
Queue Stats
6W - 4L
1,201 Elo+
Party 1
Thanatos
Thanatos
kolobonakis69
Thanatos
Level 24
God Stats
4W - 4L
1,419 SR
Queue Stats
5W - 5L
1,239 Elo+
Party 1
Neith
Neith
kout69
Neith
Level 6
God Stats
1W - 1L
1,160 SR
Queue Stats
7W - 2L
1,201 Elo+
Party 1
Team Averages
Level 16
1,280 SR
1,279 Elo+

VS

Team Averages
Level 6
1,425 SR
1,336 Elo+
Yemoja
Yemoja
Evilemal
Yemoja
Level 3
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 22L
1,500 Elo+
Party 3
Artemis
Artemis
Noblity
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Thoth
Thoth
PopolimoLeS
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Olorun
Olorun
Saphorin
Olorun
Level 4
God Stats
0W - 2L
1,689 SR
Queue Stats
0W - 15L
1,500 Elo+
Party 3
Bastet
Bastet
lira57000
Bastet
Level 14
God Stats
0W - 2L
1,185 SR
Queue Stats
15W - 33L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
6 / 1 / 28
9,633
1,204
15,082
6,544
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Dasuve
Achilles
17
12 / 0 / 29
11,247
1,406
15,904
9,735
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Manolakis69
Izanami
16
7 / 1 / 29
9,769
1,221
8,886
6,359
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
kolobonakis69
Thanatos
17
18 / 2 / 22
12,269
1,534
21,301
11,349
4,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
kout69
Neith
16
3 / 2 / 31
9,515
1,189
7,006
4,817
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

379

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Evilemal
Yemoja
14
0 / 9 / 5
8,340
1,043
3,664
14,542
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Noblity
Artemis
13
0 / 12 / 4
7,518
940
6,465
13,268
3,433
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 4
7,625
953
4,420
8,438
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Saphorin
Olorun
14
2 / 9 / 4
9,139
1,142
9,831
14,929
4,807
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
lira57000
Bastet
13
4 / 13 / 2
9,063
1,133
10,609
20,874
5,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
25
46
Kills
6
6
Deaths
46
139
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
6
1
28
20
W
Achilles
Dasuve
Achilles
12
0
29
26.5
L
Yemoja
Evilemal
Yemoja
0
9
5
0.28
W
Izanami
Manolakis69
Izanami
7
1
29
21.5
L
Artemis
Noblity
Artemis
0
12
4
0.17
L
0
3
4
0.67
L
Olorun
Saphorin
Olorun
2
9
4
0.44
W
Thanatos
kolobonakis69
Thanatos
18
2
22
14.5
W
Neith
kout69
Neith
3
2
31
9.25
L
Bastet
lira57000
Bastet
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,179
Damage
34,989
38,804
Taken
72,051
21,942
Mitigated
27,690
14,608
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,082
1,994
110
1,341
6,544
2,463
0
2,800
3,744
36,232
0
W
Achilles
Dasuve
Achilles
15,904
3,233
0
3,137
9,735
10,199
0
3,990
5,745
196
21,235
L
Yemoja
Evilemal
Yemoja
3,664
995
688
891
14,542
11,534
0
3,703
10,513
14,680
0
W
Izanami
Manolakis69
Izanami
8,886
6,316
0
800
6,359
2,729
0
3,846
2,513
0
20,093
L
Artemis
Noblity
Artemis
6,465
2,017
0
124
13,268
3,433
0
3,019
9,987
0
11,197
L
4,420
1,013
0
194
8,438
2,091
0
1,689
6,649
12,787
0
L
Olorun
Saphorin
Olorun
9,831
4,617
856
1,389
14,929
4,807
0
3,578
11,135
23,325
0
W
Thanatos
kolobonakis69
Thanatos
21,301
6,858
0
8,233
11,349
4,519
0
5,229
6,120
0
25,767
W
Neith
kout69
Neith
7,006
2,910
0
987
4,817
2,032
0
2,050
2,767
0
13,288
L
Bastet
lira57000
Bastet
10,609
2,252
0
0
20,874
5,825
0
2,592
17,888
0
18,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,433
Gold Earned
41,685
136
Minions Killed
81
3
Camps Cleared
4
822,530
Distance Traveled
634,816
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,633
1,204
68
9
1
157,163
0
W
Achilles
11,247
1,406
17
2
0
200,128
0
L
Yemoja
8,340
1,043
24
3
0
96,964
0
W
Izanami
9,769
1,221
25
3
1
155,420
1
L
Artemis
7,518
940
8
1
1
93,671
0
L
Thoth
7,625
953
18
2
0
153,868
1
L
Olorun
9,139
1,142
20
3
1
130,341
0
W
Thanatos
12,269
1,534
12
2
0
168,400
0
W
Neith
9,515
1,189
14
2
1
141,419
0
L
Bastet
9,063
1,133
11
1
2
159,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role